Player Matchup

Nut
Nut
 
Nut
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
JanLamho
Merlin
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 191L
1,498 Elo+
Solo
Rama
Rama
KlederKarn
Rama
Level 123
God Stats
3W - 6L
1,543 SR
Queue Stats
136W - 129L
1,434 Elo+
Solo
Janus
Janus
Qwinger
Janus
Level 125
God Stats
6W - 7L
1,486 SR
Queue Stats
107W - 103L
1,505 Elo+
Solo
Team Averages
Level 119
1,506 SR
1,487 Elo+

VS

Team Averages
Level 117
1,513 SR
1,424 Elo+
Sobek
Sobek
AhmedSan1
Sobek
Level 180
God Stats
2W - 1L
1,445 SR
Queue Stats
78W - 81L
1,415 Elo+
Solo
King Arthur
King Arthur
Cookiebossman
King Arthur
Level 198
God Stats
5W - 10L
1,359 SR
Queue Stats
628W - 384L
1,605 Elo+
Solo
Neith
Neith
Dhizzle
Neith
Level 68
God Stats
2W - 0L
1,687 SR
Queue Stats
29W - 30L
1,438 Elo+
Solo
Ah Puch
Ah Puch
Ezher
Ah Puch
Level 40
God Stats
5W - 3L
1,576 SR
Queue Stats
45W - 39L
1,464 Elo+
Solo
Ra
Ra
iCreateWar
Ra
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 9L
1,196 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
12
1 / 2 / 1
6,957
1,160
1,296
6,710
2,312
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Bacchus
 
Bacchus
11
0 / 0 / 0
6,087
1,015
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Merlin
JanLamho
Merlin
12
1 / 2 / 0
7,171
1,195
3,243
6,576
2,342
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 3 / 3
7,100
1,183
5,217
8,865
3,189
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Janus
Qwinger
Janus
13
4 / 4 / 2
8,296
1,383
8,123
8,973
3,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

276

VS

Team 2 Tickets

343

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
AhmedSan1
Sobek
13
2 / 1 / 4
7,453
1,242
1,826
4,723
4,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

King Arthur
Cookiebossman
King Arthur
13
2 / 0 / 5
7,715
1,286
4,118
5,156
4,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Neith
Dhizzle
Neith
13
4 / 3 / 5
8,318
1,386
6,021
6,110
1,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
Ezher
Ah Puch
13
2 / 2 / 9
8,032
1,339
12,701
5,309
1,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
1 / 1 / 2
7,600
1,267
4,094
3,008
936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
6
Kills
11
11
Deaths
7
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
1
2
1
0.75
L
Bacchus
 
Bacchus
0
0
0
0
W
Sobek
AhmedSan1
Sobek
2
1
4
4
W
King Arthur
Cookiebossman
King Arthur
2
0
5
4.5
W
Neith
Dhizzle
Neith
4
3
5
2.17
W
Ah Puch
Ezher
Ah Puch
2
2
9
3.25
L
Merlin
JanLamho
Merlin
1
2
0
0.5
L
0
3
3
0.5
L
Janus
Qwinger
Janus
4
4
2
1.25
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,879
Damage
28,760
31,124
Taken
24,306
10,905
Mitigated
12,605
311
Healing
4,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
1,296
495
0
132
6,710
2,312
0
4,694
1,921
0
12,347
L
Bacchus
 
Bacchus
0
0
0
0
0
0
0
0
0
0
0
W
Sobek
AhmedSan1
Sobek
1,826
41
0
294
4,723
4,005
0
1,847
2,754
3,069
787
W
King Arthur
Cookiebossman
King Arthur
4,118
493
0
335
5,156
4,264
0
794
4,362
0
18,844
W
Neith
Dhizzle
Neith
6,021
1,952
0
876
6,110
1,931
0
3,071
2,767
0
19,493
W
Ah Puch
Ezher
Ah Puch
12,701
213
0
381
5,309
1,469
0
3,390
1,651
20,009
0
L
Merlin
JanLamho
Merlin
3,243
248
0
179
6,576
2,342
0
3,363
3,176
22,028
0
L
5,217
3,249
0
0
8,865
3,189
0
3,900
4,896
0
14,364
L
Janus
Qwinger
Janus
8,123
0
0
0
8,973
3,062
0
6,005
2,814
19,615
926
W
4,094
257
1,408
1,053
3,008
936
0
1,231
1,695
29,658
216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,611
Gold Earned
39,118
126
Minions Killed
156
4
Camps Cleared
8
479,651
Distance Traveled
646,835
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
6,957
1,160
21
4
0
93,490
0
L
Bacchus
6,087
1,015
0
0
0
0
0
W
Sobek
7,453
1,242
7
1
0
98,483
0
W
King Arthur
7,715
1,286
24
4
1
137,067
0
W
Neith
8,318
1,386
49
8
0
120,832
0
W
Ah Puch
8,032
1,339
16
3
3
135,843
0
L
Merlin
7,171
1,195
42
7
3
119,707
0
L
Rama
7,100
1,183
34
6
1
126,267
0
L
Janus
8,296
1,383
29
5
0
140,187
0
W
Ra
7,600
1,267
60
10
4
154,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role