Player Matchup

Mercury
Mercury
CapNapier
Mercury
Level 142
God Stats
10W - 7L
1,639 SR
Queue Stats
245W - 256L
1,506 Elo+
Solo
Cu Chulainn
Cu Chulainn
OneTwo_Headkick
Cu Chulainn
Level 113
God Stats
2W - 1L
1,831 SR
Queue Stats
146W - 154L
1,485 Elo+
Solo
Anubis
Anubis
Thaisadesiderati
Anubis
Level 40
God Stats
3W - 4L
1,693 SR
Queue Stats
50W - 72L
1,469 Elo+
Solo
Geb
Geb
irritaable
Geb
Level 109
God Stats
2W - 1L
1,839 SR
Queue Stats
296W - 278L
1,528 Elo+
Party 2
Nut
Nut
toleraable
Nut
Level 73
God Stats
3W - 4L
1,193 SR
Queue Stats
328W - 322L
1,504 Elo+
Party 2
Team Averages
Level 95
1,639 SR
1,498 Elo+

VS

Team Averages
Level 104
1,519 SR
1,509 Elo+
Janus
Janus
CanceIIed
Janus
Level 67
God Stats
1W - 0L
1,515 SR
Queue Stats
17W - 12L
1,552 Elo+
Party 3
Ravana
Ravana
Flwrv
Ravana
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,457 Elo+
Party 1
Xing Tian
Xing Tian
GreenBot202
Xing Tian
Level 126
God Stats
11W - 10L
1,532 SR
Queue Stats
190W - 169L
1,554 Elo+
Solo
Anhur
Anhur
Lunacysp
Anhur
Level 61
God Stats
4W - 3L
1,343 SR
Queue Stats
28W - 21L
1,565 Elo+
Party 3
King Arthur
King Arthur
ShаdowGuаrd10
King Arthur
Level 157
God Stats
13W - 5L
1,707 SR
Queue Stats
24W - 24L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CapNapier
Mercury
3
0 / 1 / 0
2,609
522
284
1,308
325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
OneTwo_Headkick
Cu Chulainn
6
0 / 2 / 0
3,227
645
1,399
4,856
1,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

6
2 / 1 / 0
3,575
715
1,797
2,718
1,017
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

5
0 / 1 / 0
3,108
622
2,055
4,431
1,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
0 / 1 / 0
2,943
589
2,074
1,860
415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
CanceIIed
Janus
7
1 / 2 / 1
4,048
810
1,142
2,057
309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ravana
Flwrv
Ravana
7
2 / 0 / 2
3,858
772
1,200
2,374
590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
GreenBot202
Xing Tian
6
1 / 0 / 1
3,829
766
1,700
5,152
1,881
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
Lunacysp
Anhur
6
0 / 0 / 0
3,362
672
1,389
2,292
571
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
ShаdowGuаrd10
King Arthur
8
2 / 0 / 0
4,457
891
2,873
3,628
1,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
10
2
Kills
6
6
Deaths
2
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Janus
CanceIIed
Janus
1
2
1
0.75
L
Mercury
CapNapier
Mercury
0
1
0
0
W
Ravana
Flwrv
Ravana
2
0
2
3
W
Xing Tian
GreenBot202
Xing Tian
1
0
1
1.5
W
Anhur
Lunacysp
Anhur
0
0
0
0
L
Cu Chulainn
OneTwo_Headkick
Cu Chulainn
0
2
0
0
W
King Arthur
ShаdowGuаrd10
King Arthur
2
0
0
2
L
2
1
0
2
L
0
1
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,609
Damage
8,304
15,173
Taken
15,503
5,180
Mitigated
4,831
4,445
Healing
5,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
CanceIIed
Janus
1,142
0
0
310
2,057
309
330
1,174
883
18,282
0
L
Mercury
CapNapier
Mercury
284
78
0
90
1,308
325
0
244
1,024
0
5,654
W
Ravana
Flwrv
Ravana
1,200
546
0
1,240
2,374
590
0
810
1,564
0
12,849
W
Xing Tian
GreenBot202
Xing Tian
1,700
203
987
1,813
5,152
1,881
0
829
4,323
10,915
0
W
Anhur
Lunacysp
Anhur
1,389
489
0
367
2,292
571
0
937
1,355
0
15,620
L
Cu Chulainn
OneTwo_Headkick
Cu Chulainn
1,399
211
0
2,262
4,856
1,793
0
0
4,856
0
16,381
W
King Arthur
ShаdowGuаrd10
King Arthur
2,873
459
0
995
3,628
1,480
0
0
3,361
0
20,991
L
1,797
102
0
594
2,718
1,017
0
676
1,860
12,589
353
L
2,055
213
0
944
4,431
1,630
0
1,200
3,231
8,396
0
L
2,074
1,111
0
555
1,860
415
0
500
1,360
0
15,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,462
Gold Earned
19,554
105
Minions Killed
133
0
Camps Cleared
0
396,314
Distance Traveled
501,394
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
4,048
810
28
6
0
84,293
0
L
Mercury
2,609
522
12
2
0
37,524
0
W
Ravana
3,858
772
30
6
0
110,572
0
W
Xing Tian
3,829
766
10
2
0
102,474
0
W
Anhur
3,362
672
31
6
0
101,959
0
L
Cu Chulainn
3,227
645
29
6
0
86,318
0
W
King Arthur
4,457
891
34
7
0
102,096
0
L
Anubis
3,575
715
24
5
0
80,264
0
L
Geb
3,108
622
11
2
0
102,049
0
L
Nut
2,943
589
29
6
0
90,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role