Player Matchup

Sylvanus
Sylvanus
Davidys
Sylvanus
Level 155
God Stats
1W - 1L
1,725 SR
Queue Stats
178W - 165L
1,517 Elo+
Party 1
Mulan
Mulan
Jenseŋ
Mulan
Level 146
God Stats
10W - 7L
1,840 SR
Queue Stats
88W - 94L
1,518 Elo+
Party 1
Agni
Agni
Silllenzio
Agni
Level 203
God Stats
2W - 6L
1,296 SR
Queue Stats
320W - 300L
1,539 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Suchkadrobilka
Ah Muzen Cab
Level 139
God Stats
6W - 9L
1,508 SR
Queue Stats
784W - 786L
1,479 Elo+
Party 1
Pele
Pele
xRoninxX
Pele
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
102W - 101L
1,519 Elo+
Party 1
Team Averages
Level 146
1,574 SR
1,515 Elo+

VS

Team Averages
Level 122
1,485 SR
1,530 Elo+
Ra
Ra
Jake_OR95
Ra
Level 159
God Stats
15W - 11L
1,574 SR
Queue Stats
201W - 201L
1,511 Elo+
Solo
Cthulhu
Cthulhu
Serpent___Kings
Cthulhu
Level 128
God Stats
31W - 23L
1,546 SR
Queue Stats
232W - 210L
1,519 Elo+
Solo
Tyr
Tyr
SuppOrDodge
Tyr
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 14L
1,583 Elo+
Party 2
Pele
Pele
ZX7T
Pele
Level 148
God Stats
1W - 2L
1,390 SR
Queue Stats
158W - 129L
1,589 Elo+
Party 2
Apollo
Apollo
char1t0n
Apollo
Level 150
God Stats
5W - 2L
1,413 SR
Queue Stats
143W - 138L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Davidys
Sylvanus
11
0 / 1 / 0
5,925
395
4,896
11,437
6,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mulan
Jenseŋ
Mulan
12
3 / 5 / 0
7,521
501
7,842
14,426
13,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

13
0 / 5 / 3
7,769
518
6,538
8,916
2,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
Suchkadrobilka
Ah Muzen Cab
12
0 / 5 / 2
6,358
424
5,772
9,868
2,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Pele
12
2 / 2 / 3
7,232
482
3,697
13,104
4,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 4
9,165
611
5,081
7,733
2,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 1 / 3
7,825
522
7,884
11,534
7,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
1 / 1 / 4
8,838
589
10,128
12,016
10,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pele
ZX7T
Pele
16
10 / 1 / 3
9,349
623
11,522
10,013
4,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Apollo
char1t0n
Apollo
15
2 / 0 / 2
8,296
553
4,522
6,827
2,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
5
Kills
18
18
Deaths
5
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Davidys
Sylvanus
0
1
0
0
W
2
2
4
2
L
Mulan
Jenseŋ
Mulan
3
5
0
0.6
W
3
1
3
4.5
L
0
5
3
0.3
L
Ah Muzen Cab
Suchkadrobilka
Ah Muzen Cab
0
5
2
0.2
W
1
1
4
3
W
Pele
ZX7T
Pele
10
1
3
11.5
W
Apollo
char1t0n
Apollo
2
0
2
3
L
Pele
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,745
Damage
39,137
57,751
Taken
48,123
29,464
Mitigated
26,253
11,983
Healing
17,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Davidys
Sylvanus
4,896
1,227
724
3,812
11,437
6,996
0
3,186
7,731
24,905
7,354
W
5,081
161
960
2,894
7,733
2,391
199
3,628
3,687
74,270
0
L
Mulan
Jenseŋ
Mulan
7,842
911
0
3,120
14,426
13,315
0
0
14,426
0
41,934
W
7,884
362
288
2,376
11,534
7,236
0
2,898
8,574
49,525
1,344
L
6,538
247
0
750
8,916
2,283
0
3,962
4,850
55,304
1,429
L
Ah Muzen Cab
Suchkadrobilka
Ah Muzen Cab
5,772
1,237
0
384
9,868
2,720
0
2,029
7,335
0
41,787
W
10,128
1,228
0
5,924
12,016
10,034
0
765
10,594
0
53,949
W
Pele
ZX7T
Pele
11,522
2,312
0
1,633
10,013
4,104
0
1,288
8,515
0
67,473
W
Apollo
char1t0n
Apollo
4,522
2,506
0
3,524
6,827
2,488
2,708
1,995
4,832
0
57,817
L
Pele
3,697
310
0
3,193
13,104
4,150
0
2,283
10,799
0
54,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,805
Gold Earned
43,473
401
Minions Killed
559
0
Camps Cleared
0
1,502,519
Distance Traveled
1,650,376
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,925
395
64
4
0
291,769
4
W
Ra
9,165
611
149
10
0
337,159
3
L
Mulan
7,521
501
75
5
0
262,250
0
W
Cthulhu
7,825
522
94
6
0
321,275
0
L
Agni
7,769
518
122
8
0
284,553
4
L
Ah Muzen Cab
6,358
424
58
4
0
303,422
1
W
Tyr
8,838
589
88
6
0
317,453
6
W
Pele
9,349
623
96
6
0
382,830
2
W
Apollo
8,296
553
132
9
0
291,659
2
L
Pele
7,232
482
82
5
0
360,525
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role