Player Matchup

Thoth
Thoth
Diamond V
EvanTheSimp5513
Thoth
Diamond V
Level 96
God Stats
49W - 36L
1,687 SR
Queue Stats
162W - 145L
2,104 MMR
Party 1
Kali
Kali
Diamond III
HallowHawk
Kali
Diamond III
Level 158
God Stats
17W - 14L
1,664 SR
Queue Stats
431W - 401L
2,027 MMR
Solo
Cthulhu
Cthulhu
Diamond II
KnockOut3022
Cthulhu
Diamond II
Level 157
God Stats
20W - 14L
1,689 SR
Queue Stats
173W - 150L
2,329 MMR
Party 1
Ares
Ares
Diamond I
NerfADCs
Ares
Diamond I
Level 126
God Stats
67W - 57L
1,685 SR
Queue Stats
784W - 770L
2,010 MMR
Solo
Apollo
Apollo
Diamond III
Zemgosl
Apollo
Diamond III
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 105L
2,195 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 137
1,645 SR
2,133 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 133
1,653 SR
1,941 MMR
Chronos
Chronos
Diamond II
 
Chronos
Diamond II
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Diamond III
BuzzLightyogur
Hercules
Diamond III
Level 169
God Stats
3W - 4L
1,609 SR
Queue Stats
105W - 76L
2,006 MMR
Solo
Nu Wa
Nu Wa
Diamond IV
Century Kiwi
Nu Wa
Diamond IV
Level 155
God Stats
31W - 14L
1,720 SR
Queue Stats
58W - 47L
2,174 MMR
Solo
Izanami
Izanami
Platinum I
PandaPuncher
Izanami
Platinum I
Level 155
God Stats
7W - 4L
1,730 SR
Queue Stats
139W - 130L
1,995 MMR
Solo
Erlang Shen
Erlang Shen
Diamond III
mooп
Erlang Shen
Diamond III
Level 64
God Stats
1W - 1L
1,708 SR
Queue Stats
70W - 43L
2,030 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 2
6,531
653
3,478
1,966
488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
1 / 0 / 4
5,915
592
2,451
7,238
2,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cthulhu
KnockOut3022
Cthulhu
13
6 / 0 / 0
7,756
776
6,278
5,616
5,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ares
10
1 / 0 / 5
6,534
653
3,116
7,140
4,151
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Apollo
Zemgosl
Apollo
12
5 / 1 / 4
6,938
694
8,547
8,007
2,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
BastetNoxKuzenboFreya

VS

Bans
Cu ChulainnChang'eThorMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
9
0 / 1 / 0
5,044
504
1,695
5,310
1,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
8
0 / 6 / 0
4,787
479
2,241
10,320
5,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
0 / 0 / 1
5,788
579
1,770
826
133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
PandaPuncher
Izanami
9
0 / 5 / 1
5,119
512
4,613
9,222
2,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
mooп
Erlang Shen
8
2 / 3 / 0
5,195
520
2,693
9,786
6,084
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
15
Kills
2
2
Deaths
15
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
1
0
0
L
Hercules
0
6
0
0
L
0
0
1
0.5
W
2
1
2
3
W
1
0
4
3
W
Cthulhu
KnockOut3022
Cthulhu
6
0
0
6
W
Ares
1
0
5
3.5
L
Izanami
PandaPuncher
Izanami
0
5
1
0.1
W
Apollo
Zemgosl
Apollo
5
1
4
7
L
Erlang Shen
mooп
Erlang Shen
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,870
Damage
13,012
29,967
Taken
35,464
15,759
Mitigated
15,568
14,252
Healing
9,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
1,695
221
0
2,224
5,310
1,319
0
1,451
3,859
31,882
726
L
Hercules
2,241
793
0
2,202
10,320
5,841
0
6,118
3,487
0
22,049
L
1,770
450
0
326
826
133
0
254
572
33,865
0
W
3,478
339
0
356
1,966
488
0
778
1,093
44,777
472
W
2,451
1,248
0
2,581
7,238
2,976
0
1,687
5,453
0
40,946
W
Cthulhu
KnockOut3022
Cthulhu
6,278
902
0
1,950
5,616
5,627
0
100
5,476
42,291
2,203
W
Ares
3,116
165
1,974
2,671
7,140
4,151
0
220
6,876
19,934
3,733
L
Izanami
PandaPuncher
Izanami
4,613
3,500
0
2,612
9,222
2,191
0
2,054
7,168
0
35,186
W
Apollo
Zemgosl
Apollo
8,547
5,272
0
4,720
8,007
2,517
0
670
7,297
0
57,179
L
Erlang Shen
mooп
Erlang Shen
2,693
1,357
0
2,506
9,786
6,084
0
1,859
7,927
0
16,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,674
Gold Earned
25,933
407
Minions Killed
291
0
Camps Cleared
0
1,056,025
Distance Traveled
1,035,612
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,044
504
79
8
0
221,449
0
L
Hercules
4,787
479
39
4
0
196,688
0
L
Nu Wa
5,788
579
93
9
0
209,502
2
W
Thoth
6,531
653
107
11
0
199,988
2
W
Kali
5,915
592
63
6
0
248,611
0
W
Cthulhu
7,756
776
108
11
0
209,993
2
W
Ares
6,534
653
26
3
0
198,603
0
L
Izanami
5,119
512
60
6
0
182,776
0
W
Apollo
6,938
694
103
10
0
198,830
1
L
Erlang Shen
5,195
520
20
2
0
225,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role