Player Matchup

Nemesis
Nemesis
KeshawnD12
Nemesis
Level 89
God Stats
0W - 1L
1,608 SR
Queue Stats
97W - 59L
1,562 Elo+
Solo
Ra
Ra
MACALVES4
Ra
Level 172
God Stats
11W - 12L
1,461 SR
Queue Stats
184W - 205L
1,433 Elo+
Solo
Fafnir
Fafnir
matthieu971
Fafnir
Level 117
God Stats
4W - 7L
1,542 SR
Queue Stats
513W - 527L
1,468 Elo+
Solo
Team Averages
Level 126
1,537 SR
1,488 Elo+

VS

Team Averages
Level 88
1,388 SR
1,503 Elo+
Cupid
Cupid
AngryFeralMonkey
Cupid
Level 35
God Stats
6W - 8L
1,337 SR
Queue Stats
6W - 8L
1,422 Elo+
Party 1
Ymir
Ymir
Autistic_Emo
Ymir
Level 124
God Stats
4W - 3L
1,477 SR
Queue Stats
9W - 14L
1,666 Elo+
Party 1
Horus
Horus
Caveman-4545
Horus
Level 104
God Stats
3W - 3L
1,349 SR
Queue Stats
10W - 16L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
KeshawnD12
Nemesis
11
1 / 2 / 1
7,168
717
5,985
8,657
4,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 4 / 2
7,482
748
5,598
7,273
2,071
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Fafnir
13
1 / 1 / 1
7,328
733
4,473
6,592
7,120
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 2
8,014
801
3,940
4,510
1,633
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 0 / 4
7,827
783
5,370
10,051
8,902
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

14
2 / 1 / 4
8,018
802
7,641
10,159
7,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
2
Kills
7
7
Deaths
2
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
1
2
4
W
2
0
4
4
W
2
1
4
4
L
Nemesis
KeshawnD12
Nemesis
1
2
1
0.75
L
0
4
2
0.25
L
Fafnir
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,056
Damage
16,951
22,522
Taken
24,720
13,596
Mitigated
18,418
3,327
Healing
9,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,940
2,633
274
1,439
4,510
1,633
200
2,168
2,342
0
24,233
W
5,370
882
0
2,305
10,051
8,902
0
3,787
6,264
16,546
0
W
7,641
2,895
787
4,955
10,159
7,883
54
3,532
6,451
0
20,054
L
Nemesis
KeshawnD12
Nemesis
5,985
818
0
402
8,657
4,405
0
1,874
6,450
0
13,788
L
5,598
625
986
1,035
7,273
2,071
0
2,099
4,944
28,218
873
L
Fafnir
4,473
2,264
0
904
6,592
7,120
0
1,458
4,993
11,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,978
Gold Earned
23,859
78
Minions Killed
112
0
Camps Cleared
0
509,135
Distance Traveled
536,428
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,014
801
56
6
0
176,680
0
W
Ymir
7,827
783
20
2
0
187,059
0
W
Horus
8,018
802
36
4
0
172,689
0
L
Nemesis
7,168
717
17
2
0
175,670
0
L
Ra
7,482
748
47
5
0
150,284
1
L
Fafnir
7,328
733
14
1
0
183,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role