Player Matchup

Hercules
Hercules
Gordys69
Hercules
Level 140
God Stats
4W - 1L
1,755 SR
Queue Stats
237W - 257L
1,440 Elo+
Solo
Nu Wa
Nu Wa
Mudafr
Nu Wa
Level 87
God Stats
11W - 7L
1,728 SR
Queue Stats
760W - 762L
1,434 Elo+
Party 1
Apollo
Apollo
Naahnay
Apollo
Level 126
God Stats
1W - 3L
1,319 SR
Queue Stats
201W - 181L
1,506 Elo+
Solo
Tiamat
Tiamat
RelativeTrain49
Tiamat
Level 120
God Stats
4W - 7L
1,444 SR
Queue Stats
311W - 304L
1,438 Elo+
Solo
Fenrir
Fenrir
spAcecAce421
Fenrir
Level 88
God Stats
3W - 9L
1,408 SR
Queue Stats
562W - 580L
1,447 Elo+
Party 1
Team Averages
Level 112
1,531 SR
1,453 Elo+

VS

Team Averages
Level 106
1,588 SR
1,489 Elo+
Medusa
Medusa
Ahmed_iBlis
Medusa
Level 158
God Stats
12W - 16L
1,405 SR
Queue Stats
1,146W - 1,304L
1,365 Elo+
Solo
Cernunnos
Cernunnos
ChaosKing2099
Cernunnos
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,606 Elo+
Solo
Khepri
Khepri
NUGSxNOTxDRUGS
Khepri
Level 123
God Stats
3W - 0L
1,800 SR
Queue Stats
87W - 102L
1,465 Elo+
Party 2
Persephone
Persephone
QMacNeil
Persephone
Level 82
God Stats
2W - 1L
1,537 SR
Queue Stats
47W - 40L
1,490 Elo+
Party 2
Amaterasu
Amaterasu
TripleTriple123
Amaterasu
Level 106
God Stats
5W - 4L
1,698 SR
Queue Stats
256W - 241L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Gordys69
Hercules
14
0 / 9 / 7
8,336
641
5,129
18,995
18,183
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
Mudafr
Nu Wa
16
6 / 6 / 8
10,349
796
25,297
10,129
2,688
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Naahnay
Apollo
15
2 / 6 / 8
9,384
722
9,284
12,986
4,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

17
2 / 3 / 6
9,145
703
16,305
8,564
5,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Fenrir
15
5 / 9 / 5
10,001
769
7,745
19,281
10,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
5 / 2 / 19
10,922
840
12,049
10,056
3,829
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
ChaosKing2099
Cernunnos
16
5 / 3 / 19
10,538
811
11,253
11,351
4,129
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

17
2 / 3 / 18
10,469
805
7,530
21,951
15,750
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Persephone
QMacNeil
Persephone
18
9 / 3 / 15
11,298
869
13,709
8,108
2,788
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Amaterasu
TripleTriple123
Amaterasu
18
11 / 4 / 16
11,693
899
18,771
22,031
22,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
119
15
Kills
32
33
Deaths
15
34
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Medusa
5
2
19
7.25
W
Cernunnos
ChaosKing2099
Cernunnos
5
3
19
4.83
L
Hercules
Gordys69
Hercules
0
9
7
0.39
L
Nu Wa
Mudafr
Nu Wa
6
6
8
1.67
W
2
3
18
3.67
L
Apollo
Naahnay
Apollo
2
6
8
1
W
Persephone
QMacNeil
Persephone
9
3
15
5.5
L
2
3
6
1.67
W
Amaterasu
TripleTriple123
Amaterasu
11
4
16
4.75
L
Fenrir
5
9
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,760
Damage
63,312
69,955
Taken
73,497
41,660
Mitigated
48,807
15,818
Healing
29,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
12,049
1,944
1,739
2,903
10,056
3,829
2,752
4,736
5,124
0
42,412
W
Cernunnos
ChaosKing2099
Cernunnos
11,253
5,114
597
4,529
11,351
4,129
462
7,428
3,701
0
34,804
L
Hercules
Gordys69
Hercules
5,129
1,960
184
4,327
18,995
18,183
168
5,969
12,693
0
8,975
L
Nu Wa
Mudafr
Nu Wa
25,297
8,687
493
869
10,129
2,688
140
3,185
6,844
34,944
605
W
7,530
827
0
7,992
21,951
15,750
694
11,828
9,647
18,417
0
L
Apollo
Naahnay
Apollo
9,284
5,000
1,592
2,644
12,986
4,162
675
4,555
8,262
0
21,225
W
Persephone
QMacNeil
Persephone
13,709
684
371
1,560
8,108
2,788
1,554
5,364
2,472
30,056
314
L
16,305
844
355
1,587
8,564
5,690
0
1,687
6,723
33,209
202
W
Amaterasu
TripleTriple123
Amaterasu
18,771
10,786
1,542
8,071
22,031
22,311
1,109
10,226
11,373
0
32,491
L
Fenrir
7,745
2,180
1,673
2,094
19,281
10,937
384
5,827
13,027
0
13,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,215
Gold Earned
54,920
116
Minions Killed
185
0
Camps Cleared
0
1,034,859
Distance Traveled
1,136,524
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,922
840
63
5
0
235,236
0
W
Cernunnos
10,538
811
55
4
0
199,944
0
L
Hercules
8,336
641
8
1
0
193,941
0
L
Nu Wa
10,349
796
22
2
0
210,671
0
W
Khepri
10,469
805
25
2
0
224,606
0
L
Apollo
9,384
722
34
3
0
216,237
0
W
Persephone
11,298
869
28
2
0
244,536
0
L
Tiamat
9,145
703
40
3
0
195,804
0
W
Amaterasu
11,693
899
14
1
0
232,202
0
L
Fenrir
10,001
769
12
1
0
218,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role