Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
SainteJeanneDArc
Hades
Level 139
God Stats
4W - 4L
1,441 SR
Queue Stats
36W - 32L
1,566 Elo+
Solo
King Arthur
King Arthur
SinOfBloodYT
King Arthur
Level 89
God Stats
12W - 13L
1,430 SR
Queue Stats
486W - 473L
1,515 Elo+
Party 1
Team Averages
Level 116
1,457 SR
1,527 Elo+

VS

Team Averages
Level 106
1,533 SR
1,510 Elo+
Ganesha
Ganesha
TRROxIlllIF
Ganesha
Level 158
God Stats
4W - 6L
1,473 SR
Queue Stats
349W - 351L
1,507 Elo+
Solo
Agni
Agni
Vulkii
Agni
Level 63
God Stats
2W - 2L
1,559 SR
Queue Stats
9W - 11L
1,491 Elo+
Solo
Bastet
Bastet
kai3921
Bastet
Level 98
God Stats
37W - 27L
1,565 SR
Queue Stats
303W - 306L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
3 / 2 / 7
9,655
878
8,523
9,886
3,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

17
8 / 1 / 5
10,785
980
10,733
9,867
3,975
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

King Arthur
SinOfBloodYT
King Arthur
17
5 / 0 / 9
10,454
950
8,972
11,976
10,896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
TRROxIlllIF
Ganesha
12
0 / 6 / 1
7,177
652
6,225
10,696
6,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Agni
Vulkii
Agni
15
2 / 3 / 1
8,403
764
9,800
8,435
3,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
kai3921
Bastet
14
1 / 7 / 2
8,171
743
8,727
13,241
4,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
16
Kills
3
3
Deaths
16
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
3
2
7
3.25
W
8
1
5
10.5
W
King Arthur
SinOfBloodYT
King Arthur
5
0
9
9.5
L
Ganesha
TRROxIlllIF
Ganesha
0
6
1
0.08
L
Agni
Vulkii
Agni
2
3
1
0.83
L
Bastet
kai3921
Bastet
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,228
Damage
24,752
31,729
Taken
32,372
18,384
Mitigated
14,069
12,200
Healing
4,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
8,523
3,561
0
1,877
9,886
3,513
305
3,899
5,541
0
29,662
W
10,733
1,024
1,701
7,188
9,867
3,975
435
4,523
4,761
41,906
1,059
W
King Arthur
SinOfBloodYT
King Arthur
8,972
371
0
1,434
11,976
10,896
262
5,451
5,622
0
32,360
L
Ganesha
TRROxIlllIF
Ganesha
6,225
522
0
1,366
10,696
6,480
0
4,481
6,135
17,627
0
L
Agni
Vulkii
Agni
9,800
411
0
500
8,435
3,127
0
1,907
6,495
22,876
327
L
Bastet
kai3921
Bastet
8,727
1,579
0
2,416
13,241
4,462
0
4,135
9,061
0
28,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,894
Gold Earned
23,751
169
Minions Killed
104
0
Camps Cleared
0
686,595
Distance Traveled
518,537
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,655
878
53
5
0
240,079
0
W
Hades
10,785
980
68
6
0
210,038
0
W
King Arthur
10,454
950
48
4
0
236,478
0
L
Ganesha
7,177
652
1
0
0
123,142
0
L
Agni
8,403
764
51
5
0
198,208
1
L
Bastet
8,171
743
52
5
0
197,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role