Player Matchup

Kuzenbo
Kuzenbo
Gold IV
 
Kuzenbo
Gold IV
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold V
 
Neith
Gold V
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Gold IV
Fad1ngProdigy
Nox
Gold IV
Level 117
God Stats
2W - 3L
1,500 SR
Queue Stats
121W - 125L
1,382 MMR
Solo
Nemesis
Nemesis
Gold V
ICammyTrillI
Nemesis
Gold V
Level 124
God Stats
1W - 1L
1,325 SR
Queue Stats
256W - 267L
1,386 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze IV
Yauhkk
Cu Chulainn
Bronze IV
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 14L
1,373 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 105
1,465 SR
1,428 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 146
1,573 SR
1,361 MMR
Cabrakan
Cabrakan
Silver I
Benson Bonee
Cabrakan
Silver I
Level 126
God Stats
0W - 1L
1,322 SR
Queue Stats
15W - 20L
1,555 MMR
Party 2
Odin
Odin
Silver I
BillyRoyaltn
Odin
Silver I
Level 260
God Stats
130W - 103L
1,654 SR
Queue Stats
503W - 518L
1,313 MMR
Party 1
Danzaburou
Danzaburou
Silver I
Get Skrrtted
Danzaburou
Silver I
Level 109
God Stats
37W - 49L
1,380 SR
Queue Stats
150W - 165L
1,158 MMR
Party 2
Erlang Shen
Erlang Shen
Gold V
LockWurK
Erlang Shen
Gold V
Level 108
God Stats
1W - 1L
1,765 SR
Queue Stats
218W - 231L
1,384 MMR
Party 1
Ra
Ra
Bronze III
joseph_Vein
Ra
Bronze III
Level 128
God Stats
1W - 3L
1,745 SR
Queue Stats
11W - 18L
1,395 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
5
1 / 0 / 0
3,773
755
1,388
3,488
1,948
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
 
Neith
5
0 / 0 / 1
3,177
635
1,503
2,013
439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 0 / 1
3,801
760
865
1,313
343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nemesis
ICammyTrillI
Nemesis
7
1 / 0 / 1
3,695
739
2,229
3,092
716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Cu Chulainn
Yauhkk
Cu Chulainn
5
0 / 2 / 0
3,161
632
1,570
4,750
1,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
Ao KuangAwilixSerqetChang'e

VS

Bans
Nu WaKing ArthurFreyaMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Benson Bonee
Cabrakan
6
0 / 1 / 0
3,521
704
621
4,288
2,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
2 / 0 / 0
4,017
803
2,522
3,836
1,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Get Skrrtted
Danzaburou
6
0 / 0 / 0
3,484
697
2,284
3,333
762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Erlang Shen
LockWurK
Erlang Shen
6
0 / 1 / 0
3,422
684
925
3,299
913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

1
0 / 0 / 0
993
199
0
0
0

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
2
2
Kills
2
2
Deaths
2
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
1
0
0
1
W
Neith
 
Neith
0
0
1
0.5
L
Cabrakan
Benson Bonee
Cabrakan
0
1
0
0
L
2
0
0
2
W
0
0
1
0.5
L
Danzaburou
Get Skrrtted
Danzaburou
0
0
0
0
W
Nemesis
ICammyTrillI
Nemesis
1
0
1
1.5
L
Erlang Shen
LockWurK
Erlang Shen
0
1
0
0
W
Cu Chulainn
Yauhkk
Cu Chulainn
0
2
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,555
Damage
6,352
14,656
Taken
14,756
4,695
Mitigated
6,295
5,886
Healing
5,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
1,388
630
0
1,094
3,488
1,948
0
344
3,144
8,095
500
W
Neith
 
Neith
1,503
462
0
565
2,013
439
0
215
1,798
0
18,494
L
Cabrakan
Benson Bonee
Cabrakan
621
83
0
1,074
4,288
2,688
0
1,109
3,179
8,929
0
L
2,522
681
0
1,626
3,836
1,932
0
0
3,836
0
19,646
W
865
86
0
500
1,313
343
563
0
1,313
18,905
1,704
L
Danzaburou
Get Skrrtted
Danzaburou
2,284
1,103
0
1,184
3,333
762
0
650
2,683
0
19,901
W
Nemesis
ICammyTrillI
Nemesis
2,229
1,298
0
1,916
3,092
716
0
15
3,030
0
16,855
L
Erlang Shen
LockWurK
Erlang Shen
925
369
0
1,294
3,299
913
0
462
2,837
0
18,595
W
Cu Chulainn
Yauhkk
Cu Chulainn
1,570
452
0
1,811
4,750
1,249
0
0
4,750
0
13,027
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,607
Gold Earned
15,437
149
Minions Killed
122
0
Camps Cleared
0
532,176
Distance Traveled
451,067
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
3,773
755
12
2
0
106,808
1
W
Neith
3,177
635
32
6
0
95,375
0
L
Cabrakan
3,521
704
15
3
0
113,459
1
L
Odin
4,017
803
32
6
0
103,586
1
W
Nox
3,801
760
43
9
0
104,138
0
L
Danzaburou
3,484
697
34
7
0
104,095
0
W
Nemesis
3,695
739
34
7
0
125,302
0
L
Erlang Shen
3,422
684
41
8
0
129,927
0
W
Cu Chulainn
3,161
632
28
6
0
100,553
0
L
Ra
993
199
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role