Player Matchup

Odin
Odin
 
Odin
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
AWinterFox
King Arthur
Level 188
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 20L
1,549 Elo+
Party 2
Anhur
Anhur
Bananathan
Anhur
Level 176
God Stats
2W - 1L
1,669 SR
Queue Stats
14W - 7L
1,588 Elo+
Party 2
Vulcan
Vulcan
MediumManiac
Vulcan
Level 129
God Stats
1W - 2L
1,475 SR
Queue Stats
5W - 6L
1,403 Elo+
Party 2
Terra
Terra
Racketen
Terra
Level 119
God Stats
4W - 1L
1,319 SR
Queue Stats
5W - 1L
1,296 Elo+
Party 2
Team Averages
Level 151
1,492 SR
1,467 Elo+

VS

Team Averages
Level 100
1,423 SR
1,431 Elo+
Erlang Shen
Erlang Shen
ALopsidedPigeon
Erlang Shen
Level 130
God Stats
0W - 1L
1,305 SR
Queue Stats
213W - 218L
1,508 Elo+
Party 3
Izanami
Izanami
KnavelyAgenda
Izanami
Level 143
God Stats
6W - 12L
1,311 SR
Queue Stats
23W - 40L
1,362 Elo+
Party 1
Ix Chel
Ix Chel
PushLikePregnant
Ix Chel
Level 140
God Stats
71W - 39L
1,702 SR
Queue Stats
203W - 211L
1,526 Elo+
Party 3
Ares
Ares
Tremiec
Ares
Level 39
God Stats
2W - 4L
1,351 SR
Queue Stats
17W - 36L
1,204 Elo+
Party 1
Neith
Neith
llG0Dll
Neith
Level 48
God Stats
5W - 3L
1,445 SR
Queue Stats
78W - 80L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
4 / 0 / 5
8,143
626
7,396
7,518
2,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

King Arthur
AWinterFox
King Arthur
13
1 / 1 / 2
7,677
591
7,155
10,042
7,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Anhur
14
3 / 0 / 0
7,871
605
7,557
8,890
2,551
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
14
3 / 2 / 1
7,620
586
4,059
3,844
1,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Terra
Racketen
Terra
11
0 / 1 / 0
6,704
516
4,781
7,974
5,756
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ALopsidedPigeon
Erlang Shen
11
1 / 0 / 1
6,135
472
3,062
8,833
3,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
12
0 / 3 / 1
6,252
481
6,077
7,177
1,917
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

14
2 / 5 / 0
7,782
599
4,909
8,498
3,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ares
Tremiec
Ares
11
0 / 1 / 1
6,460
497
2,961
11,538
9,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 12.5% of all Basic Attack damage back to the attacker as Physical Damage.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Neith
llG0Dll
Neith
10
1 / 3 / 0
5,975
460
3,951
8,639
2,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
11
Kills
4
4
Deaths
12
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
4
0
5
6.5
L
Erlang Shen
ALopsidedPigeon
Erlang Shen
1
0
1
1.5
W
King Arthur
AWinterFox
King Arthur
1
1
2
2
W
Anhur
3
0
0
3
L
Izanami
0
3
1
0.17
W
Vulcan
3
2
1
1.75
L
2
5
0
0.4
W
Terra
Racketen
Terra
0
1
0
0
L
Ares
Tremiec
Ares
0
1
1
0.5
L
Neith
llG0Dll
Neith
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,948
Damage
20,960
38,268
Taken
44,685
19,142
Mitigated
20,938
12,026
Healing
11,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
7,396
2,263
0
4,506
7,518
2,532
0
2,867
4,651
0
68,733
L
Erlang Shen
ALopsidedPigeon
Erlang Shen
3,062
1,598
0
3,667
8,833
3,221
0
1,410
7,423
0
44,060
W
King Arthur
AWinterFox
King Arthur
7,155
848
0
1,488
10,042
7,096
118
0
10,042
0
52,813
W
Anhur
7,557
5,342
0
3,397
8,890
2,551
78
831
8,059
0
70,660
L
Izanami
6,077
3,283
0
938
7,177
1,917
0
1,256
5,921
0
64,802
W
Vulcan
4,059
49
0
184
3,844
1,207
78
1,295
2,549
55,537
0
L
4,909
490
405
1,374
8,498
3,348
0
2,893
5,605
61,985
1,416
W
Terra
Racketen
Terra
4,781
980
387
2,064
7,974
5,756
0
2,111
5,863
20,081
1,223
L
Ares
Tremiec
Ares
2,961
590
0
1,687
11,538
9,740
0
3,276
8,262
11,047
2,058
L
Neith
llG0Dll
Neith
3,951
1,403
0
3,277
8,639
2,712
0
0
8,639
0
32,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,015
Gold Earned
32,604
474
Minions Killed
384
0
Camps Cleared
0
1,467,294
Distance Traveled
1,124,437
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,143
626
115
9
0
339,360
0
L
Erlang Shen
6,135
472
72
6
0
245,113
0
W
King Arthur
7,677
591
93
7
0
286,608
0
W
Anhur
7,871
605
131
10
0
270,032
4
L
Izanami
6,252
481
117
9
0
219,250
2
W
Vulcan
7,620
586
103
8
0
302,189
0
L
Ix Chel
7,782
599
122
9
0
267,573
0
W
Terra
6,704
516
32
2
0
269,105
2
L
Ares
6,460
497
20
2
0
225,081
5
L
Neith
5,975
460
53
4
0
167,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role