Player Matchup

Hades
Hades
Twenty5Euro
Hades
Level 159
God Stats
4W - 1L
1,828 SR
Queue Stats
100W - 97L
1,620 Elo+
Party 2
Nu Wa
Nu Wa
WARRIΦR
Nu Wa
Level 169
God Stats
18W - 14L
1,515 SR
Queue Stats
685W - 728L
1,552 Elo+
Solo
Jormungandr
Jormungandr
XxblueflamexX20
Jormungandr
Level 124
God Stats
3W - 0L
1,571 SR
Queue Stats
76W - 44L
1,605 Elo+
Solo
Zhong Kui
Zhong Kui
linguinator
Zhong Kui
Level 157
God Stats
2W - 2L
1,551 SR
Queue Stats
95W - 94L
1,552 Elo+
Party 2
Arachne
Arachne
sengetşarabı
Arachne
Level 48
God Stats
4W - 1L
1,488 SR
Queue Stats
209W - 181L
1,611 Elo+
Solo
Team Averages
Level 131
1,591 SR
1,588 Elo+

VS

Team Averages
Level 174
1,423 SR
1,556 Elo+
Cerberus
Cerberus
 
Cerberus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Dynr
Zhong Kui
Level 199
God Stats
1W - 7L
1,318 SR
Queue Stats
337W - 325L
1,600 Elo+
Party 1
Cabrakan
Cabrakan
FallingBear67
Cabrakan
Level 159
God Stats
10W - 7L
1,382 SR
Queue Stats
781W - 706L
1,519 Elo+
Solo
Gilgamesh
Gilgamesh
LordLepard
Gilgamesh
Level 124
God Stats
8W - 4L
1,713 SR
Queue Stats
211W - 203L
1,548 Elo+
Party 1
Thanatos
Thanatos
thejaviZ
Thanatos
Level 232
God Stats
0W - 2L
1,203 SR
Queue Stats
148W - 117L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 3 / 15
10,381
1,038
12,949
11,996
8,132
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nu Wa
WARRIΦR
Nu Wa
15
3 / 2 / 16
9,623
962
10,923
6,018
2,031
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Jormungandr
XxblueflamexX20
Jormungandr
14
0 / 5 / 13
8,566
857
8,105
10,847
7,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Zhong Kui
linguinator
Zhong Kui
17
6 / 1 / 18
9,774
977
13,454
9,545
7,700
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
8 / 5 / 15
9,854
985
13,407
14,559
13,007
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
1 / 4 / 13
7,875
788
7,640
14,348
14,644
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
Dynr
Zhong Kui
13
1 / 6 / 10
7,668
767
12,598
12,609
17,035
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cabrakan
FallingBear67
Cabrakan
14
1 / 6 / 11
7,739
774
7,643
13,395
17,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
LordLepard
Gilgamesh
15
4 / 5 / 9
8,567
857
10,785
12,456
13,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
thejaviZ
Thanatos
15
8 / 6 / 5
9,392
939
8,842
14,465
6,522
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
63
27
Kills
15
16
Deaths
27
77
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
4
13
1.88
L
Zhong Kui
Dynr
Zhong Kui
1
6
10
1
L
Cabrakan
FallingBear67
Cabrakan
1
6
11
1.08
L
Gilgamesh
LordLepard
Gilgamesh
4
5
9
1.7
W
10
3
15
5.83
W
Nu Wa
WARRIΦR
Nu Wa
3
2
16
5.5
W
Jormungandr
XxblueflamexX20
Jormungandr
0
5
13
1.3
W
Zhong Kui
linguinator
Zhong Kui
6
1
18
15
W
8
5
15
3.1
L
Thanatos
thejaviZ
Thanatos
8
6
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,838
Damage
47,508
52,965
Taken
67,273
38,698
Mitigated
69,857
21,434
Healing
22,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
7,640
377
1,872
6,506
14,348
14,644
0
9,854
4,107
23,394
769
L
Zhong Kui
Dynr
Zhong Kui
12,598
986
706
2,660
12,609
17,035
0
7,765
4,421
31,447
0
L
Cabrakan
FallingBear67
Cabrakan
7,643
989
610
455
13,395
17,857
0
7,801
5,271
19,921
228
L
Gilgamesh
LordLepard
Gilgamesh
10,785
3,053
951
1,675
12,456
13,799
0
8,098
4,153
0
22,867
W
12,949
1,439
2,836
4,979
11,996
8,132
1,235
5,578
6,334
25,943
0
W
Nu Wa
WARRIΦR
Nu Wa
10,923
3,537
746
1,072
6,018
2,031
2,171
4,316
1,657
28,810
817
W
Jormungandr
XxblueflamexX20
Jormungandr
8,105
2,448
1,742
903
10,847
7,828
294
5,600
5,048
14,947
2,341
W
Zhong Kui
linguinator
Zhong Kui
13,454
2,853
594
3,416
9,545
7,700
2,438
4,875
4,631
20,402
0
W
13,407
8,613
1,016
4,130
14,559
13,007
1,339
7,396
6,865
0
14,756
L
Thanatos
thejaviZ
Thanatos
8,842
1,852
684
6,034
14,465
6,522
0
9,824
4,352
0
25,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,198
Gold Earned
41,241
126
Minions Killed
185
0
Camps Cleared
0
912,215
Distance Traveled
838,985
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,875
788
55
6
0
190,854
0
L
Zhong Kui
7,668
767
43
4
0
132,160
0
L
Cabrakan
7,739
774
23
2
0
173,335
0
L
Gilgamesh
8,567
857
28
3
0
168,052
0
W
Hades
10,381
1,038
33
3
0
167,292
0
W
Nu Wa
9,623
962
42
4
0
192,935
0
W
Jormungandr
8,566
857
26
3
0
182,192
0
W
Zhong Kui
9,774
977
19
2
0
190,524
0
W
Arachne
9,854
985
6
1
0
179,272
0
L
Thanatos
9,392
939
36
4
0
174,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role