Player Matchup

Shiva
Shiva
ArtVandalay240
Shiva
Level 180
God Stats
18W - 8L
1,930 SR
Queue Stats
1,155W - 1,194L
1,559 Elo+
Solo
Zeus
Zeus
Brad McTowlie
Zeus
Level 267
God Stats
5W - 6L
1,407 SR
Queue Stats
482W - 458L
1,541 Elo+
Solo
Cerberus
Cerberus
ManuGaming1
Cerberus
Level 139
God Stats
3W - 1L
1,504 SR
Queue Stats
125W - 102L
1,567 Elo+
Solo
Chiron
Chiron
x2inchmadnessx
Chiron
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
244W - 267L
1,439 Elo+
Solo
Athena
Athena
xWhiteBreadx
Athena
Level 145
God Stats
2W - 0L
1,686 SR
Queue Stats
75W - 50L
1,608 Elo+
Solo
Team Averages
Level 178
1,605 SR
1,543 Elo+

VS

Team Averages
Level 109
1,524 SR
1,581 Elo+
Da Ji
Da Ji
DaleanFlow
Da Ji
Level 112
God Stats
3W - 3L
1,535 SR
Queue Stats
184W - 211L
1,470 Elo+
Solo
Xing Tian
Xing Tian
GayGodzilla484
Xing Tian
Level 149
God Stats
2W - 2L
1,630 SR
Queue Stats
153W - 156L
1,573 Elo+
Solo
Vulcan
Vulcan
John2734072
Vulcan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,678 Elo+
Solo
Fenrir
Fenrir
SmurfRogue
Fenrir
Level 141
God Stats
4W - 3L
1,673 SR
Queue Stats
214W - 210L
1,571 Elo+
Solo
Chaac
Chaac
XxblueflamexX20
Chaac
Level 124
God Stats
0W - 1L
1,284 SR
Queue Stats
76W - 44L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 10
7,874
787
7,268
8,721
7,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
4 / 1 / 6
8,701
870
12,133
3,200
1,421
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cerberus
ManuGaming1
Cerberus
13
3 / 3 / 8
8,187
819
4,556
14,010
16,474
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

15
3 / 2 / 10
8,793
879
9,183
8,450
3,598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Athena
17
7 / 1 / 9
10,236
1,024
10,007
18,200
12,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
12
1 / 4 / 5
6,710
671
7,302
6,088
3,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
GayGodzilla484
Xing Tian
14
1 / 3 / 6
7,877
788
6,015
13,096
10,183
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Vulcan
15
4 / 2 / 2
7,722
772
14,045
6,819
2,913
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
SmurfRogue
Fenrir
12
1 / 4 / 4
7,363
736
4,541
8,555
8,169
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 4 / 7
7,224
722
6,951
12,674
11,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
32
17
Kills
8
9
Deaths
17
43
Assists
24
Player
Kills
Deaths
Assists
KDA
W
0
2
10
2.5
W
4
1
6
7
L
Da Ji
1
4
5
0.88
L
Xing Tian
GayGodzilla484
Xing Tian
1
3
6
1.33
L
Vulcan
4
2
2
2.5
W
Cerberus
ManuGaming1
Cerberus
3
3
8
2.33
L
Fenrir
SmurfRogue
Fenrir
1
4
4
0.75
L
1
4
7
1.13
W
3
2
10
4
W
Athena
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,147
Damage
38,854
52,581
Taken
47,232
41,237
Mitigated
35,728
24,450
Healing
14,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,268
436
1,752
1,567
8,721
7,274
482
3,900
4,821
0
13,898
W
12,133
862
0
0
3,200
1,421
1,054
1,075
2,125
28,273
0
L
Da Ji
7,302
1,547
427
419
6,088
3,042
0
3,381
2,532
0
9,030
L
Xing Tian
GayGodzilla484
Xing Tian
6,015
175
2,669
2,780
13,096
10,183
0
5,971
6,825
10,573
0
L
Vulcan
14,045
519
0
958
6,819
2,913
0
3,491
3,248
36,860
0
W
Cerberus
ManuGaming1
Cerberus
4,556
364
1,766
3,618
14,010
16,474
430
5,062
8,948
10,366
0
L
Fenrir
SmurfRogue
Fenrir
4,541
354
281
1,388
8,555
8,169
0
4,703
3,659
0
6,467
L
6,951
1,371
889
4,799
12,674
11,421
0
7,676
4,846
0
13,586
W
9,183
1,563
1,278
1,823
8,450
3,598
931
2,817
5,633
0
27,044
W
Athena
10,007
2,549
2,803
9,843
18,200
12,470
266
7,206
10,994
18,321
4,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,791
Gold Earned
36,896
135
Minions Killed
73
0
Camps Cleared
0
990,842
Distance Traveled
923,961
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,874
787
12
1
0
214,468
0
W
Zeus
8,701
870
48
5
0
162,304
0
L
Da Ji
6,710
671
3
0
0
152,030
0
L
Xing Tian
7,877
788
4
0
0
177,257
0
L
Vulcan
7,722
772
48
5
0
196,503
0
W
Cerberus
8,187
819
13
1
0
202,721
0
L
Fenrir
7,363
736
5
1
0
195,306
0
L
Chaac
7,224
722
13
1
0
202,865
0
W
Chiron
8,793
879
39
4
0
197,529
0
W
Athena
10,236
1,024
23
2
0
213,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role