Player Matchup

Merlin
Merlin
BBasedGodd
Merlin
Level 54
God Stats
12W - 4L
1,742 SR
Queue Stats
73W - 68L
1,535 Elo+
Solo
Geb
Geb
CRYINGINTHECLUB
Geb
Level 43
God Stats
12W - 7L
1,710 SR
Queue Stats
135W - 132L
1,527 Elo+
Party 2
Charybdis
Charybdis
Jbdj
Charybdis
Level 44
God Stats
21W - 19L
1,672 SR
Queue Stats
125W - 126L
1,565 Elo+
Solo
Cthulhu
Cthulhu
Ragespam
Cthulhu
Level 148
God Stats
57W - 55L
1,519 SR
Queue Stats
499W - 529L
1,471 Elo+
Party 2
Arachne
Arachne
Wavy_Oceans
Arachne
Level 146
God Stats
20W - 32L
1,357 SR
Queue Stats
324W - 331L
1,485 Elo+
Solo
Team Averages
Level 87
1,600 SR
1,517 Elo+

VS

Team Averages
Level 111
1,506 SR
1,477 Elo+
Nox
Nox
 
Nox
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
MidniqhtSilence
Bellona
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 60L
1,440 Elo+
Party 1
Discordia
Discordia
Queen_Evanora
Discordia
Level 160
God Stats
30W - 27L
1,669 SR
Queue Stats
159W - 158L
1,460 Elo+
Solo
Cupid
Cupid
ThreeCarnival04
Cupid
Level 96
God Stats
11W - 9L
1,546 SR
Queue Stats
84W - 70L
1,507 Elo+
Solo
Vulcan
Vulcan
UniqueFreakk
Vulcan
Level 25
God Stats
0W - 4L
1,314 SR
Queue Stats
51W - 50L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BBasedGodd
Merlin
12
2 / 2 / 8
6,733
1,347
5,779
3,011
1,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 1 / 6
6,280
1,256
3,100
7,096
5,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
Jbdj
Charybdis
12
3 / 0 / 5
6,938
1,388
5,745
5,027
1,913
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cthulhu
Ragespam
Cthulhu
12
4 / 1 / 6
7,183
1,437
5,595
4,138
1,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Wavy_Oceans
Arachne
11
4 / 0 / 2
7,024
1,405
3,636
3,790
1,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Team 1 Tickets

386

VS

Team 2 Tickets

329

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
1 / 2 / 2
6,168
1,234
3,750
4,765
1,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 3 / 2
6,004
1,201
7,223
10,488
7,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
Queen_Evanora
Discordia
9
0 / 0 / 0
3,674
735
0
0
0
11
2 / 3 / 1
6,385
1,277
3,297
7,325
2,428
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Vulcan
10
1 / 5 / 2
6,036
1,207
5,721
6,262
1,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
13
Kills
4
4
Deaths
13
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
2
2
1
W
Merlin
BBasedGodd
Merlin
2
2
8
3
W
0
1
6
3
W
Charybdis
Jbdj
Charybdis
3
0
5
5.5
L
0
3
2
0.33
L
Discordia
Queen_Evanora
Discordia
0
0
0
0
W
Cthulhu
Ragespam
Cthulhu
4
1
6
7
L
2
3
1
0.83
L
Vulcan
1
5
2
0.4
W
Arachne
Wavy_Oceans
Arachne
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,855
Damage
19,991
23,062
Taken
28,840
11,331
Mitigated
13,671
1,778
Healing
2,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
3,750
390
0
200
4,765
1,547
0
2,226
2,344
12,514
0
W
Merlin
BBasedGodd
Merlin
5,779
387
0
0
3,011
1,043
0
579
2,393
14,443
0
W
3,100
136
0
427
7,096
5,011
0
4,147
2,875
7,527
0
W
Charybdis
Jbdj
Charybdis
5,745
3,774
0
174
5,027
1,913
0
1,140
3,670
0
12,239
L
7,223
1,773
0
1,421
10,488
7,869
0
4,352
5,556
0
22,521
L
Discordia
Queen_Evanora
Discordia
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
Ragespam
Cthulhu
5,595
564
45
0
4,138
1,673
0
1,784
2,219
13,553
422
L
3,297
1,070
167
762
7,325
2,428
0
3,369
3,586
0
12,491
L
Vulcan
5,721
857
0
0
6,262
1,827
0
2,893
3,110
14,403
0
W
Arachne
Wavy_Oceans
Arachne
3,636
2,154
0
1,132
3,790
1,691
0
1,821
1,898
0
9,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,158
Gold Earned
28,267
95
Minions Killed
98
6
Camps Cleared
3
568,678
Distance Traveled
399,536
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,168
1,234
19
4
0
107,056
0
W
Merlin
6,733
1,347
27
5
1
93,406
0
W
Geb
6,280
1,256
8
2
0
123,245
0
W
Charybdis
6,938
1,388
16
3
0
113,349
0
L
Bellona
6,004
1,201
45
9
1
102,406
0
L
Discordia
3,674
735
0
0
0
0
0
W
Cthulhu
7,183
1,437
33
7
0
130,174
0
L
Cupid
6,385
1,277
16
3
1
91,156
0
L
Vulcan
6,036
1,207
18
4
1
98,918
0
W
Arachne
7,024
1,405
11
2
5
108,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role