Player Matchup

Pele
Pele
IChewDongs
Pele
Level 37
God Stats
13W - 16L
1,465 SR
Queue Stats
63W - 71L
1,445 Elo+
Party 1
Charybdis
Charybdis
Matheuss AK47
Charybdis
Level 77
God Stats
2W - 3L
1,391 SR
Queue Stats
37W - 37L
1,491 Elo+
Solo
Persephone
Persephone
Nitsu1
Persephone
Level 4
God Stats
2W - 1L
1,274 SR
Queue Stats
6W - 7L
1,395 Elo+
Party 1
He Bo
He Bo
PowderMunch
He Bo
Level 112
God Stats
0W - 2L
1,299 SR
Queue Stats
66W - 71L
1,454 Elo+
Party 1
Shiva
Shiva
TheTrentonian
Shiva
Level 104
God Stats
77W - 86L
1,551 SR
Queue Stats
232W - 264L
1,500 Elo+
Solo
Team Averages
Level 67
1,396 SR
1,457 Elo+

VS

Team Averages
Level 102
1,544 SR
1,499 Elo+
Serqet
Serqet
 
Serqet
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
CannibalMaster6
Baron Samedi
Level 125
God Stats
10W - 5L
1,497 SR
Queue Stats
352W - 352L
1,457 Elo+
Solo
Surtr
Surtr
GlorielGBF
Surtr
Level 66
God Stats
8W - 19L
1,358 SR
Queue Stats
592W - 644L
1,455 Elo+
Solo
Cupid
Cupid
TheWalkerTR
Cupid
Level 125
God Stats
4W - 2L
1,866 SR
Queue Stats
57W - 54L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
3,685
737
0
0
0
Charybdis
Matheuss AK47
Charybdis
10
0 / 6 / 2
5,772
1,154
5,572
6,983
2,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
Nitsu1
Persephone
11
1 / 1 / 1
6,425
1,285
4,645
3,186
772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 6 / 1
5,908
1,182
2,793
7,528
1,975
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 1 / 1
6,253
1,251
3,053
5,098
3,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

307

VS

Team 2 Tickets

387

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
3 / 0 / 7
6,868
1,374
5,424
2,469
1,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ra
 
Ra
12
2 / 1 / 8
6,512
1,302
2,113
2,772
1,013
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
CannibalMaster6
Baron Samedi
12
3 / 0 / 5
6,205
1,241
2,671
1,991
1,109
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Surtr
12
4 / 1 / 9
7,247
1,449
4,010
7,197
5,420
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
3 / 0 / 9
7,181
1,436
5,799
3,690
1,164
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
53
2
Kills
15
14
Deaths
2
5
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
3
0
7
6.5
W
Ra
 
Ra
2
1
8
6
W
Baron Samedi
CannibalMaster6
Baron Samedi
3
0
5
5.5
W
Surtr
4
1
9
8.5
L
0
0
0
0
L
Charybdis
Matheuss AK47
Charybdis
0
6
2
0.17
L
Persephone
Nitsu1
Persephone
1
1
1
1.5
L
0
6
1
0.08
L
1
1
1
1.5
W
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,063
Damage
20,017
22,795
Taken
18,119
8,811
Mitigated
9,753
1,116
Healing
6,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
5,424
509
0
660
2,469
1,047
0
1,064
1,405
0
11,555
W
Ra
 
Ra
2,113
203
369
615
2,772
1,013
0
980
1,755
15,076
0
W
Baron Samedi
CannibalMaster6
Baron Samedi
2,671
134
779
617
1,991
1,109
0
603
1,312
8,770
0
W
Surtr
4,010
1,475
0
1,177
7,197
5,420
0
3,032
3,999
155
8,944
L
0
0
0
0
0
0
0
0
0
0
0
L
Charybdis
Matheuss AK47
Charybdis
5,572
2,159
0
344
6,983
2,086
0
1,396
5,413
0
13,817
L
Persephone
Nitsu1
Persephone
4,645
360
0
397
3,186
772
0
308
2,748
18,291
0
L
2,793
0
0
0
7,528
1,975
0
1,350
6,178
19,937
466
L
3,053
131
55
320
5,098
3,978
0
1,885
3,057
0
13,091
W
5,799
2,908
273
2,380
3,690
1,164
0
1,622
2,068
0
22,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,043
Gold Earned
34,013
115
Minions Killed
111
3
Camps Cleared
6
374,998
Distance Traveled
556,482
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,868
1,374
18
4
4
134,778
0
W
Ra
6,512
1,302
32
6
0
98,145
0
W
Baron Samedi
6,205
1,241
11
2
0
104,824
0
W
Surtr
7,247
1,449
7
1
0
104,351
0
L
Pele
3,685
737
0
0
0
0
0
L
Charybdis
5,772
1,154
25
5
1
79,413
0
L
Persephone
6,425
1,285
32
6
1
98,750
0
L
He Bo
5,908
1,182
43
9
1
91,398
0
L
Shiva
6,253
1,251
15
3
0
105,437
0
W
Cupid
7,181
1,436
43
9
2
114,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role