Player Matchup

Sylvanus
Sylvanus
P1ge0n_Sama
Sylvanus
Level 108
God Stats
9W - 8L
1,503 SR
Queue Stats
35W - 25L
1,546 Elo+
Party 1
Anhur
Anhur
ald504air
Anhur
Level 142
God Stats
12W - 16L
1,480 SR
Queue Stats
430W - 435L
1,498 Elo+
Solo
Surtr
Surtr
olyou
Surtr
Level 87
God Stats
2W - 1L
1,124 SR
Queue Stats
18W - 10L
1,605 Elo+
Party 1
Team Averages
Level 112
1,369 SR
1,550 Elo+

VS

Team Averages
Level 136
1,550 SR
1,489 Elo+
Fenrir
Fenrir
SlothosaurusRex
Fenrir
Level 126
God Stats
2W - 3L
1,394 SR
Queue Stats
199W - 195L
1,516 Elo+
Party 2
Mulan
Mulan
Stepdaddyshark93
Mulan
Level 123
God Stats
15W - 10L
1,848 SR
Queue Stats
219W - 216L
1,454 Elo+
Party 2
Anubis
Anubis
TadeoGM
Anubis
Level 159
God Stats
0W - 2L
1,409 SR
Queue Stats
22W - 26L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
P1ge0n_Sama
Sylvanus
12
4 / 1 / 6
7,357
1,051
4,959
5,187
4,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Anhur
ald504air
Anhur
12
4 / 0 / 4
7,304
1,043
4,225
3,735
1,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Surtr
olyou
Surtr
11
3 / 1 / 5
6,771
967
7,949
6,718
4,073
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 1
5,507
787
3,773
9,023
3,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

10
1 / 2 / 1
5,558
794
2,309
7,776
4,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anubis
TadeoGM
Anubis
9
0 / 3 / 2
5,408
773
2,297
5,076
1,629
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
11
Kills
2
2
Deaths
11
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
P1ge0n_Sama
Sylvanus
4
1
6
7
L
1
6
1
0.25
L
1
2
1
0.75
L
Anubis
TadeoGM
Anubis
0
3
2
0.33
W
Anhur
ald504air
Anhur
4
0
4
6
W
Surtr
olyou
Surtr
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,133
Damage
8,379
15,640
Taken
21,875
9,091
Mitigated
9,862
5,271
Healing
3,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
P1ge0n_Sama
Sylvanus
4,959
1,679
480
1,832
5,187
4,016
417
1,150
3,870
13,033
3,846
L
3,773
589
0
665
9,023
3,762
0
2,464
6,559
0
12,502
L
2,309
302
172
2,054
7,776
4,471
0
1,377
6,399
0
12,894
L
Anubis
TadeoGM
Anubis
2,297
36
0
590
5,076
1,629
0
1,273
3,803
11,861
0
W
Anhur
ald504air
Anhur
4,225
1,781
0
461
3,735
1,002
192
297
3,365
0
21,574
W
Surtr
olyou
Surtr
7,949
3,259
0
2,498
6,718
4,073
340
841
5,429
509
20,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,432
Gold Earned
16,473
95
Minions Killed
83
0
Camps Cleared
0
391,292
Distance Traveled
339,111
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,357
1,051
24
3
0
115,075
0
L
Fenrir
5,507
787
23
3
0
112,178
0
L
Mulan
5,558
794
28
4
0
134,573
0
L
Anubis
5,408
773
32
5
0
92,360
0
W
Anhur
7,304
1,043
44
6
0
130,787
0
W
Surtr
6,771
967
27
4
0
145,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role