Player Matchup

Merlin
Merlin
JinnyDjinn
Merlin
Level 136
God Stats
1W - 2L
1,222 SR
Queue Stats
136W - 105L
1,538 Elo+
Party 2
Erlang Shen
Erlang Shen
Kaisereich
Erlang Shen
Level 118
God Stats
21W - 16L
1,642 SR
Queue Stats
96W - 85L
1,589 Elo+
Party 3
King Arthur
King Arthur
PurelyAwful
King Arthur
Level 103
God Stats
15W - 14L
1,504 SR
Queue Stats
138W - 117L
1,501 Elo+
Party 2
Charybdis
Charybdis
ohpsonic
Charybdis
Level 24
God Stats
4W - 1L
1,833 SR
Queue Stats
26W - 31L
1,434 Elo+
Party 2
Geb
Geb
playername10122
Geb
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
50W - 52L
1,524 Elo+
Party 3
Team Averages
Level 82
1,540 SR
1,517 Elo+

VS

Team Averages
Level 110
1,466 SR
1,495 Elo+
Poseidon
Poseidon
 
Poseidon
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
NotsoGladbag
Kali
Level 67
God Stats
18W - 16L
1,534 SR
Queue Stats
268W - 251L
1,494 Elo+
Solo
Chaac
Chaac
Thaisadesiderati
Chaac
Level 40
God Stats
9W - 14L
1,538 SR
Queue Stats
68W - 97L
1,444 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TheTwoSunner
Ah Muzen Cab
Level 78
God Stats
6W - 15L
1,248 SR
Queue Stats
334W - 328L
1,552 Elo+
Party 1
Charon
Charon
dubgutter
Charon
Level 158
God Stats
5W - 8L
1,512 SR
Queue Stats
301W - 305L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
JinnyDjinn
Merlin
11
3 / 0 / 1
6,377
638
2,886
2,301
710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Erlang Shen
Kaisereich
Erlang Shen
11
2 / 1 / 3
5,724
572
5,064
8,075
3,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

King Arthur
PurelyAwful
King Arthur
11
0 / 1 / 0
5,777
578
3,771
8,956
4,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
ohpsonic
Charybdis
9
0 / 2 / 1
4,994
499
1,821
4,031
849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
1 / 0 / 3
5,286
529
2,290
8,301
3,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
1 / 0 / 0
6,038
604
4,618
5,084
1,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
1 / 1 / 1
5,697
570
3,621
7,380
2,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 3 / 0
5,378
538
3,406
8,682
3,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
TheTwoSunner
Ah Muzen Cab
8
1 / 2 / 1
4,897
490
3,132
4,508
1,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charon
dubgutter
Charon
8
0 / 1 / 2
5,098
510
1,851
5,936
3,200
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
8
6
Kills
4
4
Deaths
7
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
1
0
0
1
W
Merlin
JinnyDjinn
Merlin
3
0
1
3.5
W
Erlang Shen
Kaisereich
Erlang Shen
2
1
3
3.5
L
1
1
1
1.5
W
King Arthur
PurelyAwful
King Arthur
0
1
0
0
L
1
3
0
0.33
L
Ah Muzen Cab
TheTwoSunner
Ah Muzen Cab
1
2
1
0.75
L
Charon
dubgutter
Charon
0
1
2
1
W
Charybdis
ohpsonic
Charybdis
0
2
1
0.25
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,832
Damage
16,628
31,664
Taken
31,590
13,493
Mitigated
11,735
11,612
Healing
11,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
4,618
1,169
0
2,663
5,084
1,701
45
0
5,084
42,501
492
W
Merlin
JinnyDjinn
Merlin
2,886
447
0
900
2,301
710
0
0
2,301
36,374
1,731
W
Erlang Shen
Kaisereich
Erlang Shen
5,064
3,092
0
3,871
8,075
3,729
40
168
7,907
0
45,374
L
3,621
1,897
0
3,743
7,380
2,080
0
1,245
6,053
0
41,174
W
King Arthur
PurelyAwful
King Arthur
3,771
152
0
2,151
8,956
4,221
0
3,974
4,469
0
41,225
L
3,406
812
0
2,721
8,682
3,574
0
2,100
6,340
0
35,052
L
Ah Muzen Cab
TheTwoSunner
Ah Muzen Cab
3,132
1,905
0
469
4,508
1,180
0
947
3,561
0
27,918
L
Charon
dubgutter
Charon
1,851
128
0
1,948
5,936
3,200
0
1,396
4,498
14,107
2,051
W
Charybdis
ohpsonic
Charybdis
1,821
984
0
1,498
4,031
849
260
658
3,373
0
29,169
W
2,290
316
0
3,192
8,301
3,984
156
920
7,381
10,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,158
Gold Earned
27,108
313
Minions Killed
274
0
Camps Cleared
0
1,026,065
Distance Traveled
974,597
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,038
604
78
8
0
202,508
4
W
Merlin
6,377
638
87
9
0
200,922
3
W
Erlang Shen
5,724
572
74
7
0
245,594
0
L
Kali
5,697
570
70
7
0
220,368
0
W
King Arthur
5,777
578
69
7
0
189,916
0
L
Chaac
5,378
538
61
6
0
188,537
0
L
Ah Muzen Cab
4,897
490
40
4
0
181,043
0
L
Charon
5,098
510
25
3
0
182,141
4
W
Charybdis
4,994
499
73
7
0
176,077
0
W
Geb
5,286
529
10
1
0
213,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role