Player Matchup

Ix Chel
Ix Chel
Gabep0429
Ix Chel
Level 141
God Stats
11W - 6L
1,496 SR
Queue Stats
273W - 267L
1,463 Elo+
Solo
Mulan
Mulan
IlBucketzlI
Mulan
Level 67
God Stats
21W - 11L
1,596 SR
Queue Stats
107W - 130L
1,401 Elo+
Solo
Horus
Horus
MCSAMMERtime_056
Horus
Level 82
God Stats
49W - 24L
1,667 SR
Queue Stats
99W - 97L
1,441 Elo+
Party 1
Apollo
Apollo
Redbeard1993
Apollo
Level 89
God Stats
7W - 6L
1,473 SR
Queue Stats
98W - 89L
1,465 Elo+
Party 1
Erlang Shen
Erlang Shen
StarvinMarvin_21
Erlang Shen
Level 83
God Stats
5W - 7L
1,262 SR
Queue Stats
136W - 120L
1,468 Elo+
Solo
Team Averages
Level 92
1,499 SR
1,447 Elo+

VS

Team Averages
Level 78
1,503 SR
1,474 Elo+
Anubis
Anubis
 
Anubis
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Candy_man3453
Cerberus
Level 43
God Stats
6W - 7L
1,412 SR
Queue Stats
50W - 82L
1,364 Elo+
Solo
Ao Kuang
Ao Kuang
TheJuce420
Ao Kuang
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,449 Elo+
Solo
Danzaburou
Danzaburou
YoungGunna
Danzaburou
Level 106
God Stats
7W - 5L
1,603 SR
Queue Stats
146W - 129L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Gabep0429
Ix Chel
11
6 / 3 / 2
6,548
655
8,782
5,644
1,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
6 / 0 / 2
7,183
718
7,434
7,265
3,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
4 / 0 / 5
6,373
637
5,465
6,580
3,995
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Apollo
10
4 / 1 / 2
5,690
569
5,220
5,593
1,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
StarvinMarvin_21
Erlang Shen
11
3 / 2 / 5
5,995
600
3,387
7,617
3,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
3 / 7 / 0
6,019
602
3,741
9,182
3,223
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
 
Fenrir
11
1 / 2 / 0
5,589
559
3,062
8,579
3,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
Candy_man3453
Cerberus
8
0 / 3 / 2
5,327
533
3,816
8,890
5,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ao Kuang
TheJuce420
Ao Kuang
8
0 / 8 / 1
4,780
478
2,597
11,265
2,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
YoungGunna
Danzaburou
10
2 / 3 / 0
6,173
617
4,411
7,006
1,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
23
Kills
6
6
Deaths
23
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
3
7
0
0.43
L
Fenrir
 
Fenrir
1
2
0
0.5
L
Cerberus
Candy_man3453
Cerberus
0
3
2
0.33
W
Ix Chel
Gabep0429
Ix Chel
6
3
2
2.33
W
6
0
2
7
W
4
0
5
6.5
W
Apollo
4
1
2
5
W
Erlang Shen
StarvinMarvin_21
Erlang Shen
3
2
5
2.75
L
Ao Kuang
TheJuce420
Ao Kuang
0
8
1
0.06
L
Danzaburou
YoungGunna
Danzaburou
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,288
Damage
17,627
32,699
Taken
44,922
13,805
Mitigated
16,327
12,557
Healing
17,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
3,741
163
0
2,825
9,182
3,223
0
6,171
2,309
29,753
935
L
Fenrir
 
Fenrir
3,062
1,054
0
4,591
8,579
3,087
0
937
7,566
0
36,390
L
Cerberus
Candy_man3453
Cerberus
3,816
405
0
4,204
8,890
5,339
0
823
8,003
14,188
1,844
W
Ix Chel
Gabep0429
Ix Chel
8,782
1,521
397
1,614
5,644
1,447
0
3,080
2,564
31,507
538
W
7,434
1,167
0
3,191
7,265
3,258
102
2,358
4,907
0
40,006
W
5,465
2,114
410
2,808
6,580
3,995
0
1,910
4,670
0
13,461
W
Apollo
5,220
3,986
0
1,472
5,593
1,875
0
1,201
4,392
0
33,889
W
Erlang Shen
StarvinMarvin_21
Erlang Shen
3,387
1,880
0
2,665
7,617
3,230
0
1,389
6,228
0
43,301
L
Ao Kuang
TheJuce420
Ao Kuang
2,597
974
0
2,696
11,265
2,856
0
0
11,265
14,764
0
L
Danzaburou
YoungGunna
Danzaburou
4,411
1,590
0
3,148
7,006
1,822
918
0
7,006
0
36,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,789
Gold Earned
27,888
276
Minions Killed
252
0
Camps Cleared
0
1,092,263
Distance Traveled
941,285
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,019
602
51
5
0
167,781
0
L
Fenrir
5,589
559
74
7
0
197,784
3
L
Cerberus
5,327
533
42
4
0
183,441
0
W
Ix Chel
6,548
655
54
5
0
189,371
3
W
Mulan
7,183
718
73
7
0
225,262
8
W
Horus
6,373
637
17
2
0
223,720
3
W
Apollo
5,690
569
63
6
0
206,522
0
W
Erlang Shen
5,995
600
69
7
0
247,388
0
L
Ao Kuang
4,780
478
31
3
0
196,736
0
L
Danzaburou
6,173
617
54
5
0
195,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role