Player Matchup

Cthulhu
Cthulhu
AhhBugs
Cthulhu
Level 109
God Stats
49W - 36L
1,604 SR
Queue Stats
204W - 197L
1,574 Elo+
Solo
Anubis
Anubis
Graffy Taffy 07
Anubis
Level 136
God Stats
28W - 22L
1,577 SR
Queue Stats
51W - 47L
1,444 Elo+
Solo
Bellona
Bellona
TheWeast420
Bellona
Level 66
God Stats
2W - 1L
1,209 SR
Queue Stats
27W - 30L
1,463 Elo+
Solo
Ishtar
Ishtar
oogabooga_caspur
Ishtar
Level 126
God Stats
1W - 2L
1,176 SR
Queue Stats
150W - 143L
1,470 Elo+
Solo
Mercury
Mercury
ΩHermesΩ
Mercury
Level 177
God Stats
19W - 9L
1,599 SR
Queue Stats
118W - 122L
1,505 Elo+
Solo
Team Averages
Level 123
1,433 SR
1,491 Elo+

VS

Team Averages
Level 102
1,545 SR
1,474 Elo+
Medusa
Medusa
AmonKun
Medusa
Level 118
God Stats
1W - 5L
1,652 SR
Queue Stats
51W - 47L
1,508 Elo+
Solo
Geb
Geb
Neon Primary
Geb
Level 67
God Stats
3W - 3L
1,500 SR
Queue Stats
278W - 343L
1,426 Elo+
Solo
Chronos
Chronos
OutKlast
Chronos
Level 100
God Stats
0W - 1L
1,745 SR
Queue Stats
44W - 40L
1,541 Elo+
Solo
Amaterasu
Amaterasu
RastaPastaCat
Amaterasu
Level 87
God Stats
54W - 53L
1,531 SR
Queue Stats
78W - 85L
1,443 Elo+
Solo
Agni
Agni
kazo14276
Agni
Level 136
God Stats
0W - 2L
1,296 SR
Queue Stats
75W - 72L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AhhBugs
Cthulhu
9
2 / 0 / 5
5,623
625
4,781
7,242
3,807
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
3 / 2 / 1
5,825
647
3,446
5,099
2,106
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bellona
TheWeast420
Bellona
8
3 / 2 / 0
5,172
575
1,942
4,670
3,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
3 / 0 / 2
5,626
625
3,927
3,517
1,095
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mercury
ΩHermesΩ
Mercury
11
3 / 0 / 1
5,370
597
1,975
4,645
1,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AmonKun
Medusa
8
0 / 2 / 0
4,301
478
4,178
5,094
1,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

3
0 / 3 / 0
3,315
368
1,132
3,378
1,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
OutKlast
Chronos
10
2 / 2 / 1
4,998
555
3,329
5,867
1,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Amaterasu
RastaPastaCat
Amaterasu
8
2 / 5 / 0
4,937
549
2,982
8,841
4,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Agni
10
0 / 2 / 2
4,764
529
3,813
4,186
917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
14
Kills
4
4
Deaths
14
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AhhBugs
Cthulhu
2
0
5
4.5
L
Medusa
AmonKun
Medusa
0
2
0
0
W
3
2
1
1.75
L
0
3
0
0
L
Chronos
OutKlast
Chronos
2
2
1
1.25
L
Amaterasu
RastaPastaCat
Amaterasu
2
5
0
0.4
W
Bellona
TheWeast420
Bellona
3
2
0
1.5
L
Agni
0
2
2
0.5
W
3
0
2
4
W
Mercury
ΩHermesΩ
Mercury
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,071
Damage
15,434
25,173
Taken
27,366
12,043
Mitigated
9,182
7,043
Healing
6,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AhhBugs
Cthulhu
4,781
1,238
47
1,520
7,242
3,807
0
1,975
5,123
21,487
0
L
Medusa
AmonKun
Medusa
4,178
1,576
0
1,010
5,094
1,539
0
1,513
3,581
0
23,984
W
3,446
209
49
1,937
5,099
2,106
519
3,780
1,282
37,196
0
L
1,132
133
0
415
3,378
1,243
0
1,198
2,180
3,894
0
L
Chronos
OutKlast
Chronos
3,329
1,355
0
2,292
5,867
1,473
16
1,941
3,926
26,739
6,176
L
Amaterasu
RastaPastaCat
Amaterasu
2,982
1,294
0
2,228
8,841
4,010
0
1,405
7,436
0
23,861
W
Bellona
TheWeast420
Bellona
1,942
805
0
1,195
4,670
3,330
0
917
3,528
0
17,874
L
Agni
3,813
204
0
865
4,186
917
0
2,170
2,016
23,819
733
W
3,927
2,173
0
1,560
3,517
1,095
0
514
2,871
0
34,664
W
Mercury
ΩHermesΩ
Mercury
1,975
1,115
0
735
4,645
1,705
0
527
4,118
0
36,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,616
Gold Earned
22,315
245
Minions Killed
186
0
Camps Cleared
0
894,818
Distance Traveled
809,744
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,623
625
25
3
0
199,897
0
L
Medusa
4,301
478
32
4
0
193,778
3
W
Anubis
5,825
647
59
7
0
154,021
0
L
Geb
3,315
368
5
1
0
78,386
0
L
Chronos
4,998
555
55
6
0
184,111
0
L
Amaterasu
4,937
549
48
5
0
181,983
2
W
Bellona
5,172
575
28
3
0
171,096
0
L
Agni
4,764
529
46
5
0
171,486
0
W
Ishtar
5,626
625
61
7
0
159,464
0
W
Mercury
5,370
597
72
8
0
210,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role