Player Matchup

Osiris
Osiris
 
Osiris
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
LucasCROZZO994
Ra
Level 125
God Stats
19W - 12L
1,521 SR
Queue Stats
228W - 223L
1,472 Elo+
Party 1
Bake Kujira
Bake Kujira
Proudy123321
Bake Kujira
Level 161
God Stats
3W - 1L
1,725 SR
Queue Stats
337W - 319L
1,566 Elo+
Party 1
Sol
Sol
kukenstein
Sol
Level 149
God Stats
1W - 2L
1,555 SR
Queue Stats
145W - 137L
1,503 Elo+
Solo
Team Averages
Level 149
1,560 SR
1,508 Elo+

VS

Team Averages
Level 130
1,468 SR
1,512 Elo+
Nemesis
Nemesis
ALopsidedPigeon
Nemesis
Level 130
God Stats
1W - 2L
1,505 SR
Queue Stats
292W - 288L
1,517 Elo+
Party 2
Discordia
Discordia
Chinocajjj
Discordia
Level 132
God Stats
0W - 2L
1,179 SR
Queue Stats
78W - 84L
1,465 Elo+
Solo
Osiris
Osiris
JeyRoo
Osiris
Level 129
God Stats
15W - 10L
1,603 SR
Queue Stats
330W - 329L
1,499 Elo+
Solo
Fafnir
Fafnir
PushLikePregnant
Fafnir
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
295W - 291L
1,535 Elo+
Party 2
Skadi
Skadi
eppoloco
Skadi
Level 117
God Stats
45W - 45L
1,551 SR
Queue Stats
519W - 469L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
4 / 0 / 0
5,867
587
2,048
7,949
4,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Odin
 
Odin
9
1 / 0 / 4
5,846
585
3,535
3,421
2,287
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
0 / 1 / 1
5,696
570
961
4,022
1,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bake Kujira
Proudy123321
Bake Kujira
12
6 / 0 / 3
7,269
727
8,365
9,098
8,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
4 / 0 / 1
6,608
661
5,259
4,615
1,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
5,129
513
1,466
6,326
2,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
Chinocajjj
Discordia
10
0 / 2 / 1
5,197
520
3,314
3,320
1,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
JeyRoo
Osiris
9
0 / 6 / 0
4,656
466
3,923
9,781
6,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8
0 / 2 / 0
5,270
527
1,592
7,214
6,022
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
eppoloco
Skadi
8
1 / 4 / 0
4,600
460
4,220
5,329
1,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
15
Kills
1
1
Deaths
15
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
4
0
0
4
W
Odin
 
Odin
1
0
4
3
L
0
1
0
0
L
Discordia
Chinocajjj
Discordia
0
2
1
0.25
L
Osiris
JeyRoo
Osiris
0
6
0
0
W
0
1
1
0.5
W
Bake Kujira
Proudy123321
Bake Kujira
6
0
3
7.5
L
0
2
0
0
L
Skadi
eppoloco
Skadi
1
4
0
0.25
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,168
Damage
14,515
29,105
Taken
31,970
17,652
Mitigated
17,184
10,291
Healing
7,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
2,048
484
0
3,164
7,949
4,217
128
840
7,109
0
42,678
W
Odin
 
Odin
3,535
726
0
1,179
3,421
2,287
0
182
3,239
505
19,350
L
1,466
629
0
3,647
6,326
2,111
0
1,165
5,161
0
43,234
L
Discordia
Chinocajjj
Discordia
3,314
0
0
378
3,320
1,083
0
1,162
2,158
35,914
0
L
Osiris
JeyRoo
Osiris
3,923
1,128
0
984
9,781
6,563
0
5,514
4,267
0
25,660
W
961
101
60
1,375
4,022
1,308
0
2,242
1,780
34,710
1,496
W
Bake Kujira
Proudy123321
Bake Kujira
8,365
4,770
0
1,928
9,098
8,460
0
232
8,866
48,218
2,103
L
1,592
285
0
2,201
7,214
6,022
4
3,278
3,936
16,815
0
L
Skadi
eppoloco
Skadi
4,220
1,133
0
578
5,329
1,405
0
2,972
2,357
0
24,338
W
5,259
3,534
0
2,585
4,615
1,380
0
1,410
3,205
48,927
401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,286
Gold Earned
24,852
368
Minions Killed
251
0
Camps Cleared
0
1,030,154
Distance Traveled
945,880
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
5,867
587
77
8
0
227,249
0
W
Odin
5,846
585
30
3
0
234,397
2
L
Nemesis
5,129
513
82
8
0
201,476
0
L
Discordia
5,197
520
60
6
0
200,736
0
L
Osiris
4,656
466
44
4
0
175,111
0
W
Ra
5,696
570
74
7
0
199,770
0
W
Bake Kujira
7,269
727
93
9
0
187,414
0
L
Fafnir
5,270
527
18
2
0
219,882
3
L
Skadi
4,600
460
47
5
0
148,675
0
W
Sol
6,608
661
94
9
0
181,324
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role