Player Matchup

Anubis
Anubis
AlexS__S
Anubis
Level 135
God Stats
185W - 187L
1,558 SR
Queue Stats
582W - 584L
1,463 Elo+
Solo
Set
Set
BoREYY
Set
Level 65
God Stats
4W - 3L
1,539 SR
Queue Stats
92W - 74L
1,523 Elo+
Party 1
Merlin
Merlin
SenpaiUWUSenpai
Merlin
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 66L
1,510 Elo+
Party 1
Rama
Rama
Tired_Bean45
Rama
Level 85
God Stats
2W - 1L
1,506 SR
Queue Stats
17W - 13L
1,621 Elo+
Solo
Cu Chulainn
Cu Chulainn
stankyshankey
Cu Chulainn
Level 137
God Stats
6W - 5L
1,440 SR
Queue Stats
80W - 78L
1,506 Elo+
Solo
Team Averages
Level 97
1,508 SR
1,524 Elo+

VS

Team Averages
Level 138
1,643 SR
1,497 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
BurkeDaddy11
Arachne
Level 168
God Stats
30W - 22L
1,598 SR
Queue Stats
348W - 346L
1,448 Elo+
Solo
Janus
Janus
D Day3030
Janus
Level 79
God Stats
3W - 0L
1,839 SR
Queue Stats
28W - 19L
1,572 Elo+
Solo
Hercules
Hercules
StablePanther
Hercules
Level 133
God Stats
61W - 56L
1,560 SR
Queue Stats
415W - 395L
1,511 Elo+
Solo
Charybdis
Charybdis
xDOC HOLLID4Y x
Charybdis
Level 165
God Stats
6W - 4L
1,720 SR
Queue Stats
243W - 238L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AlexS__S
Anubis
11
2 / 2 / 3
5,923
538
5,395
7,244
2,800
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Set
BoREYY
Set
12
2 / 1 / 2
6,004
546
5,987
9,368
3,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

12
1 / 1 / 0
6,720
611
3,505
3,510
975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

10
3 / 3 / 1
5,907
537
5,062
6,413
2,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
stankyshankey
Cu Chulainn
11
0 / 4 / 1
6,378
580
4,305
7,906
4,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
2 / 2 / 3
6,464
588
6,139
9,478
6,409
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Arachne
BurkeDaddy11
Arachne
11
1 / 2 / 3
5,957
542
5,312
9,390
2,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Janus
D Day3030
Janus
12
1 / 1 / 0
6,411
583
1,010
4,718
1,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
StablePanther
Hercules
12
5 / 0 / 0
7,077
643
4,422
9,093
5,388
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charybdis
xDOC HOLLID4Y x
Charybdis
10
2 / 3 / 0
5,561
506
3,145
6,866
1,397
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
17
8
Kills
11
11
Deaths
8
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
2
3
1.75
L
Anubis
AlexS__S
Anubis
2
2
3
1.75
L
Set
BoREYY
Set
2
1
2
3
W
Arachne
BurkeDaddy11
Arachne
1
2
3
1.25
W
Janus
D Day3030
Janus
1
1
0
1
L
1
1
0
1
W
Hercules
StablePanther
Hercules
5
0
0
5
L
3
3
1
1.17
L
Cu Chulainn
stankyshankey
Cu Chulainn
0
4
1
0.13
W
Charybdis
xDOC HOLLID4Y x
Charybdis
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,254
Damage
20,028
34,441
Taken
39,545
14,711
Mitigated
17,287
8,909
Healing
15,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
6,139
527
351
3,521
9,478
6,409
0
2,662
6,816
33,296
0
L
Anubis
AlexS__S
Anubis
5,395
244
253
3,051
7,244
2,800
0
2,954
4,290
37,028
863
L
Set
BoREYY
Set
5,987
2,483
0
2,170
9,368
3,933
0
1,201
8,133
0
43,775
W
Arachne
BurkeDaddy11
Arachne
5,312
3,504
0
4,812
9,390
2,586
0
1,834
7,556
0
45,710
W
Janus
D Day3030
Janus
1,010
0
0
1,548
4,718
1,507
12
2,880
1,838
39,526
270
L
3,505
298
0
636
3,510
975
0
696
2,756
44,606
1,585
W
Hercules
StablePanther
Hercules
4,422
1,763
0
3,772
9,093
5,388
0
604
8,489
0
43,296
L
5,062
3,786
0
1,561
6,413
2,099
0
2,152
4,261
0
30,713
L
Cu Chulainn
stankyshankey
Cu Chulainn
4,305
526
0
1,238
7,906
4,904
0
0
7,906
4,791
40,570
W
Charybdis
xDOC HOLLID4Y x
Charybdis
3,145
1,538
0
1,364
6,866
1,397
29
1,535
5,331
0
27,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,932
Gold Earned
31,470
370
Minions Killed
361
0
Camps Cleared
0
1,080,241
Distance Traveled
1,075,322
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,464
588
43
4
0
204,754
3
L
Anubis
5,923
538
51
5
0
195,036
3
L
Set
6,004
546
77
7
0
261,919
0
W
Arachne
5,957
542
73
7
0
237,316
0
W
Janus
6,411
583
103
9
0
198,394
0
L
Merlin
6,720
611
95
9
0
215,655
0
W
Hercules
7,077
643
92
8
0
217,802
0
L
Rama
5,907
537
60
5
0
180,494
3
L
Cu Chulainn
6,378
580
87
8
0
227,137
2
W
Charybdis
5,561
506
50
5
0
217,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role