Player Matchup

Izanami
Izanami
 
Izanami
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Mikastiv
Zeus
Level 82
God Stats
3W - 3L
1,894 SR
Queue Stats
145W - 135L
1,589 Elo+
Party 1
Discordia
Discordia
PLrichard
Discordia
Level 117
God Stats
4W - 7L
1,455 SR
Queue Stats
157W - 162L
1,562 Elo+
Party 1
Surtr
Surtr
Simply_Zapp
Surtr
Level 117
God Stats
30W - 32L
1,489 SR
Queue Stats
104W - 106L
1,500 Elo+
Solo
Medusa
Medusa
bloodyhand8110
Medusa
Level 77
God Stats
4W - 2L
1,722 SR
Queue Stats
263W - 292L
1,511 Elo+
Solo
Team Averages
Level 118
1,612 SR
1,532 Elo+

VS

Team Averages
Level 131
1,572 SR
1,513 Elo+
Scylla
Scylla
 
Scylla
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
GODLESSI
Thanatos
Level 159
God Stats
29W - 40L
1,408 SR
Queue Stats
49W - 58L
1,406 Elo+
Solo
Gilgamesh
Gilgamesh
KevinMbabu
Gilgamesh
Level 79
God Stats
5W - 8L
1,580 SR
Queue Stats
107W - 98L
1,532 Elo+
Solo
Sun Wukong
Sun Wukong
NPlayerOne
Sun Wukong
Level 156
God Stats
2W - 0L
1,641 SR
Queue Stats
50W - 60L
1,539 Elo+
Solo
Medusa
Medusa
ZombieBait25
Medusa
Level 106
God Stats
11W - 8L
1,733 SR
Queue Stats
853W - 895L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
2 / 5 / 8
7,490
1,248
9,716
7,655
2,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zeus
13
5 / 4 / 5
8,285
1,381
10,144
8,245
2,654
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Discordia
PLrichard
Discordia
12
1 / 3 / 7
6,907
1,151
6,704
4,646
945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 2 / 7
7,450
1,242
4,662
8,249
5,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 0 / 0
5,636
939
0
0
0
Team 1 Tickets

308

VS

Team 2 Tickets

327

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
2 / 1 / 8
7,616
1,269
7,969
4,615
1,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
GODLESSI
Thanatos
12
8 / 4 / 3
8,870
1,478
6,692
7,887
3,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
KevinMbabu
Gilgamesh
12
0 / 2 / 6
6,605
1,101
4,176
9,461
7,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Sun Wukong
NPlayerOne
Sun Wukong
12
3 / 2 / 5
7,531
1,255
6,981
9,572
8,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Medusa
12
1 / 1 / 4
6,825
1,138
1,718
4,848
1,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
40
10
Kills
14
14
Deaths
10
27
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
5
8
1.2
W
Scylla
 
Scylla
2
1
8
6
W
Thanatos
GODLESSI
Thanatos
8
4
3
2.38
W
Gilgamesh
KevinMbabu
Gilgamesh
0
2
6
1.5
L
Zeus
5
4
5
1.88
W
Sun Wukong
NPlayerOne
Sun Wukong
3
2
5
2.75
L
Discordia
PLrichard
Discordia
1
3
7
1.5
L
2
2
7
2.75
W
Medusa
1
1
4
3
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,226
Damage
27,536
28,795
Taken
36,383
10,902
Mitigated
21,706
2,079
Healing
6,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
9,716
6,643
0
0
7,655
2,204
0
2,135
5,083
0
29,151
W
Scylla
 
Scylla
7,969
646
0
208
4,615
1,046
0
2,783
1,832
16,895
483
W
Thanatos
GODLESSI
Thanatos
6,692
922
0
3,953
7,887
3,220
0
2,858
5,029
0
17,338
W
Gilgamesh
KevinMbabu
Gilgamesh
4,176
637
0
856
9,461
7,433
0
4,085
5,376
0
12,105
L
Zeus
10,144
1,229
0
0
8,245
2,654
0
2,106
5,833
21,259
0
W
Sun Wukong
NPlayerOne
Sun Wukong
6,981
1,289
0
734
9,572
8,740
0
4,071
5,501
0
15,538
L
Discordia
PLrichard
Discordia
6,704
694
0
130
4,646
945
0
297
4,051
10,946
0
L
4,662
1,112
0
1,949
8,249
5,099
0
2,631
5,253
460
17,216
W
Medusa
1,718
646
0
576
4,848
1,267
0
3,169
1,679
0
12,969
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,768
Gold Earned
37,447
110
Minions Killed
122
3
Camps Cleared
6
463,243
Distance Traveled
610,770
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,490
1,248
45
8
0
103,820
0
W
Scylla
7,616
1,269
37
6
1
117,445
0
W
Thanatos
8,870
1,478
20
3
3
121,460
0
W
Gilgamesh
6,605
1,101
13
2
0
123,642
0
L
Zeus
8,285
1,381
29
5
2
107,468
0
W
Sun Wukong
7,531
1,255
22
4
2
139,172
0
L
Discordia
6,907
1,151
9
2
1
133,146
0
L
Surtr
7,450
1,242
27
5
0
118,809
0
W
Medusa
6,825
1,138
30
5
0
109,051
0
L
Medusa
5,636
939
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role