Player Matchup

Chronos
Chronos
Diamond I
 
Chronos
Diamond I
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Diamond I
 
Medusa
Diamond I
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Diamond I
NateJacobs
Cerberus
Diamond I
Level 256
God Stats
1W - 1L
1,319 SR
Queue Stats
224W - 180L
2,420 MMR
Party 1
Ao Kuang
Ao Kuang
Diamond I
ShinPendragon
Ao Kuang
Diamond I
Level 120
God Stats
3W - 3L
1,764 SR
Queue Stats
44W - 16L
2,369 MMR
Solo
Chaac
Chaac
Diamond I
Ѕukuna
Chaac
Diamond I
Level 188
God Stats
3W - 1L
1,773 SR
Queue Stats
248W - 202L
2,311 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 163
1,571 SR
2,020 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 203
1,582 SR
2,287 MMR
Anhur
Anhur
Diamond I
 
Anhur
Diamond I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Diamond I
Aigiss
Lancelot
Diamond I
Level 141
God Stats
1W - 1L
1,758 SR
Queue Stats
74W - 52L
2,302 MMR
Party 2
Bacchus
Bacchus
Diamond I
CowboyUp_911
Bacchus
Diamond I
Level 158
God Stats
0W - 3L
1,504 SR
Queue Stats
45W - 20L
2,507 MMR
Solo
Aphrodite
Aphrodite
Diamond II
Psyco
Aphrodite
Diamond II
Level 179
God Stats
4W - 3L
1,647 SR
Queue Stats
228W - 170L
2,328 MMR
Party 2
Artio
Artio
Diamond I
SoloOrTroll
Artio
Diamond I
Level 387
God Stats
1W - 2L
1,500 SR
Queue Stats
921W - 873L
2,799 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
7
1 / 0 / 0
3,794
759
1,695
1,744
503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Medusa
 
Medusa
7
0 / 0 / 0
3,491
698
306
544
124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
NateJacobs
Cerberus
6
0 / 0 / 1
3,688
738
1,073
2,413
1,162
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ao Kuang
ShinPendragon
Ao Kuang
7
0 / 0 / 1
3,452
690
251
2,520
730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chaac
Ѕukuna
Chaac
6
1 / 1 / 0
3,477
695
1,460
4,736
1,959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bans
Chang'eFreyaAresLoki

VS

Bans
Erlang ShenKuzenboCu ChulainnSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
6
0 / 0 / 0
3,381
676
1,489
2,283
488
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
Aigiss
Lancelot
7
0 / 0 / 0
3,459
692
635
1,962
703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
CowboyUp_911
Bacchus
6
0 / 1 / 0
3,417
683
698
2,634
1,873
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Aphrodite
Psyco
Aphrodite
2
0 / 0 / 0
2,505
501
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
1 / 1 / 0
3,835
767
2,521
3,891
1,273
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
2
Kills
1
1
Deaths
2
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
1
0
0
1
W
Medusa
 
Medusa
0
0
0
0
L
Anhur
 
Anhur
0
0
0
0
L
Lancelot
Aigiss
Lancelot
0
0
0
0
L
Bacchus
CowboyUp_911
Bacchus
0
1
0
0
W
Cerberus
NateJacobs
Cerberus
0
0
1
0.5
L
Aphrodite
Psyco
Aphrodite
0
0
0
0
W
Ao Kuang
ShinPendragon
Ao Kuang
0
0
1
0.5
L
1
1
0
1
W
Chaac
Ѕukuna
Chaac
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,785
Damage
5,343
11,957
Taken
10,770
4,478
Mitigated
4,337
5,012
Healing
4,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
1,695
340
0
857
1,744
503
0
196
1,548
19,023
3,036
W
Medusa
 
Medusa
306
209
0
0
544
124
0
0
544
0
19,639
L
Anhur
 
Anhur
1,489
1,051
0
734
2,283
488
0
1,363
756
0
17,797
L
Lancelot
Aigiss
Lancelot
635
197
0
450
1,962
703
0
0
1,962
0
22,123
L
Bacchus
CowboyUp_911
Bacchus
698
31
0
873
2,634
1,873
0
1,403
1,150
9,066
0
W
Cerberus
NateJacobs
Cerberus
1,073
23
0
1,634
2,413
1,162
0
421
1,992
10,340
0
L
Aphrodite
Psyco
Aphrodite
0
0
0
0
0
0
0
0
0
535
0
W
Ao Kuang
ShinPendragon
Ao Kuang
251
69
0
887
2,520
730
0
81
2,439
17,954
0
L
2,521
516
0
2,350
3,891
1,273
0
0
3,891
19,574
0
W
Chaac
Ѕukuna
Chaac
1,460
445
0
1,634
4,736
1,959
0
2,521
2,215
0
15,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,902
Gold Earned
16,597
185
Minions Killed
139
0
Camps Cleared
0
585,674
Distance Traveled
450,675
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
3,794
759
49
10
0
99,890
0
W
Medusa
3,491
698
37
7
0
114,018
0
L
Anhur
3,381
676
31
6
0
89,125
0
L
Lancelot
3,459
692
47
9
0
136,392
0
L
Bacchus
3,417
683
22
4
0
103,668
0
W
Cerberus
3,688
738
18
4
0
113,782
0
L
Aphrodite
2,505
501
2
0
0
12,806
0
W
Ao Kuang
3,452
690
46
9
0
140,915
0
L
Artio
3,835
767
37
7
0
108,684
0
W
Chaac
3,477
695
35
7
0
117,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role