Player Matchup

King Arthur
King Arthur
Diamond II
 
King Arthur
Diamond II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Silver I
 
Scylla
Silver I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sylvanus
Sylvanus
Platinum I
CaptãoKaboom
Sylvanus
Platinum I
Level 86
God Stats
8W - 9L
1,730 SR
Queue Stats
400W - 400L
1,830 MMR
Solo
Fenrir
Fenrir
Diamond V
LuanChagas
Fenrir
Diamond V
Level 177
God Stats
33W - 41L
1,572 SR
Queue Stats
434W - 436L
1,974 MMR
Solo
Cupid
Cupid
Bronze III
SS0Volt
Cupid
Bronze III
Level 39
God Stats
0W - 2L
1,722 SR
Queue Stats
20W - 32L
1,500 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 122
1,605 SR
1,661 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 163
1,522 SR
1,811 MMR
Chaac
Chaac
Gold V
 
Chaac
Gold V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Camazotz
Camazotz
Gold V
Qu4dr4d0
Camazotz
Gold V
Level 157
God Stats
5W - 2L
1,300 SR
Queue Stats
50W - 44L
1,408 MMR
Solo
Kuzenbo
Kuzenbo
Platinum III
lucianodenice
Kuzenbo
Platinum III
Level 153
God Stats
14W - 10L
1,595 SR
Queue Stats
84W - 82L
1,808 MMR
Solo
Ix Chel
Ix Chel
Platinum I
spielmeister
Ix Chel
Platinum I
Level 198
God Stats
51W - 33L
1,559 SR
Queue Stats
471W - 451L
1,938 MMR
Solo
Medusa
Medusa
Diamond II
tïncho
Medusa
Diamond II
Level 158
God Stats
5W - 3L
1,656 SR
Queue Stats
56W - 43L
2,403 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
2 / 3 / 1
7,385
568
10,061
17,049
12,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Scylla
 
Scylla
12
0 / 3 / 1
6,336
487
2,020
5,145
1,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sylvanus
CaptãoKaboom
Sylvanus
7
1 / 0 / 3
5,939
457
1,664
4,796
2,222
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
LuanChagas
Fenrir
13
4 / 4 / 0
6,773
521
3,531
9,549
3,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cupid
SS0Volt
Cupid
10
0 / 4 / 3
5,752
442
3,507
8,380
2,437
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
BastetThanatosSusanoThoth

VS

Bans
AwilixRamaFreyaAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
1 / 2 / 2
8,377
644
9,944
14,230
14,818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Camazotz
Qu4dr4d0
Camazotz
13
2 / 0 / 5
7,520
578
4,845
10,601
3,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
11
1 / 3 / 3
7,334
564
4,921
10,045
9,421
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ix Chel
spielmeister
Ix Chel
14
5 / 1 / 2
8,831
679
4,910
4,889
1,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
tïncho
Medusa
16
5 / 1 / 0
8,877
683
7,513
6,229
2,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
7
Kills
14
14
Deaths
7
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
3
1
0.83
L
Scylla
 
Scylla
0
3
1
0.17
W
Chaac
 
Chaac
1
2
2
1
L
Sylvanus
CaptãoKaboom
Sylvanus
1
0
3
2.5
L
Fenrir
LuanChagas
Fenrir
4
4
0
1
W
Camazotz
Qu4dr4d0
Camazotz
2
0
5
4.5
L
Cupid
SS0Volt
Cupid
0
4
3
0.38
W
Kuzenbo
1
3
3
0.83
W
Ix Chel
spielmeister
Ix Chel
5
1
2
6
W
Medusa
tïncho
Medusa
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,783
Damage
32,133
44,919
Taken
45,994
22,686
Mitigated
31,552
13,477
Healing
17,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
10,061
1,627
0
5,517
17,049
12,866
0
3,739
13,283
0
56,930
L
Scylla
 
Scylla
2,020
122
0
542
5,145
1,433
0
2,635
2,282
34,966
754
W
Chaac
 
Chaac
9,944
1,418
0
5,285
14,230
14,818
13
0
14,230
11,497
58,241
L
Sylvanus
CaptãoKaboom
Sylvanus
1,664
700
2,046
2,850
4,796
2,222
0
382
4,414
14,896
0
L
Fenrir
LuanChagas
Fenrir
3,531
1,289
0
1,423
9,549
3,728
0
3,695
5,688
0
46,256
W
Camazotz
Qu4dr4d0
Camazotz
4,845
1,168
0
7,323
10,601
3,390
0
380
10,181
0
49,177
L
Cupid
SS0Volt
Cupid
3,507
1,898
116
983
8,380
2,437
0
1,246
7,134
0
36,814
W
Kuzenbo
4,921
1,887
0
1,848
10,045
9,421
229
1,587
8,349
14,844
1,869
W
Ix Chel
spielmeister
Ix Chel
4,910
706
973
1,401
4,889
1,655
619
669
4,140
67,479
1,404
W
Medusa
tïncho
Medusa
7,513
2,728
0
460
6,229
2,268
124
1,393
4,810
0
85,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,185
Gold Earned
40,939
340
Minions Killed
512
0
Camps Cleared
0
1,197,796
Distance Traveled
1,379,692
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,385
568
94
7
0
248,216
1
L
Scylla
6,336
487
80
6
0
250,988
4
W
Chaac
8,377
644
113
9
0
232,209
0
L
Sylvanus
5,939
457
27
2
0
146,986
3
L
Fenrir
6,773
521
74
6
0
281,823
3
W
Camazotz
7,520
578
82
6
0
307,301
1
L
Cupid
5,752
442
65
5
0
269,783
0
W
Kuzenbo
7,334
564
20
2
0
271,588
5
W
Ix Chel
8,831
679
146
11
0
276,634
2
W
Medusa
8,877
683
151
12
0
291,960
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role