Player Matchup

He Bo
He Bo
DragonHat
He Bo
Level 129
God Stats
2W - 2L
1,401 SR
Queue Stats
149W - 151L
1,548 Elo+
Solo
Mulan
Mulan
Lampo_IX
Mulan
Level 155
God Stats
2W - 1L
1,477 SR
Queue Stats
368W - 392L
1,524 Elo+
Solo
Skadi
Skadi
Marioltl
Skadi
Level 156
God Stats
3W - 0L
1,434 SR
Queue Stats
158W - 74L
1,627 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Pot8os
Ah Muzen Cab
Level 143
God Stats
3W - 6L
1,349 SR
Queue Stats
183W - 157L
1,482 Elo+
Solo
Tyr
Tyr
vergne
Tyr
Level 161
God Stats
1W - 6L
1,512 SR
Queue Stats
125W - 134L
1,530 Elo+
Solo
Team Averages
Level 149
1,435 SR
1,542 Elo+

VS

Team Averages
Level 117
1,628 SR
1,528 Elo+
Medusa
Medusa
CATAHAuCAHTA
Medusa
Level 88
God Stats
0W - 2L
1,217 SR
Queue Stats
62W - 69L
1,510 Elo+
Solo
Ares
Ares
Keyon4609
Ares
Level 129
God Stats
8W - 3L
1,857 SR
Queue Stats
96W - 80L
1,529 Elo+
Party 1
Erlang Shen
Erlang Shen
Kyoshi_Cat
Erlang Shen
Level 155
God Stats
3W - 3L
1,519 SR
Queue Stats
132W - 142L
1,560 Elo+
Solo
Raijin
Raijin
PotatoCritical
Raijin
Level 87
God Stats
0W - 2L
1,723 SR
Queue Stats
297W - 268L
1,593 Elo+
Solo
Anhur
Anhur
SchmaulFlameZ69
Anhur
Level 124
God Stats
1W - 1L
1,824 SR
Queue Stats
31W - 33L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
DragonHat
He Bo
17
2 / 3 / 14
10,230
682
12,728
11,261
4,477
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
Lampo_IX
Mulan
17
2 / 2 / 13
10,522
701
7,914
13,257
12,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Skadi
Marioltl
Skadi
20
9 / 0 / 4
12,498
833
15,040
9,365
4,406
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
Pot8os
Ah Muzen Cab
18
2 / 1 / 13
11,234
749
10,941
7,907
3,553
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tyr
vergne
Tyr
16
4 / 3 / 12
10,523
702
8,567
16,669
16,837
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
3 / 5 / 3
9,607
640
10,917
11,714
6,543
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ares
15
3 / 4 / 3
9,339
623
4,982
14,082
14,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Erlang Shen
Kyoshi_Cat
Erlang Shen
18
0 / 1 / 7
8,902
593
6,701
12,047
14,720
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

16
0 / 4 / 6
8,902
593
10,808
10,624
6,287
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 5 / 4
8,518
568
5,725
10,185
4,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
31
19
Kills
8
9
Deaths
19
56
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Medusa
3
5
3
0.9
W
He Bo
DragonHat
He Bo
2
3
14
3
L
Ares
3
4
3
1.13
L
Erlang Shen
Kyoshi_Cat
Erlang Shen
0
1
7
3.5
W
Mulan
Lampo_IX
Mulan
2
2
13
4.25
W
Skadi
Marioltl
Skadi
9
0
4
11
W
Ah Muzen Cab
Pot8os
Ah Muzen Cab
2
1
13
8.5
L
0
4
6
0.75
L
2
5
4
0.8
W
Tyr
vergne
Tyr
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,190
Damage
39,133
58,459
Taken
58,652
41,968
Mitigated
46,459
15,048
Healing
10,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
10,917
3,595
0
766
11,714
6,543
0
2,644
9,070
0
28,467
W
He Bo
DragonHat
He Bo
12,728
456
823
1,186
11,261
4,477
102
3,019
8,242
19,611
1,025
L
Ares
4,982
258
807
2,480
14,082
14,307
0
2,822
11,260
8,170
407
L
Erlang Shen
Kyoshi_Cat
Erlang Shen
6,701
763
1,239
2,698
12,047
14,720
0
3,365
8,682
0
18,243
W
Mulan
Lampo_IX
Mulan
7,914
228
595
1,114
13,257
12,695
60
4,728
8,529
2,571
13,073
W
Skadi
Marioltl
Skadi
15,040
2,718
2,337
3,520
9,365
4,406
2,387
2,696
6,669
0
51,625
W
Ah Muzen Cab
Pot8os
Ah Muzen Cab
10,941
1,115
784
407
7,907
3,553
4,214
1,746
6,161
0
28,231
L
10,808
234
566
940
10,624
6,287
0
2,705
7,919
31,064
0
L
5,725
2,927
461
866
10,185
4,602
0
2,521
7,664
0
12,844
W
Tyr
vergne
Tyr
8,567
953
192
4,090
16,669
16,837
0
3,325
12,312
0
20,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,007
Gold Earned
45,268
181
Minions Killed
143
0
Camps Cleared
0
1,433,194
Distance Traveled
1,210,176
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,607
640
38
3
0
319,693
0
W
He Bo
10,230
682
17
1
0
269,133
0
L
Ares
9,339
623
9
1
0
189,384
0
L
Erlang Shen
8,902
593
12
1
0
249,559
0
W
Mulan
10,522
701
24
2
0
256,195
0
W
Skadi
12,498
833
65
4
0
314,734
0
W
Ah Muzen Cab
11,234
749
44
3
0
305,977
0
L
Raijin
8,902
593
62
4
0
264,822
0
L
Anhur
8,518
568
22
1
0
186,718
0
W
Tyr
10,523
702
31
2
0
287,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role