Player Matchup

Kuzenbo
Kuzenbo
CompaMaRiiO
Kuzenbo
Level 63
God Stats
0W - 1L
1,429 SR
Queue Stats
186W - 185L
1,500 Elo+
Solo
Hades
Hades
DuckyDDonny
Hades
Level 106
God Stats
12W - 5L
1,500 SR
Queue Stats
238W - 221L
1,589 Elo+
Solo
Aphrodite
Aphrodite
EchoKnight97
Aphrodite
Level 74
God Stats
9W - 13L
1,504 SR
Queue Stats
308W - 295L
1,472 Elo+
Solo
Nemesis
Nemesis
ThoughtPoem9654
Nemesis
Level 85
God Stats
4W - 4L
1,703 SR
Queue Stats
26W - 33L
1,423 Elo+
Solo
Neith
Neith
xXNymphetamineXx
Neith
Level 46
God Stats
1W - 2L
1,473 SR
Queue Stats
34W - 41L
1,565 Elo+
Solo
Team Averages
Level 75
1,522 SR
1,510 Elo+

VS

Team Averages
Level 91
1,477 SR
1,530 Elo+
King Arthur
King Arthur
Axrtrs
King Arthur
Level 102
God Stats
10W - 11L
1,461 SR
Queue Stats
169W - 162L
1,540 Elo+
Party 1
Hercules
Hercules
PcUniverse237
Hercules
Level 123
God Stats
15W - 21L
1,497 SR
Queue Stats
291W - 272L
1,480 Elo+
Solo
Charon
Charon
ThiccScylla
Charon
Level 46
God Stats
2W - 3L
1,343 SR
Queue Stats
40W - 30L
1,594 Elo+
Solo
Ix Chel
Ix Chel
taxiee
Ix Chel
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
182W - 171L
1,521 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
uffan15
Ah Muzen Cab
Level 105
God Stats
9W - 3L
1,586 SR
Queue Stats
203W - 190L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CompaMaRiiO
Kuzenbo
13
1 / 2 / 2
6,916
407
6,266
12,591
12,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
0 / 6 / 0
7,883
464
6,794
19,806
9,615
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Aphrodite
EchoKnight97
Aphrodite
13
1 / 5 / 2
7,759
456
5,490
13,849
4,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 3 / 1
7,815
460
7,880
15,101
6,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
0 / 3 / 0
8,123
478
4,633
10,547
3,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Axrtrs
King Arthur
17
6 / 0 / 3
10,832
637
15,782
17,383
15,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
PcUniverse237
Hercules
18
4 / 1 / 4
9,503
559
8,676
12,283
4,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
15
5 / 0 / 3
9,607
565
7,928
8,954
6,596
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ix Chel
taxiee
Ix Chel
15
2 / 4 / 2
8,494
500
10,308
10,409
3,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
uffan15
Ah Muzen Cab
16
2 / 0 / 1
9,101
535
8,127
10,182
3,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
5
Kills
19
19
Deaths
5
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Axrtrs
King Arthur
6
0
3
7.5
L
Kuzenbo
CompaMaRiiO
Kuzenbo
1
2
2
1
L
0
6
0
0
L
Aphrodite
EchoKnight97
Aphrodite
1
5
2
0.4
W
Hercules
PcUniverse237
Hercules
4
1
4
6
W
Charon
5
0
3
6.5
L
3
3
1
1.17
W
Ix Chel
taxiee
Ix Chel
2
4
2
0.75
W
Ah Muzen Cab
uffan15
Ah Muzen Cab
2
0
1
2.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,063
Damage
50,821
71,894
Taken
59,211
35,950
Mitigated
34,164
24,395
Healing
20,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Axrtrs
King Arthur
15,782
2,256
0
4,760
17,383
15,184
0
6,148
11,194
0
89,806
L
Kuzenbo
CompaMaRiiO
Kuzenbo
6,266
2,211
0
2,627
12,591
12,496
10
4,487
7,983
28,109
0
L
6,794
900
76
8,300
19,806
9,615
0
1,363
18,443
57,894
0
L
Aphrodite
EchoKnight97
Aphrodite
5,490
274
2,514
6,838
13,849
4,266
100
7,611
5,600
48,584
296
W
Hercules
PcUniverse237
Hercules
8,676
2,110
0
7,500
12,283
4,937
0
2,692
9,551
0
105,616
W
Charon
7,928
1,960
0
2,878
8,954
6,596
104
2,221
6,493
31,793
877
L
7,880
2,799
0
924
15,101
6,524
0
1,758
13,151
0
59,634
W
Ix Chel
taxiee
Ix Chel
10,308
1,219
157
2,128
10,409
3,521
132
5,340
4,785
66,803
0
W
Ah Muzen Cab
uffan15
Ah Muzen Cab
8,127
2,329
0
3,085
10,182
3,926
620
1,330
8,660
0
78,713
L
4,633
638
0
3,116
10,547
3,049
456
1,846
8,701
0
66,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,496
Gold Earned
47,537
498
Minions Killed
595
0
Camps Cleared
0
1,575,397
Distance Traveled
1,806,125
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,832
637
145
9
0
367,096
0
L
Kuzenbo
6,916
407
41
2
0
322,785
8
L
Hades
7,883
464
115
7
0
295,780
1
L
Aphrodite
7,759
456
113
7
0
303,394
0
W
Hercules
9,503
559
148
9
0
402,945
0
W
Charon
9,607
565
39
2
0
336,157
4
L
Nemesis
7,815
460
89
5
0
375,711
4
W
Ix Chel
8,494
500
117
7
0
331,936
0
W
Ah Muzen Cab
9,101
535
146
9
0
367,991
3
L
Neith
8,123
478
140
8
0
277,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role