Player Matchup

Cerberus
Cerberus
Gold I
 
Cerberus
Gold I
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold III
Trainfood5579
Medusa
Gold III
Level 67
God Stats
12W - 13L
1,561 SR
Queue Stats
556W - 598L
1,692 MMR
Solo
Janus
Janus
Gold IV
W0IfPack
Janus
Gold IV
Level 87
God Stats
88W - 81L
1,604 SR
Queue Stats
114W - 112L
1,568 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 114
1,555 SR
1,587 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 111
1,636 SR
1,566 MMR
Charybdis
Charybdis
Gold IV
HikageMonarch
Charybdis
Gold IV
Level 61
God Stats
5W - 2L
1,897 SR
Queue Stats
6W - 2L
1,715 MMR
Party 1
Sol
Sol
Silver II
Jaxze--
Sol
Silver II
Level 149
God Stats
43W - 43L
1,477 SR
Queue Stats
108W - 132L
1,277 MMR
Party 1
Horus
Horus
Gold I
TheQueenToxic44
Horus
Gold I
Level 122
God Stats
7W - 6L
1,535 SR
Queue Stats
23W - 15L
1,706 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
4
0 / 0 / 0
3,733
747
0
0
0
7
0 / 3 / 0
4,050
810
1,271
3,979
852
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Janus
W0IfPack
Janus
9
0 / 1 / 0
4,583
917
1,846
2,585
662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
Ne ZhaAchillesMulanKuzenboNu Wa

VS

Bans
PersephoneScyllaBaron SamediThothAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
HikageMonarch
Charybdis
10
1 / 0 / 2
5,122
1,024
2,012
2,637
689
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

Sol
10
1 / 0 / 2
5,053
1,011
1,711
2,638
692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

9
2 / 0 / 2
5,246
1,049
2,312
3,159
1,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
10
0
Kills
4
4
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
0
0
0
W
Charybdis
HikageMonarch
Charybdis
1
0
2
2
W
Sol
1
0
2
2
W
2
0
2
3
L
0
3
0
0
L
Janus
W0IfPack
Janus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,117
Damage
6,035
6,564
Taken
8,434
1,514
Mitigated
3,027
1,324
Healing
2,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
0
0
0
0
0
0
0
0
0
0
0
W
Charybdis
HikageMonarch
Charybdis
2,012
751
0
948
2,637
689
0
299
2,260
0
16,105
W
Sol
1,711
365
0
1,034
2,638
692
0
641
1,917
15,176
2,134
W
2,312
985
176
788
3,159
1,646
0
726
2,351
0
13,185
L
1,271
424
0
856
3,979
852
0
1,165
2,681
0
3,922
L
Janus
W0IfPack
Janus
1,846
0
0
468
2,585
662
0
520
2,026
12,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,366
Gold Earned
15,421
44
Minions Killed
87
0
Camps Cleared
0
141,618
Distance Traveled
321,918
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
3,733
747
0
0
0
0
0
W
Charybdis
5,122
1,024
34
7
0
101,061
0
W
Sol
5,053
1,011
28
6
0
106,821
2
W
Horus
5,246
1,049
25
5
0
114,036
0
L
Medusa
4,050
810
5
1
0
68,517
0
L
Janus
4,583
917
39
8
0
73,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role