Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
AGUSTINGS2630
Vulcan
Level 88
God Stats
2W - 2L
1,565 SR
Queue Stats
117W - 85L
1,538 Elo+
Solo
Erlang Shen
Erlang Shen
SpartanGut
Erlang Shen
Level 140
God Stats
0W - 2L
1,327 SR
Queue Stats
23W - 13L
1,624 Elo+
Solo
Cu Chulainn
Cu Chulainn
athiepro
Cu Chulainn
Level 157
God Stats
6W - 6L
1,355 SR
Queue Stats
686W - 622L
1,512 Elo+
Party 2
Team Averages
Level 125
1,449 SR
1,535 Elo+

VS

Team Averages
Level 130
1,494 SR
1,510 Elo+
Nemesis
Nemesis
 
Nemesis
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
CrusherTheGreat
King Arthur
Level 126
God Stats
13W - 7L
1,493 SR
Queue Stats
141W - 110L
1,605 Elo+
Party 3
Sylvanus
Sylvanus
Dwarf_Maggot
Sylvanus
Level 100
God Stats
9W - 16L
1,488 SR
Queue Stats
133W - 165L
1,457 Elo+
Party 1
Chang'e
Chang'e
Instinktsss
Chang'e
Level 107
God Stats
2W - 1L
1,235 SR
Queue Stats
140W - 130L
1,552 Elo+
Party 3
Freya
Freya
KingIronfoot
Freya
Level 168
God Stats
2W - 0L
1,753 SR
Queue Stats
274W - 299L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
11
2 / 1 / 0
5,911
591
4,452
6,224
1,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Kumbhakarna
 
Kumbhakarna
9
0 / 1 / 4
5,420
542
3,048
7,096
3,730
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 1 / 1
5,721
572
2,485
3,615
875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
SpartanGut
Erlang Shen
10
2 / 0 / 1
5,360
536
3,093
6,554
2,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
athiepro
Cu Chulainn
8
0 / 4 / 0
4,795
480
3,086
8,898
4,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
2 / 1 / 1
5,421
542
3,350
6,365
1,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
CrusherTheGreat
King Arthur
12
4 / 0 / 0
6,820
682
6,510
10,140
5,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sylvanus
Dwarf_Maggot
Sylvanus
10
1 / 3 / 0
5,420
542
1,976
7,096
5,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
Instinktsss
Chang'e
10
0 / 1 / 1
5,230
523
2,663
5,927
1,472
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
0 / 0 / 2
5,274
527
2,909
4,027
1,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
11
4
Kills
7
7
Deaths
5
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
2
1
0
2
L
Kumbhakarna
 
Kumbhakarna
0
1
4
2
W
Nemesis
 
Nemesis
2
1
1
2.5
L
0
1
1
0.5
W
King Arthur
CrusherTheGreat
King Arthur
4
0
0
4
W
Sylvanus
Dwarf_Maggot
Sylvanus
1
3
0
0.33
W
Chang'e
Instinktsss
Chang'e
0
1
1
0.5
W
0
0
2
1
L
Erlang Shen
SpartanGut
Erlang Shen
2
0
1
2.5
L
Cu Chulainn
athiepro
Cu Chulainn
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,164
Damage
17,408
32,387
Taken
33,555
12,867
Mitigated
15,828
11,524
Healing
12,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
4,452
2,322
0
3,673
6,224
1,465
0
2,477
3,542
0
49,644
L
Kumbhakarna
 
Kumbhakarna
3,048
337
0
1,529
7,096
3,730
13
1,716
5,158
9,431
0
W
Nemesis
 
Nemesis
3,350
1,584
0
2,455
6,365
1,805
0
898
5,467
0
39,815
L
2,485
86
0
611
3,615
875
0
1,642
1,973
38,970
1,736
W
King Arthur
CrusherTheGreat
King Arthur
6,510
1,362
0
2,514
10,140
5,987
0
1,762
8,378
0
47,360
W
Sylvanus
Dwarf_Maggot
Sylvanus
1,976
654
504
2,105
7,096
5,231
0
717
6,379
17,488
0
W
Chang'e
Instinktsss
Chang'e
2,663
212
463
2,834
5,927
1,472
0
1,935
3,992
33,326
0
W
2,909
861
0
2,020
4,027
1,333
0
597
3,430
33,607
2,141
L
Erlang Shen
SpartanGut
Erlang Shen
3,093
1,344
0
3,531
6,554
2,364
0
1,191
5,323
0
37,416
L
Cu Chulainn
athiepro
Cu Chulainn
3,086
402
0
2,180
8,898
4,433
9
0
8,898
2,982
25,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,207
Gold Earned
28,165
300
Minions Killed
315
0
Camps Cleared
0
957,923
Distance Traveled
1,033,081
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
5,911
591
100
10
0
172,879
0
L
Kumbhakarna
5,420
542
13
1
0
196,922
2
W
Nemesis
5,421
542
68
7
0
217,242
0
L
Vulcan
5,721
572
73
7
0
206,904
0
W
King Arthur
6,820
682
83
8
0
217,485
2
W
Sylvanus
5,420
542
38
4
0
175,147
1
W
Chang'e
5,230
523
61
6
0
207,294
2
W
Freya
5,274
527
65
7
0
215,913
1
L
Erlang Shen
5,360
536
66
7
0
240,587
2
L
Cu Chulainn
4,795
480
48
5
0
140,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role