Player Matchup

Artemis
Artemis
Silver II
Bucc v2
Artemis
Silver II
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
275W - 310L
1,143 MMR
Solo
Fenrir
Fenrir
Silver III
Dr Bawnson
Fenrir
Silver III
Level 123
God Stats
2W - 4L
1,539 SR
Queue Stats
95W - 124L
958 MMR
Solo
Vulcan
Vulcan
Silver III
DreamHoundYT
Vulcan
Silver III
Level 143
God Stats
1W - 3L
1,187 SR
Queue Stats
44W - 68L
1,121 MMR
Solo
Athena
Athena
Silver III
IHolyKnightI
Athena
Silver III
Level 132
God Stats
0W - 2L
1,326 SR
Queue Stats
39W - 52L
1,013 MMR
Solo
Geb
Geb
Silver III
JerseyJayDee
Geb
Silver III
Level 104
God Stats
1W - 3L
1,500 SR
Queue Stats
123W - 138L
1,039 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 116
1,410 SR
1,055 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 133
1,482 SR
1,097 MMR
Ra
Ra
Silver I
MiamiDeli
Ra
Silver I
Level 122
God Stats
8W - 11L
1,448 SR
Queue Stats
284W - 297L
1,223 MMR
Solo
Cupid
Cupid
Silver III
Mitsu_Rei_
Cupid
Silver III
Level 107
God Stats
2W - 5L
1,197 SR
Queue Stats
606W - 641L
1,034 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver II
Pandamanxu
Tsukuyomi
Silver II
Level 128
God Stats
3W - 4L
1,738 SR
Queue Stats
406W - 415L
1,169 MMR
Solo
Medusa
Medusa
Silver II
haha_idgaf2
Medusa
Silver II
Level 85
God Stats
15W - 14L
1,573 SR
Queue Stats
106W - 116L
1,109 MMR
Solo
Baron Samedi
Baron Samedi
Silver III
wolfieloyal
Baron Samedi
Silver III
Level 224
God Stats
13W - 14L
1,453 SR
Queue Stats
452W - 501L
952 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bucc v2
Artemis
5
0 / 1 / 0
2,884
577
702
2,340
544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Fenrir
Dr Bawnson
Fenrir
6
1 / 1 / 0
3,625
725
1,844
4,406
1,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
1
0 / 0 / 0
965
193
0
0
0
Athena
4
0 / 1 / 1
3,135
627
613
2,623
1,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
1 / 1 / 0
3,876
775
1,060
2,496
1,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
AchillesArachneLancelotThor

VS

Bans
MerlinAtlasSun WukongKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 0
3,996
799
1,152
1,461
426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cupid
6
0 / 0 / 1
3,376
675
789
1,109
210
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
Pandamanxu
Tsukuyomi
6
1 / 1 / 0
3,359
672
1,032
3,139
699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
6
2 / 0 / 1
3,509
702
2,569
1,956
652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Baron Samedi
wolfieloyal
Baron Samedi
6
0 / 1 / 3
3,827
765
1,271
3,461
1,420
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
9
2
Kills
4
4
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Artemis
Bucc v2
Artemis
0
1
0
0
L
Fenrir
Dr Bawnson
Fenrir
1
1
0
1
L
Vulcan
0
0
0
0
L
Athena
0
1
1
0.5
L
1
1
0
1
W
1
0
0
1
W
Cupid
0
0
1
0.5
W
Tsukuyomi
Pandamanxu
Tsukuyomi
1
1
0
1
W
Medusa
2
0
1
2.5
W
Baron Samedi
wolfieloyal
Baron Samedi
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,219
Damage
6,813
11,865
Taken
11,126
4,475
Mitigated
3,407
5,492
Healing
4,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Bucc v2
Artemis
702
151
0
1,020
2,340
544
0
385
1,955
0
11,119
L
Fenrir
Dr Bawnson
Fenrir
1,844
645
0
2,434
4,406
1,252
0
644
3,654
0
15,272
L
Vulcan
0
0
0
0
0
0
0
0
0
0
0
L
Athena
613
209
0
1,054
2,623
1,499
0
625
1,998
2,743
0
L
1,060
88
0
984
2,496
1,180
0
603
1,835
15,948
0
W
1,152
128
180
644
1,461
426
0
157
1,264
22,921
1,338
W
Cupid
789
466
84
695
1,109
210
0
325
678
0
12,592
W
Tsukuyomi
Pandamanxu
Tsukuyomi
1,032
470
0
1,658
3,139
699
0
423
2,676
0
12,480
W
Medusa
2,569
686
0
486
1,956
652
0
166
1,790
0
21,023
W
Baron Samedi
wolfieloyal
Baron Samedi
1,271
133
121
1,019
3,461
1,420
88
416
3,045
10,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,485
Gold Earned
18,067
93
Minions Killed
147
0
Camps Cleared
0
407,062
Distance Traveled
523,532
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
2,884
577
15
3
0
86,884
0
L
Fenrir
3,625
725
35
7
0
125,348
0
L
Vulcan
965
193
0
0
0
0
0
L
Athena
3,135
627
6
1
0
101,566
2
L
Geb
3,876
775
37
7
0
93,264
0
W
Ra
3,996
799
49
10
0
103,445
0
W
Cupid
3,376
675
23
5
0
89,717
0
W
Tsukuyomi
3,359
672
28
6
0
132,950
0
W
Medusa
3,509
702
30
6
0
103,841
0
W
Baron Samedi
3,827
765
17
3
0
93,579
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role