Player Matchup

Bacchus
Bacchus
K2shmoker
Bacchus
Level 31
God Stats
42W - 29L
1,612 SR
Queue Stats
393W - 400L
1,419 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
LEFEricson20
Morgan Le Fay
Level 60
God Stats
3W - 5L
1,395 SR
Queue Stats
132W - 138L
1,428 Elo+
Party 3
Ishtar
Ishtar
THELVADAAM25
Ishtar
Level 69
God Stats
38W - 36L
1,368 SR
Queue Stats
631W - 637L
1,431 Elo+
Solo
Tyr
Tyr
Zoic IceKing
Tyr
Level 104
God Stats
7W - 12L
1,472 SR
Queue Stats
444W - 431L
1,461 Elo+
Party 1
Bakasura
Bakasura
kingevan08
Bakasura
Level 68
God Stats
2W - 0L
1,705 SR
Queue Stats
125W - 127L
1,504 Elo+
Party 3
Team Averages
Level 66
1,511 SR
1,448 Elo+

VS

Team Averages
Level 66
1,555 SR
1,385 Elo+
Bakasura
Bakasura
Blue8216369
Bakasura
Level 126
God Stats
5W - 9L
1,915 SR
Queue Stats
106W - 113L
1,463 Elo+
Solo
Zeus
Zeus
KTfaze
Zeus
Level 32
God Stats
1W - 4L
1,319 SR
Queue Stats
19W - 54L
1,188 Elo+
Solo
Mercury
Mercury
MelonMaxxer
Mercury
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
199W - 247L
1,390 Elo+
Party 2
Ishtar
Ishtar
MicMak_98
Ishtar
Level 108
God Stats
15W - 11L
1,539 SR
Queue Stats
501W - 483L
1,432 Elo+
Solo
Ymir
Ymir
gawekilikesboys
Ymir
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 13L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
K2shmoker
Bacchus
11
2 / 2 / 5
7,743
516
6,561
10,792
8,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
LEFEricson20
Morgan Le Fay
15
6 / 1 / 3
9,499
633
7,288
9,271
3,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ishtar
12
2 / 2 / 3
7,774
518
6,955
6,855
2,281
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 1 / 3
9,568
638
5,303
7,514
6,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
kingevan08
Bakasura
14
3 / 0 / 3
8,128
542
7,399
11,853
5,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Blue8216369
Bakasura
9
1 / 1 / 0
6,286
419
3,030
6,684
3,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zeus
KTfaze
Zeus
11
1 / 5 / 0
6,760
451
4,138
7,652
2,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
MelonMaxxer
Mercury
11
0 / 4 / 2
6,327
422
2,974
12,089
3,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ishtar
MicMak_98
Ishtar
10
0 / 4 / 3
6,421
428
5,031
10,324
3,476
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
3 / 2 / 0
6,742
449
5,550
12,675
9,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
16
Kills
5
6
Deaths
16
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Blue8216369
Bakasura
1
1
0
1
W
Bacchus
K2shmoker
Bacchus
2
2
5
2.25
L
Zeus
KTfaze
Zeus
1
5
0
0.2
W
Morgan Le Fay
LEFEricson20
Morgan Le Fay
6
1
3
7.5
L
Mercury
MelonMaxxer
Mercury
0
4
2
0.25
L
Ishtar
MicMak_98
Ishtar
0
4
3
0.38
W
Ishtar
2
2
3
1.75
W
3
1
3
4.5
L
3
2
0
1.5
W
Bakasura
kingevan08
Bakasura
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,506
Damage
20,723
46,285
Taken
49,424
25,594
Mitigated
21,657
13,525
Healing
13,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Blue8216369
Bakasura
3,030
2,248
0
3,969
6,684
3,338
0
0
6,464
0
18,836
W
Bacchus
K2shmoker
Bacchus
6,561
692
0
2,811
10,792
8,068
0
3,098
7,694
23,507
0
L
Zeus
KTfaze
Zeus
4,138
988
0
240
7,652
2,039
0
5,416
2,226
43,130
0
W
Morgan Le Fay
LEFEricson20
Morgan Le Fay
7,288
715
0
943
9,271
3,526
0
4,418
4,853
60,725
2,472
L
Mercury
MelonMaxxer
Mercury
2,974
1,298
0
3,025
12,089
3,637
0
1,036
10,534
0
34,590
L
Ishtar
MicMak_98
Ishtar
5,031
2,578
273
2,824
10,324
3,476
0
3,181
7,021
0
43,404
W
Ishtar
6,955
3,836
0
1,861
6,855
2,281
545
1,251
5,604
0
53,456
W
5,303
1,074
0
2,067
7,514
6,277
0
712
6,445
0
65,022
L
5,550
1,197
0
3,023
12,675
9,167
0
4,182
8,323
23,042
0
W
Bakasura
kingevan08
Bakasura
7,399
5,099
0
5,843
11,853
5,442
0
755
10,968
0
55,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,712
Gold Earned
32,536
435
Minions Killed
308
0
Camps Cleared
0
1,595,478
Distance Traveled
1,234,062
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,286
419
59
4
0
135,210
0
W
Bacchus
7,743
516
19
1
0
323,533
0
L
Zeus
6,760
451
75
5
0
199,307
0
W
Morgan Le Fay
9,499
633
94
6
0
301,452
0
L
Mercury
6,327
422
65
4
0
337,501
0
L
Ishtar
6,421
428
73
5
0
279,133
0
W
Ishtar
7,774
518
96
6
0
268,533
8
W
Tyr
9,568
638
117
8
0
334,438
2
L
Ymir
6,742
449
36
2
0
282,911
0
W
Bakasura
8,128
542
109
7
0
367,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role