Player Matchup

Mulan
Mulan
 
Mulan
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Fatbabyjesus3
Thanatos
Level 113
God Stats
0W - 1L
1,311 SR
Queue Stats
22W - 18L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Jakolantern
Sylvanus
Level 64
God Stats
5W - 7L
1,404 SR
Queue Stats
313W - 350L
1,440 Elo+
Solo
Ares
Ares
qwwes
Ares
Level 154
God Stats
4W - 6L
1,530 SR
Queue Stats
419W - 427L
1,483 Elo+
Solo
Mercury
Mercury
riarunekoawazu
Mercury
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 9L
1,285 Elo+
Party 1
Team Averages
Level 113
1,449 SR
1,442 Elo+

VS

Team Averages
Level 97
1,542 SR
1,450 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
AndrewStephenXD
Anubis
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 27L
1,493 Elo+
Party 2
Ravana
Ravana
EvilGabrielrs
Ravana
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,384 Elo+
Party 3
Yu Huang
Yu Huang
NovatinXDD
Yu Huang
Level 25
God Stats
1W - 0L
1,711 SR
Queue Stats
7W - 6L
1,384 Elo+
Party 3
Ra
Ra
panosisbest
Ra
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 27L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
16
3 / 6 / 7
9,202
708
14,099
22,442
25,910
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thanatos
Fatbabyjesus3
Thanatos
6
0 / 3 / 1
6,436
495
356
2,374
455
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sylvanus
Jakolantern
Sylvanus
17
2 / 3 / 6
8,326
640
5,838
15,408
15,939
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ares
qwwes
Ares
16
5 / 7 / 5
9,984
768
8,427
21,602
29,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
8 / 7 / 4
9,617
740
16,125
13,624
5,991
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
17
5 / 3 / 12
11,622
894
16,668
9,756
4,304
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
7 / 3 / 11
10,776
829
10,161
11,849
6,486
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
3 / 5 / 16
9,990
768
9,316
14,840
13,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Yu Huang
NovatinXDD
Yu Huang
16
4 / 5 / 14
10,157
781
10,945
14,886
7,189
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
7 / 3 / 12
11,753
904
13,959
11,481
6,409
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
91
18
Kills
26
26
Deaths
19
23
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
3
6
7
1.08
W
Danzaburou
 
Danzaburou
5
3
12
3.67
W
7
3
11
4.17
W
3
5
16
2.2
L
Thanatos
Fatbabyjesus3
Thanatos
0
3
1
0.17
L
Sylvanus
Jakolantern
Sylvanus
2
3
6
1.67
W
Yu Huang
NovatinXDD
Yu Huang
4
5
14
2.2
W
7
3
12
4.33
L
Ares
qwwes
Ares
5
7
5
1.07
L
8
7
4
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,845
Damage
61,049
75,450
Taken
62,812
77,779
Mitigated
38,225
22,127
Healing
24,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
14,099
1,120
440
5,632
22,442
25,910
0
12,382
10,060
619
21,162
W
Danzaburou
 
Danzaburou
16,668
7,388
235
2,364
9,756
4,304
3,548
2,398
7,358
0
36,156
W
10,161
732
183
4,012
11,849
6,486
1,221
2,128
9,501
29,051
0
W
9,316
2,086
795
1,787
14,840
13,837
24
4,780
10,060
62
11,463
L
Thanatos
Fatbabyjesus3
Thanatos
356
0
0
240
2,374
455
0
1,346
1,028
0
522
L
Sylvanus
Jakolantern
Sylvanus
5,838
1,025
5,021
7,680
15,408
15,939
24
5,233
10,175
16,900
0
W
Yu Huang
NovatinXDD
Yu Huang
10,945
1,303
844
1,958
14,886
7,189
1,147
3,102
11,784
19,755
295
W
13,959
2,195
6,385
5,991
11,481
6,409
1,367
1,672
9,809
36,950
286
L
Ares
qwwes
Ares
8,427
568
278
2,302
21,602
29,484
0
7,291
14,311
17,530
1,114
L
16,125
6,236
264
270
13,624
5,991
0
8,588
5,032
0
34,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,565
Gold Earned
54,298
85
Minions Killed
143
0
Camps Cleared
0
817,369
Distance Traveled
1,089,220
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,202
708
18
1
0
198,869
0
W
Danzaburou
11,622
894
32
2
0
220,456
0
W
Anubis
10,776
829
32
2
0
206,136
0
W
Ravana
9,990
768
2
0
0
228,462
0
L
Thanatos
6,436
495
3
0
0
35,792
0
L
Sylvanus
8,326
640
16
1
0
179,491
0
W
Yu Huang
10,157
781
21
2
0
225,665
0
W
Ra
11,753
904
56
4
0
208,501
0
L
Ares
9,984
768
15
1
0
178,605
0
L
Mercury
9,617
740
33
3
0
224,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role