Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Bl00dyHedgeh00d
Cthulhu
Level 55
God Stats
20W - 29L
1,447 SR
Queue Stats
74W - 87L
1,479 Elo+
Party 1
Izanami
Izanami
Hushi2271
Izanami
Level 94
God Stats
2W - 2L
1,682 SR
Queue Stats
314W - 313L
1,472 Elo+
Party 2
Discordia
Discordia
sasanchi
Discordia
Level 26
God Stats
9W - 6L
1,676 SR
Queue Stats
17W - 16L
1,511 Elo+
Party 1
Team Averages
Level 91
1,561 SR
1,492 Elo+

VS

Team Averages
Level 88
1,548 SR
1,467 Elo+
Rama
Rama
 
Rama
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Lionsknot
Ra
Level 64
God Stats
7W - 5L
1,434 SR
Queue Stats
137W - 153L
1,424 Elo+
Party 3
Sylvanus
Sylvanus
Samahoho
Sylvanus
Level 48
God Stats
20W - 25L
1,473 SR
Queue Stats
103W - 120L
1,435 Elo+
Party 3
King Arthur
King Arthur
pollaflauta
King Arthur
Level 108
God Stats
7W - 2L
1,748 SR
Queue Stats
31W - 17L
1,518 Elo+
Solo
Susano
Susano
xxPantherxxTR
Susano
Level 96
God Stats
23W - 16L
1,586 SR
Queue Stats
153W - 145L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
0 / 0 / 0
5,672
516
2,170
7,380
2,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Mulan
 
Mulan
9
0 / 8 / 0
5,026
457
5,860
10,568
5,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
3 / 1 / 0
6,454
587
5,925
10,178
7,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Izanami
Hushi2271
Izanami
9
0 / 6 / 1
5,456
496
3,884
7,043
1,893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
sasanchi
Discordia
11
0 / 0 / 0
5,633
512
1,888
2,667
732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
5 / 3 / 1
6,893
627
5,497
8,637
2,479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 0 / 1
7,208
655
2,172
3,963
1,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sylvanus
Samahoho
Sylvanus
9
0 / 0 / 4
6,006
546
1,934
5,907
3,223
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

King Arthur
pollaflauta
King Arthur
14
8 / 0 / 0
8,442
767
9,179
11,274
7,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 0 / 2
6,253
568
3,025
7,699
3,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
3
Kills
15
15
Deaths
3
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
0
0
0
L
Mulan
 
Mulan
0
8
0
0
W
Rama
 
Rama
5
3
1
1.83
L
3
1
0
3
L
Izanami
Hushi2271
Izanami
0
6
1
0.08
W
0
0
1
0.5
W
Sylvanus
Samahoho
Sylvanus
0
0
4
2
W
King Arthur
pollaflauta
King Arthur
8
0
0
8
L
Discordia
sasanchi
Discordia
0
0
0
0
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,727
Damage
21,807
37,836
Taken
37,480
18,216
Mitigated
18,003
8,755
Healing
13,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
2,170
1,481
0
4,567
7,380
2,829
0
512
6,806
0
33,893
L
Mulan
 
Mulan
5,860
1,092
0
1,429
10,568
5,071
0
0
10,568
0
27,378
W
Rama
 
Rama
5,497
3,533
0
3,018
8,637
2,479
790
2,675
5,912
0
44,226
L
5,925
470
52
1,487
10,178
7,691
0
2,564
7,614
34,333
0
L
Izanami
Hushi2271
Izanami
3,884
2,444
0
705
7,043
1,893
15
323
6,720
0
35,110
W
2,172
173
603
2,354
3,963
1,299
0
1,538
2,029
62,752
1,425
W
Sylvanus
Samahoho
Sylvanus
1,934
716
710
2,561
5,907
3,223
234
2,334
3,573
10,595
684
W
King Arthur
pollaflauta
King Arthur
9,179
843
0
3,301
11,274
7,915
0
148
11,015
0
60,677
L
Discordia
sasanchi
Discordia
1,888
0
0
515
2,667
732
0
645
2,022
35,167
0
W
3,025
537
0
558
7,699
3,087
0
672
6,702
0
46,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,241
Gold Earned
34,802
310
Minions Killed
421
0
Camps Cleared
0
1,138,095
Distance Traveled
1,200,766
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,672
516
79
7
0
275,510
0
L
Mulan
5,026
457
35
3
0
183,503
0
W
Rama
6,893
627
82
7
0
218,680
1
L
Cthulhu
6,454
587
48
4
0
238,173
4
L
Izanami
5,456
496
69
6
0
220,019
0
W
Ra
7,208
655
121
11
0
271,107
1
W
Sylvanus
6,006
546
22
2
0
227,051
3
W
King Arthur
8,442
767
109
10
0
204,144
0
L
Discordia
5,633
512
79
7
0
220,890
2
W
Susano
6,253
568
87
8
0
279,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role