Player Matchup

Atlas
Atlas
Bronze IV
Geno9466
Atlas
Bronze IV
Level 47
God Stats
1W - 3L
1,328 SR
Queue Stats
23W - 67L
1,098 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Bronze IV
Zephyre9452
Ah Muzen Cab
Bronze IV
Level 46
God Stats
0W - 4L
1,038 SR
Queue Stats
23W - 67L
1,098 MMR
Party 2
Vulcan
Vulcan
Silver IV
razru6itelq
Vulcan
Silver IV
Level 144
God Stats
0W - 1L
1,659 SR
Queue Stats
27W - 52L
1,052 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 79
1,341 SR
1,083 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 114
1,418 SR
1,319 MMR
Bacchus
Bacchus
Silver I
InBlueFlames
Bacchus
Silver I
Level 61
God Stats
6W - 5L
1,534 SR
Queue Stats
35W - 37L
1,319 MMR
Party 1
Artemis
Artemis
Silver I
christos6979
Artemis
Silver I
Level 125
God Stats
28W - 26L
1,533 SR
Queue Stats
35W - 37L
1,319 MMR
Party 1
Eset
Eset
Silver I
galitsios
Eset
Silver I
Level 155
God Stats
2W - 0L
1,185 SR
Queue Stats
35W - 37L
1,319 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Geno9466
Atlas
16
1 / 4 / 1
9,524
733
10,119
16,241
13,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
Zephyre9452
Ah Muzen Cab
14
1 / 3 / 1
9,063
697
6,658
9,057
2,977
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Vulcan
14
0 / 6 / 1
8,985
691
4,394
11,304
3,854
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bans
AresBaron SamediCerberusGilgamesh

VS

Bans
FenrirDiscordiaHeraHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
InBlueFlames
Bacchus
17
2 / 0 / 10
10,583
814
11,279
13,192
20,166
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Artemis
christos6979
Artemis
18
5 / 1 / 8
11,295
869
11,728
9,790
4,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Eset
18
6 / 1 / 3
11,811
909
11,284
9,267
4,183
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
2
Kills
13
13
Deaths
2
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Atlas
Geno9466
Atlas
1
4
1
0.38
W
Bacchus
InBlueFlames
Bacchus
2
0
10
7
L
Ah Muzen Cab
Zephyre9452
Ah Muzen Cab
1
3
1
0.5
W
Artemis
christos6979
Artemis
5
1
8
9
W
Eset
6
1
3
7.5
L
Vulcan
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,171
Damage
34,291
36,602
Taken
32,249
20,620
Mitigated
28,624
715
Healing
6,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Geno9466
Atlas
10,119
3,543
0
0
16,241
13,789
0
7,259
8,769
24,667
475
W
Bacchus
InBlueFlames
Bacchus
11,279
1,470
0
1,218
13,192
20,166
377
4,266
8,926
23,616
9,338
L
Ah Muzen Cab
Zephyre9452
Ah Muzen Cab
6,658
1,935
0
0
9,057
2,977
0
5,678
3,269
0
27,212
W
Artemis
christos6979
Artemis
11,728
6,654
0
3,180
9,790
4,275
2,828
5,084
4,706
0
43,249
W
Eset
11,284
145
357
1,575
9,267
4,183
50
4,702
4,565
48,864
1,347
L
Vulcan
4,394
214
0
715
11,304
3,854
0
7,257
3,968
29,870
331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,572
Gold Earned
33,689
126
Minions Killed
213
0
Camps Cleared
0
660,238
Distance Traveled
775,445
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,524
733
27
2
0
236,356
0
W
Bacchus
10,583
814
41
3
0
257,051
0
L
Ah Muzen Cab
9,063
697
41
3
0
212,507
4
W
Artemis
11,295
869
84
6
0
274,804
2
W
Eset
11,811
909
88
7
0
243,590
0
L
Vulcan
8,985
691
58
4
0
211,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role