Player Matchup

Arachne
Arachne
Me_chi14
Arachne
Level 36
God Stats
4W - 14L
1,094 SR
Queue Stats
4W - 14L
1,094 Elo+
Party 2
Anubis
Anubis
MicanMikeMe
Anubis
Level 156
God Stats
7W - 6L
1,539 SR
Queue Stats
115W - 110L
1,462 Elo+
Solo
Cerberus
Cerberus
ghostbarnsethan
Cerberus
Level 24
God Stats
1W - 6L
1,089 SR
Queue Stats
2W - 12L
1,094 Elo+
Party 2
Nemesis
Nemesis
remy_vhgne
Nemesis
Level 20
God Stats
2W - 6L
1,215 SR
Queue Stats
2W - 11L
1,094 Elo+
Party 2
Neith
Neith
se8ek
Neith
Level 105
God Stats
6W - 5L
1,531 SR
Queue Stats
104W - 113L
1,467 Elo+
Solo
Team Averages
Level 68
1,294 SR
1,242 Elo+

VS

Team Averages
Level 87
1,431 SR
1,419 Elo+
Nike
Nike
Bellax83
Nike
Level 105
God Stats
7W - 12L
1,387 SR
Queue Stats
240W - 242L
1,475 Elo+
Solo
Anubis
Anubis
ItzzMibble
Anubis
Level 103
God Stats
13W - 12L
1,495 SR
Queue Stats
476W - 460L
1,498 Elo+
Solo
Olorun
Olorun
Semogsi
Olorun
Level 55
God Stats
3W - 3L
1,283 SR
Queue Stats
11W - 12L
1,378 Elo+
Party 1
Bacchus
Bacchus
alchemist_HH
Bacchus
Level 63
God Stats
5W - 4L
1,481 SR
Queue Stats
8W - 9L
1,342 Elo+
Party 1
Bakasura
Bakasura
nesta95420
Bakasura
Level 111
God Stats
143W - 143L
1,510 SR
Queue Stats
176W - 197L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Me_chi14
Arachne
12
1 / 4 / 1
7,996
444
4,865
10,347
2,619
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
17
3 / 0 / 2
9,766
543
6,320
5,218
2,096
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
13
1 / 4 / 4
8,233
457
2,858
12,750
3,712
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Nemesis
remy_vhgne
Nemesis
10
0 / 11 / 4
6,803
378
4,873
15,473
3,214
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
se8ek
Neith
13
5 / 4 / 0
8,464
470
9,221
13,746
4,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
15
2 / 3 / 6
9,049
503
5,463
10,195
6,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anubis
ItzzMibble
Anubis
17
11 / 2 / 1
10,847
603
15,206
7,973
3,505
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Olorun
Semogsi
Olorun
15
1 / 4 / 8
9,024
501
5,106
8,530
2,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bacchus
alchemist_HH
Bacchus
13
5 / 0 / 9
9,572
532
8,024
13,022
13,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
nesta95420
Bakasura
18
4 / 1 / 5
10,486
583
6,237
14,165
7,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
52
10
Kills
23
23
Deaths
10
11
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Nike
2
3
6
1.67
W
Anubis
ItzzMibble
Anubis
11
2
1
5.75
L
Arachne
Me_chi14
Arachne
1
4
1
0.38
L
Anubis
3
0
2
4
W
Olorun
Semogsi
Olorun
1
4
8
1.25
W
Bacchus
alchemist_HH
Bacchus
5
0
9
9.5
L
Cerberus
1
4
4
0.75
W
Bakasura
nesta95420
Bakasura
4
1
5
6.5
L
Nemesis
remy_vhgne
Nemesis
0
11
4
0.18
L
Neith
se8ek
Neith
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,137
Damage
40,036
57,534
Taken
53,885
16,125
Mitigated
32,687
13,431
Healing
21,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
5,463
97
0
1,785
10,195
6,004
392
1,631
8,564
0
59,910
W
Anubis
ItzzMibble
Anubis
15,206
153
0
4,516
7,973
3,505
456
2,452
5,521
94,793
1,718
L
Arachne
Me_chi14
Arachne
4,865
3,661
0
2,208
10,347
2,619
0
3,417
6,612
0
45,801
L
Anubis
6,320
150
0
2,606
5,218
2,096
0
2,282
2,908
87,809
1,383
W
Olorun
Semogsi
Olorun
5,106
1,796
180
1,737
8,530
2,462
2,202
2,248
6,282
57,575
1,193
W
Bacchus
alchemist_HH
Bacchus
8,024
1,012
0
5,545
13,022
13,265
301
2,459
10,563
23,673
1,433
L
Cerberus
2,858
247
145
2,449
12,750
3,712
0
5,557
6,785
37,112
0
W
Bakasura
nesta95420
Bakasura
6,237
4,402
0
7,930
14,165
7,451
2,894
722
13,443
0
64,040
L
Nemesis
remy_vhgne
Nemesis
4,873
1,587
0
2,100
15,473
3,214
0
9,949
5,476
0
29,783
L
Neith
se8ek
Neith
9,221
3,704
0
3,923
13,746
4,484
0
6,876
6,338
0
53,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,262
Gold Earned
48,978
465
Minions Killed
510
0
Camps Cleared
0
1,687,734
Distance Traveled
1,809,979
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,049
503
96
5
0
331,123
1
W
Anubis
10,847
603
143
8
0
348,089
0
L
Arachne
7,996
444
78
4
0
363,746
0
L
Anubis
9,766
543
180
10
0
351,735
0
W
Olorun
9,024
501
100
6
0
337,822
0
W
Bacchus
9,572
532
22
1
0
401,054
7
L
Cerberus
8,233
457
83
5
0
346,654
2
W
Bakasura
10,486
583
149
8
0
391,891
0
L
Nemesis
6,803
378
42
2
0
348,819
0
L
Neith
8,464
470
82
5
0
276,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role