Player Matchup

Chaac
Chaac
 
Chaac
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
Asheina
Cupid
Level 182
God Stats
1W - 0L
1,574 SR
Queue Stats
57W - 60L
1,536 Elo+
Party 1
Bakasura
Bakasura
DzikaSwiniaa
Bakasura
Level 167
God Stats
2W - 2L
1,335 SR
Queue Stats
64W - 93L
1,491 Elo+
Party 1
Hel
Hel
MissBraveste
Hel
Level 9
God Stats
8W - 17L
1,349 SR
Queue Stats
15W - 27L
1,403 Elo+
Solo
Charon
Charon
kicpir99
Charon
Level 142
God Stats
1W - 0L
1,788 SR
Queue Stats
132W - 141L
1,574 Elo+
Party 1
Team Averages
Level 132
1,509 SR
1,501 Elo+

VS

Team Averages
Level 95
1,482 SR
1,425 Elo+
Nu Wa
Nu Wa
FestiveMouse
Nu Wa
Level 64
God Stats
18W - 22L
1,494 SR
Queue Stats
44W - 60L
1,465 Elo+
Party 2
Zeus
Zeus
NatersESP
Zeus
Level 65
God Stats
0W - 3L
1,500 SR
Queue Stats
15W - 18L
1,493 Elo+
Party 2
Kuzenbo
Kuzenbo
SERSAMA
Kuzenbo
Level 164
God Stats
0W - 3L
1,308 SR
Queue Stats
84W - 96L
1,465 Elo+
Solo
Neith
Neith
YokaiSama
Neith
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,096 Elo+
Solo
Shiva
Shiva
jackyc18
Shiva
Level 128
God Stats
17W - 14L
1,611 SR
Queue Stats
147W - 148L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
6 / 1 / 6
9,663
966
9,799
11,512
13,332
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Cupid
Asheina
Cupid
15
4 / 0 / 6
9,554
955
11,857
11,727
4,701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
DzikaSwiniaa
Bakasura
16
2 / 2 / 5
9,963
996
8,067
12,597
7,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

16
2 / 0 / 3
9,250
925
3,528
7,896
3,156
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
kicpir99
Charon
15
2 / 0 / 7
9,099
910
10,354
9,308
9,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 1
8,418
842
7,715
6,254
2,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
14
1 / 6 / 0
8,532
853
8,557
8,605
2,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
SERSAMA
Kuzenbo
13
0 / 2 / 0
8,020
802
5,659
15,020
18,911
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Neith
YokaiSama
Neith
15
2 / 1 / 0
8,758
876
6,030
6,571
2,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Shiva
jackyc18
Shiva
15
0 / 4 / 2
8,835
884
12,631
13,747
13,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
16
Kills
3
3
Deaths
16
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
1
6
9
W
Cupid
Asheina
Cupid
4
0
6
7
W
Bakasura
DzikaSwiniaa
Bakasura
2
2
5
2.25
L
0
3
1
0.17
W
2
0
3
3.5
L
Zeus
1
6
0
0.17
L
Kuzenbo
SERSAMA
Kuzenbo
0
2
0
0
L
Neith
YokaiSama
Neith
2
1
0
2
L
Shiva
jackyc18
Shiva
0
4
2
0.25
W
Charon
kicpir99
Charon
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,605
Damage
40,592
53,040
Taken
50,197
37,353
Mitigated
39,912
28,773
Healing
7,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
9,799
996
0
5,296
11,512
13,332
0
5,825
5,687
0
22,748
W
Cupid
Asheina
Cupid
11,857
6,823
827
3,757
11,727
4,701
750
4,314
7,413
0
36,300
W
Bakasura
DzikaSwiniaa
Bakasura
8,067
4,676
0
4,485
12,597
7,071
0
2,603
9,994
0
31,456
L
7,715
2,080
73
396
6,254
2,279
0
2,731
3,367
20,873
0
W
3,528
67
6,900
5,956
7,896
3,156
419
4,797
3,099
24,378
0
L
Zeus
8,557
733
148
697
8,605
2,905
0
1,170
6,923
25,613
559
L
Kuzenbo
SERSAMA
Kuzenbo
5,659
1,118
0
2,190
15,020
18,911
0
3,770
9,581
12,911
1,571
L
Neith
YokaiSama
Neith
6,030
2,213
0
760
6,571
2,494
124
1,791
4,268
0
25,880
L
Shiva
jackyc18
Shiva
12,631
1,643
0
2,736
13,747
13,323
0
3,039
9,640
145
37,508
W
Charon
kicpir99
Charon
10,354
1,613
0
1,552
9,308
9,093
376
3,404
5,904
22,634
167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,529
Gold Earned
42,563
252
Minions Killed
205
0
Camps Cleared
0
1,133,932
Distance Traveled
996,723
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,663
966
35
4
0
229,618
0
W
Cupid
9,554
955
60
6
0
205,687
0
W
Bakasura
9,963
996
85
9
0
260,158
0
L
Nu Wa
8,418
842
39
4
0
186,230
0
W
Hel
9,250
925
46
5
0
208,337
0
L
Zeus
8,532
853
39
4
0
190,099
0
L
Kuzenbo
8,020
802
23
2
0
205,804
0
L
Neith
8,758
876
41
4
0
181,069
0
L
Shiva
8,835
884
63
6
0
233,521
0
W
Charon
9,099
910
26
3
0
230,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role