Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
DarksidersCreed
Chernobog
Level 108
God Stats
2W - 1L
1,751 SR
Queue Stats
79W - 68L
1,566 Elo+
Party 2
Merlin
Merlin
MasterSmite007
Merlin
Level 128
God Stats
2W - 3L
1,542 SR
Queue Stats
418W - 419L
1,555 Elo+
Party 2
Cupid
Cupid
Nethfrezid
Cupid
Level 160
God Stats
14W - 15L
1,480 SR
Queue Stats
133W - 117L
1,531 Elo+
Solo
Gilgamesh
Gilgamesh
TROCOLOMAN
Gilgamesh
Level 152
God Stats
21W - 18L
1,613 SR
Queue Stats
125W - 120L
1,514 Elo+
Solo
Team Averages
Level 140
1,577 SR
1,533 Elo+

VS

Team Averages
Level 166
1,528 SR
1,525 Elo+
Awilix
Awilix
 
Awilix
Level 219
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
AWinterFox
Chronos
Level 188
God Stats
0W - 1L
1,742 SR
Queue Stats
24W - 20L
1,564 Elo+
Party 1
King Arthur
King Arthur
Bananathan
King Arthur
Level 176
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 7L
1,621 Elo+
Party 1
Vulcan
Vulcan
MediumManiac
Vulcan
Level 129
God Stats
1W - 2L
1,556 SR
Queue Stats
5W - 6L
1,439 Elo+
Party 1
Terra
Terra
Racketen
Terra
Level 119
God Stats
4W - 1L
1,342 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
11
1 / 0 / 6
7,167
597
2,824
8,060
7,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chernobog
DarksidersCreed
Chernobog
11
1 / 4 / 5
6,734
561
5,138
6,967
1,735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
0 / 1 / 1
6,274
523
1,147
3,780
1,131
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
14
5 / 0 / 5
7,862
655
5,421
7,161
1,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
TROCOLOMAN
Gilgamesh
13
5 / 4 / 1
7,440
620
6,724
10,304
6,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
9
1 / 2 / 1
5,254
438
1,740
5,064
1,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
AWinterFox
Chronos
12
3 / 4 / 1
6,266
522
8,910
8,220
2,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

King Arthur
Bananathan
King Arthur
13
4 / 3 / 1
7,298
608
6,656
12,192
7,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Vulcan
12
0 / 1 / 1
6,510
543
3,823
3,136
965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Terra
Racketen
Terra
12
1 / 2 / 2
6,438
537
2,750
5,619
3,161
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
12
Kills
9
9
Deaths
12
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
1
0
6
4
L
Awilix
 
Awilix
1
2
1
0.75
L
Chronos
AWinterFox
Chronos
3
4
1
0.88
L
King Arthur
Bananathan
King Arthur
4
3
1
1.5
W
Chernobog
DarksidersCreed
Chernobog
1
4
5
0.88
W
0
1
1
0.5
L
Vulcan
0
1
1
0.5
W
Cupid
5
0
5
7.5
L
Terra
Racketen
Terra
1
2
2
1
W
Gilgamesh
TROCOLOMAN
Gilgamesh
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,254
Damage
23,879
36,272
Taken
34,231
18,318
Mitigated
15,473
9,527
Healing
7,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
2,824
578
0
2,341
8,060
7,094
2
4,733
3,008
14,232
2,088
L
Awilix
 
Awilix
1,740
900
0
1,995
5,064
1,427
0
563
4,467
0
24,155
L
Chronos
AWinterFox
Chronos
8,910
2,836
0
921
8,220
2,149
0
1,367
6,853
46,106
0
L
King Arthur
Bananathan
King Arthur
6,656
1,204
0
2,692
12,192
7,771
0
277
11,404
0
50,876
W
Chernobog
DarksidersCreed
Chernobog
5,138
3,686
0
900
6,967
1,735
840
5,162
1,402
0
41,844
W
1,147
46
0
0
3,780
1,131
0
1,222
2,558
48,439
241
L
Vulcan
3,823
84
0
288
3,136
965
0
880
2,256
52,962
1,726
W
Cupid
5,421
3,369
372
3,782
7,161
1,989
0
3,535
3,532
0
54,231
L
Terra
Racketen
Terra
2,750
559
102
1,195
5,619
3,161
0
545
5,074
16,912
634
W
Gilgamesh
TROCOLOMAN
Gilgamesh
6,724
2,291
0
2,132
10,304
6,369
0
0
10,304
0
39,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,477
Gold Earned
31,766
390
Minions Killed
364
0
Camps Cleared
0
1,218,930
Distance Traveled
1,171,119
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
7,167
597
33
3
0
248,300
2
L
Awilix
5,254
438
51
4
0
168,888
0
L
Chronos
6,266
522
83
7
0
244,963
1
L
King Arthur
7,298
608
83
7
0
249,479
2
W
Chernobog
6,734
561
74
6
0
227,024
0
W
Merlin
6,274
523
101
8
0
233,133
0
L
Vulcan
6,510
543
123
10
0
257,393
0
W
Cupid
7,862
655
103
9
0
266,861
0
L
Terra
6,438
537
24
2
0
250,396
2
W
Gilgamesh
7,440
620
79
7
0
243,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role