Player Matchup

Medusa
Medusa
JodenHuckt
Medusa
Level 145
God Stats
6W - 5L
1,805 SR
Queue Stats
503W - 476L
1,523 Elo+
Solo
Hera
Hera
LmfromItaly
Hera
Level 146
God Stats
11W - 13L
1,437 SR
Queue Stats
518W - 504L
1,477 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SaltyScotty
Cu Chulainn
Level 57
God Stats
2W - 3L
1,282 SR
Queue Stats
27W - 22L
1,582 Elo+
Solo
Cerberus
Cerberus
Wh1teFang
Cerberus
Level 66
God Stats
6W - 3L
1,499 SR
Queue Stats
43W - 34L
1,515 Elo+
Solo
Fenrir
Fenrir
lmfromAfrika
Fenrir
Level 114
God Stats
8W - 14L
1,426 SR
Queue Stats
211W - 212L
1,448 Elo+
Party 1
Team Averages
Level 106
1,490 SR
1,509 Elo+

VS

Team Averages
Level 153
1,483 SR
1,510 Elo+
Hercules
Hercules
Bojwolbz
Hercules
Level 128
God Stats
5W - 6L
1,557 SR
Queue Stats
49W - 42L
1,487 Elo+
Solo
Ix Chel
Ix Chel
ColdFlames
Ix Chel
Level 149
God Stats
1W - 3L
1,106 SR
Queue Stats
105W - 100L
1,555 Elo+
Solo
Tsukuyomi
Tsukuyomi
SissyPrincess
Tsukuyomi
Level 166
God Stats
1W - 1L
1,623 SR
Queue Stats
336W - 330L
1,509 Elo+
Solo
Cupid
Cupid
h_colonel
Cupid
Level 130
God Stats
20W - 16L
1,627 SR
Queue Stats
933W - 957L
1,490 Elo+
Solo
Nox
Nox
lu-__12
Nox
Level 191
God Stats
0W - 1L
1,500 SR
Queue Stats
346W - 369L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
JodenHuckt
Medusa
17
4 / 2 / 4
10,427
579
15,787
8,768
3,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

17
5 / 3 / 4
10,264
570
16,149
8,897
3,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cu Chulainn
SaltyScotty
Cu Chulainn
17
4 / 0 / 5
11,625
646
19,973
19,472
23,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
Wh1teFang
Cerberus
15
1 / 4 / 9
9,364
520
9,667
19,316
16,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Fenrir
18
6 / 2 / 5
10,513
584
7,918
17,605
7,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bojwolbz
Hercules
14
0 / 4 / 1
8,236
458
9,508
22,526
22,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ix Chel
ColdFlames
Ix Chel
15
3 / 3 / 6
9,021
501
13,406
14,609
8,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tsukuyomi
SissyPrincess
Tsukuyomi
15
5 / 7 / 0
8,782
488
12,303
17,561
6,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cupid
h_colonel
Cupid
15
3 / 3 / 1
8,171
454
6,837
14,607
4,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nox
12
0 / 3 / 8
8,004
445
5,383
18,879
18,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
27
20
Kills
11
11
Deaths
20
27
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hercules
Bojwolbz
Hercules
0
4
1
0.13
L
Ix Chel
ColdFlames
Ix Chel
3
3
6
2
W
Medusa
JodenHuckt
Medusa
4
2
4
3
W
5
3
4
2.33
W
Cu Chulainn
SaltyScotty
Cu Chulainn
4
0
5
6.5
L
Tsukuyomi
SissyPrincess
Tsukuyomi
5
7
0
0.71
W
Cerberus
Wh1teFang
Cerberus
1
4
9
1.38
L
Cupid
h_colonel
Cupid
3
3
1
1.17
W
Fenrir
6
2
5
4.25
L
Nox
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,494
Damage
47,437
74,058
Taken
88,182
54,706
Mitigated
59,004
19,250
Healing
27,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Bojwolbz
Hercules
9,508
3,970
0
4,910
22,526
22,019
0
2,485
20,041
29
63,810
L
Ix Chel
ColdFlames
Ix Chel
13,406
1,881
1,862
2,796
14,609
8,036
0
8,078
6,531
67,963
0
W
Medusa
JodenHuckt
Medusa
15,787
4,067
0
280
8,768
3,821
2,846
2,313
6,455
0
93,680
W
16,149
3,089
0
1,631
8,897
3,216
597
3,309
5,588
80,643
772
W
Cu Chulainn
SaltyScotty
Cu Chulainn
19,973
4,011
0
4,988
19,472
23,689
32
2,957
16,515
0
92,753
L
Tsukuyomi
SissyPrincess
Tsukuyomi
12,303
2,030
0
4,003
17,561
6,095
0
5,520
12,041
0
66,781
W
Cerberus
Wh1teFang
Cerberus
9,667
426
0
5,660
19,316
16,665
0
8,176
11,140
36,900
1,148
L
Cupid
h_colonel
Cupid
6,837
3,841
1,657
7,768
14,607
4,613
0
3,365
11,242
0
59,400
W
Fenrir
7,918
1,194
0
6,691
17,605
7,315
0
2,063
15,542
0
86,046
L
Nox
5,383
832
0
4,590
18,879
18,241
0
6,056
12,823
28,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,193
Gold Earned
42,214
659
Minions Killed
472
0
Camps Cleared
0
1,818,641
Distance Traveled
1,793,155
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,236
458
107
6
0
365,219
0
L
Ix Chel
9,021
501
108
6
0
356,171
3
W
Medusa
10,427
579
155
9
0
341,488
1
W
Hera
10,264
570
141
8
0
365,641
3
W
Cu Chulainn
11,625
646
164
9
0
336,457
2
L
Tsukuyomi
8,782
488
105
6
0
383,414
0
W
Cerberus
9,364
520
77
4
0
363,330
5
L
Cupid
8,171
454
105
6
0
338,060
0
W
Fenrir
10,513
584
122
7
0
411,725
1
L
Nox
8,004
445
47
3
0
350,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role