Player Matchup

Cu Chulainn
Cu Chulainn
Diamond I
 
Cu Chulainn
Diamond I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Diamond II
 
Anhur
Diamond II
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Medusa
Medusa
Diamond I
 
Medusa
Diamond I
Level 232
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Diamond II
 
Fafnir
Diamond II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
He Bo
He Bo
Diamond I
Choampa
He Bo
Diamond I
Level 169
God Stats
7W - 3L
1,776 SR
Queue Stats
328W - 297L
2,680 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 154
1,555 SR
1,736 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 147
1,589 SR
2,374 MMR
Kuzenbo
Kuzenbo
Diamond I
DoublеCast
Kuzenbo
Diamond I
Level 133
God Stats
28W - 26L
1,653 SR
Queue Stats
185W - 189L
2,533 MMR
Party 1
King Arthur
King Arthur
Diamond I
Urke79
King Arthur
Diamond I
Level 170
God Stats
8W - 10L
1,584 SR
Queue Stats
291W - 275L
2,207 MMR
Solo
Heimdallr
Heimdallr
Diamond I
ZackFair014
Heimdallr
Diamond I
Level 155
God Stats
22W - 20L
1,533 SR
Queue Stats
669W - 645L
2,138 MMR
Solo
Loki
Loki
Diamond I
looneyghost4
Loki
Diamond I
Level 156
God Stats
247W - 205L
1,609 SR
Queue Stats
317W - 300L
2,275 MMR
Solo
Ix Chel
Ix Chel
Diamond I
Ørigins
Ix Chel
Diamond I
Level 122
God Stats
3W - 5L
1,564 SR
Queue Stats
184W - 160L
2,718 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
13
5 / 0 / 1
8,063
733
8,186
11,031
7,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Anhur
 
Anhur
12
1 / 0 / 4
6,541
595
5,767
5,775
1,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Medusa
 
Medusa
12
4 / 0 / 2
6,420
584
4,941
7,629
3,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fafnir
 
Fafnir
9
1 / 0 / 2
5,946
541
3,643
6,612
5,451
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

He Bo
Choampa
He Bo
13
4 / 1 / 3
6,672
607
4,798
5,884
1,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AthenaAphroditeFreya

VS

Bans
AresBacchusAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DoublеCast
Kuzenbo
9
0 / 3 / 0
5,454
496
2,593
7,452
5,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

King Arthur
Urke79
King Arthur
10
0 / 6 / 0
5,418
493
5,466
14,738
7,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Heimdallr
ZackFair014
Heimdallr
10
0 / 2 / 0
5,546
504
4,181
7,268
1,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 2 / 1
4,594
418
2,874
5,218
1,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
Ørigins
Ix Chel
11
1 / 2 / 0
5,897
536
4,884
6,227
1,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
15
Kills
1
1
Deaths
15
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
5
0
1
5.5
W
Anhur
 
Anhur
1
0
4
3
W
Medusa
 
Medusa
4
0
2
5
W
Fafnir
 
Fafnir
1
0
2
2
W
He Bo
Choampa
He Bo
4
1
3
5.5
L
Kuzenbo
DoublеCast
Kuzenbo
0
3
0
0
L
King Arthur
Urke79
King Arthur
0
6
0
0
L
Heimdallr
ZackFair014
Heimdallr
0
2
0
0
L
0
2
1
0.25
L
Ix Chel
Ørigins
Ix Chel
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,335
Damage
19,998
36,931
Taken
40,903
19,532
Mitigated
18,157
13,464
Healing
9,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
8,186
2,254
0
3,501
11,031
7,583
0
0
11,031
2,677
60,377
W
Anhur
 
Anhur
5,767
3,582
0
3,401
5,775
1,866
0
657
5,116
0
56,338
W
Medusa
 
Medusa
4,941
1,414
0
674
7,629
3,159
0
2,943
4,400
0
52,099
W
Fafnir
 
Fafnir
3,643
684
0
2,391
6,612
5,451
0
2,023
4,475
11,723
0
W
He Bo
Choampa
He Bo
4,798
200
0
3,497
5,884
1,473
0
1,148
4,662
52,048
939
L
Kuzenbo
DoublеCast
Kuzenbo
2,593
758
0
1,388
7,452
5,888
7
930
6,522
15,626
1,856
L
King Arthur
Urke79
King Arthur
5,466
526
0
1,510
14,738
7,414
0
2,436
12,302
0
38,922
L
Heimdallr
ZackFair014
Heimdallr
4,181
1,885
0
2,032
7,268
1,685
0
2,113
5,155
0
40,720
L
2,874
607
0
2,034
5,218
1,225
0
1,370
3,848
0
20,423
L
Ix Chel
Ørigins
Ix Chel
4,884
537
585
1,840
6,227
1,945
0
1,784
4,443
48,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,642
Gold Earned
26,909
419
Minions Killed
325
0
Camps Cleared
0
1,224,960
Distance Traveled
1,053,511
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,063
733
112
10
0
216,283
0
W
Anhur
6,541
595
108
10
0
226,860
0
W
Medusa
6,420
584
88
8
0
244,834
0
W
Fafnir
5,946
541
11
1
0
278,597
0
W
He Bo
6,672
607
100
9
0
258,386
0
L
Kuzenbo
5,454
496
33
3
0
230,742
0
L
King Arthur
5,418
493
68
6
0
205,955
1
L
Heimdallr
5,546
504
89
8
0
202,341
0
L
Loki
4,594
418
40
4
0
194,039
0
L
Ix Chel
5,897
536
95
9
0
220,434
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role