Player Matchup

Anhur
Anhur
BrimWNoYanke104
Anhur
Level 102
God Stats
43W - 42L
1,637 SR
Queue Stats
198W - 196L
1,445 Elo+
Solo
Merlin
Merlin
MonstruoDeLeche
Merlin
Level 144
God Stats
10W - 5L
1,635 SR
Queue Stats
193W - 161L
1,626 Elo+
Party 2
Loki
Loki
PROFARES
Loki
Level 189
God Stats
138W - 77L
1,783 SR
Queue Stats
462W - 419L
1,623 Elo+
Party 2
Hercules
Hercules
Unfazed3
Hercules
Level 158
God Stats
0W - 2L
1,799 SR
Queue Stats
41W - 27L
1,659 Elo+
Party 2
Geb
Geb
XGrizz
Geb
Level 122
God Stats
0W - 2L
1,251 SR
Queue Stats
6W - 4L
1,640 Elo+
Party 2
Team Averages
Level 143
1,621 SR
1,599 Elo+

VS

Team Averages
Level 140
1,602 SR
1,574 Elo+
Nut
Nut
FearTheeBeard1
Nut
Level 149
God Stats
2W - 2L
1,375 SR
Queue Stats
268W - 262L
1,572 Elo+
Party 1
Athena
Athena
HeraMIDD
Athena
Level 157
God Stats
27W - 24L
1,601 SR
Queue Stats
774W - 734L
1,520 Elo+
Solo
Lancelot
Lancelot
JoblessCorgi
Lancelot
Level 171
God Stats
25W - 14L
1,682 SR
Queue Stats
109W - 68L
1,664 Elo+
Solo
Ao Kuang
Ao Kuang
PhamIsComp
Ao Kuang
Level 84
God Stats
18W - 9L
1,708 SR
Queue Stats
236W - 213L
1,556 Elo+
Solo
Scylla
Scylla
tmickeyd29
Scylla
Level 138
God Stats
61W - 51L
1,644 SR
Queue Stats
294W - 274L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
5,701
439
2,305
8,591
2,118
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 0 / 0
7,172
552
3,689
2,739
953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Loki
12
1 / 2 / 0
6,337
487
5,520
9,014
2,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
Unfazed3
Hercules
11
0 / 5 / 0
6,194
476
7,976
15,083
10,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Geb
XGrizz
Geb
9
0 / 2 / 0
5,772
444
3,387
6,543
4,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 3
8,678
668
7,419
5,142
2,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
HeraMIDD
Athena
11
1 / 0 / 11
7,268
559
4,255
9,062
6,915
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Lancelot
JoblessCorgi
Lancelot
14
4 / 0 / 2
8,158
628
11,880
12,856
13,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
PhamIsComp
Ao Kuang
14
5 / 0 / 1
7,259
558
3,667
7,884
2,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
tmickeyd29
Scylla
14
0 / 1 / 2
7,729
595
793
4,649
1,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
33
1
Kills
14
14
Deaths
1
0
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
4
0
3
5.5
W
Athena
HeraMIDD
Athena
1
0
11
6.5
W
Lancelot
JoblessCorgi
Lancelot
4
0
2
5
L
0
0
0
0
L
Loki
1
2
0
0.5
W
Ao Kuang
PhamIsComp
Ao Kuang
5
0
1
5.5
L
Hercules
Unfazed3
Hercules
0
5
0
0
L
Geb
XGrizz
Geb
0
2
0
0
W
Scylla
tmickeyd29
Scylla
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,877
Damage
28,014
41,970
Taken
39,593
20,371
Mitigated
26,322
12,961
Healing
13,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,305
800
0
1,931
8,591
2,118
0
1,337
7,254
0
34,397
W
7,419
4,376
0
3,422
5,142
2,001
0
1,625
3,517
0
69,277
W
Athena
HeraMIDD
Athena
4,255
1,127
2,164
2,335
9,062
6,915
16
2,656
6,326
15,659
545
W
Lancelot
JoblessCorgi
Lancelot
11,880
1,992
0
3,242
12,856
13,216
0
318
11,799
1,063
53,212
L
3,689
102
0
1,101
2,739
953
0
637
2,102
63,533
0
L
Loki
5,520
1,338
0
3,705
9,014
2,686
0
2,931
5,883
0
51,725
W
Ao Kuang
PhamIsComp
Ao Kuang
3,667
608
0
1,072
7,884
2,928
0
2,137
5,747
50,725
1,188
L
Hercules
Unfazed3
Hercules
7,976
3,264
0
4,790
15,083
10,460
0
2,057
12,086
0
41,214
L
Geb
XGrizz
Geb
3,387
141
0
1,434
6,543
4,154
0
1,916
4,627
16,946
1,160
W
Scylla
tmickeyd29
Scylla
793
124
0
1,144
4,649
1,262
0
1,382
3,267
63,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,176
Gold Earned
39,092
396
Minions Killed
472
0
Camps Cleared
0
1,322,481
Distance Traveled
1,394,338
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,701
439
74
6
0
232,205
0
W
Nut
8,678
668
136
10
0
252,580
0
W
Athena
7,268
559
28
2
0
299,221
9
W
Lancelot
8,158
628
91
7
0
255,099
1
L
Merlin
7,172
552
132
10
0
258,339
3
L
Loki
6,337
487
89
7
0
307,476
6
W
Ao Kuang
7,259
558
74
6
0
323,428
3
L
Hercules
6,194
476
83
6
0
244,150
2
L
Geb
5,772
444
18
1
0
280,311
3
W
Scylla
7,729
595
143
11
0
264,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role