Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 239
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
LeSkit
Kuzenbo
Level 159
God Stats
4W - 9L
1,191 SR
Queue Stats
197W - 141L
1,591 Elo+
Solo
Hou Yi
Hou Yi
TTVXLOCKDOWN
Hou Yi
Level 79
God Stats
15W - 17L
1,507 SR
Queue Stats
188W - 191L
1,573 Elo+
Solo
Kumbhakarna
Kumbhakarna
WombHammer
Kumbhakarna
Level 82
God Stats
4W - 5L
1,582 SR
Queue Stats
89W - 78L
1,593 Elo+
Solo
Zeus
Zeus
Xtherosntank342
Zeus
Level 88
God Stats
8W - 7L
1,543 SR
Queue Stats
559W - 527L
1,509 Elo+
Solo
Team Averages
Level 129
1,465 SR
1,553 Elo+

VS

Team Averages
Level 123
1,608 SR
1,532 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
MrBrickness
Achilles
Level 119
God Stats
2W - 2L
1,523 SR
Queue Stats
147W - 117L
1,579 Elo+
Party 1
Sobek
Sobek
Oobee
Sobek
Level 131
God Stats
8W - 1L
1,795 SR
Queue Stats
349W - 318L
1,551 Elo+
Party 1
Scylla
Scylla
The RuPocalypse
Scylla
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 87L
1,566 Elo+
Solo
Medusa
Medusa
kooda29873
Medusa
Level 132
God Stats
2W - 0L
1,724 SR
Queue Stats
50W - 65L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
0 / 0 / 0
5,570
928
0
0
0
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kuzenbo
LeSkit
Kuzenbo
11
0 / 0 / 0
6,735
1,123
5,351
4,973
5,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Hou Yi
11
0 / 1 / 0
6,052
1,009
5,786
7,052
2,394
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Kumbhakarna
WombHammer
Kumbhakarna
11
0 / 3 / 0
6,419
1,070
1,377
6,863
5,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

11
0 / 4 / 0
6,301
1,050
7,041
5,069
1,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

348

VS

Team 2 Tickets

378

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
12
1 / 0 / 4
6,474
1,079
2,507
3,926
2,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
MrBrickness
Achilles
11
2 / 0 / 6
6,746
1,124
6,752
7,541
5,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sobek
Oobee
Sobek
11
2 / 0 / 5
6,795
1,133
4,148
5,885
6,873
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

11
0 / 0 / 3
6,057
1,010
1,505
2,213
752
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
kooda29873
Medusa
12
3 / 0 / 3
7,336
1,223
6,684
3,037
1,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
29
0
Kills
8
8
Deaths
0
0
Assists
21
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
0
0
0
W
Ah Muzen Cab
 
Ah Muzen Cab
1
0
4
3
L
Kuzenbo
LeSkit
Kuzenbo
0
0
0
0
W
Achilles
MrBrickness
Achilles
2
0
6
5
W
Sobek
Oobee
Sobek
2
0
5
4.5
L
Hou Yi
0
1
0
0
W
0
0
3
1.5
L
Kumbhakarna
WombHammer
Kumbhakarna
0
3
0
0
L
0
4
0
0
W
Medusa
kooda29873
Medusa
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,555
Damage
21,596
23,957
Taken
22,602
14,864
Mitigated
16,775
2,185
Healing
3,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
Ah Muzen Cab
 
Ah Muzen Cab
2,507
783
0
196
3,926
2,919
0
2,737
1,189
0
8,929
L
Kuzenbo
LeSkit
Kuzenbo
5,351
1,734
0
1,110
4,973
5,862
0
1,008
3,864
13,645
1,839
W
Achilles
MrBrickness
Achilles
6,752
2,524
0
636
7,541
5,109
0
3,444
4,097
0
14,468
W
Sobek
Oobee
Sobek
4,148
78
0
974
5,885
6,873
0
2,543
3,342
7,777
0
L
Hou Yi
5,786
3,079
0
466
7,052
2,394
0
1,558
5,218
0
15,607
W
1,505
387
191
163
2,213
752
0
1,900
313
7,385
0
L
Kumbhakarna
WombHammer
Kumbhakarna
1,377
170
0
359
6,863
5,029
0
1,816
4,755
3,665
0
L
7,041
692
0
250
5,069
1,579
0
1,271
3,691
26,384
0
W
Medusa
kooda29873
Medusa
6,684
2,071
0
971
3,037
1,122
0
2,605
432
0
31,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,077
Gold Earned
33,408
106
Minions Killed
116
3
Camps Cleared
6
451,528
Distance Traveled
611,624
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,570
928
0
0
0
6,935
0
W
Ah Muzen Cab
6,474
1,079
18
3
1
121,927
0
L
Kuzenbo
6,735
1,123
22
4
0
134,443
0
W
Achilles
6,746
1,124
6
1
0
135,448
0
W
Sobek
6,795
1,133
9
2
2
130,199
0
L
Hou Yi
6,052
1,009
32
5
0
103,297
0
W
Scylla
6,057
1,010
17
3
0
112,093
0
L
Kumbhakarna
6,419
1,070
6
1
1
101,106
0
L
Zeus
6,301
1,050
46
8
2
105,747
0
W
Medusa
7,336
1,223
66
11
3
111,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role