Player Matchup

Baron Samedi
Baron Samedi
Alvernaaz
Baron Samedi
Level 43
God Stats
2W - 2L
1,351 SR
Queue Stats
87W - 88L
1,465 Elo+
Party 2
Agni
Agni
CrysisXx
Agni
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,479 Elo+
Party 3
Janus
Janus
Monjeenojado772
Janus
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 79L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
St Den POWER
Erlang Shen
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 64L
1,504 Elo+
Party 3
Kuzenbo
Kuzenbo
dougtwister
Kuzenbo
Level 136
God Stats
10W - 2L
1,523 SR
Queue Stats
163W - 155L
1,517 Elo+
Party 2
Team Averages
Level 108
1,475 SR
1,493 Elo+

VS

Team Averages
Level 146
1,459 SR
1,470 Elo+
Artio
Artio
 
Artio
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Juc3iJ
Merlin
Level 200
God Stats
1W - 3L
1,294 SR
Queue Stats
125W - 87L
1,462 Elo+
Solo
Bastet
Bastet
MizzMalicious
Bastet
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 68L
1,461 Elo+
Party 1
Persephone
Persephone
Saint_Nissen
Persephone
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 71L
1,480 Elo+
Party 1
Susano
Susano
TokenPOOCH
Susano
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 160L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Alvernaaz
Baron Samedi
15
4 / 3 / 7
8,698
791
8,069
11,948
6,054
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Agni
16
6 / 3 / 7
9,463
860
9,317
9,161
3,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 3 / 11
9,351
850
11,173
6,831
2,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
St Den POWER
Erlang Shen
15
2 / 2 / 9
8,351
759
9,206
13,134
12,201
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kuzenbo
dougtwister
Kuzenbo
16
3 / 2 / 9
10,235
930
7,213
15,511
21,469
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
15
2 / 4 / 7
9,070
825
8,250
19,046
17,103
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Merlin
Juc3iJ
Merlin
17
3 / 2 / 7
9,141
831
13,311
7,088
2,544
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
2 / 3 / 4
7,942
722
6,103
8,931
2,851
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Persephone
Saint_Nissen
Persephone
16
6 / 2 / 5
9,714
883
13,064
10,029
3,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Susano
TokenPOOCH
Susano
10
0 / 5 / 4
7,057
642
5,861
6,460
1,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
40
17
Kills
13
13
Deaths
16
43
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
2
4
7
1.38
W
Baron Samedi
Alvernaaz
Baron Samedi
4
3
7
2.5
W
Agni
6
3
7
3.17
L
Merlin
Juc3iJ
Merlin
3
2
7
3.25
L
2
3
4
1.33
W
2
3
11
2.5
L
Persephone
Saint_Nissen
Persephone
6
2
5
4.25
W
Erlang Shen
St Den POWER
Erlang Shen
2
2
9
3.25
L
Susano
TokenPOOCH
Susano
0
5
4
0.4
W
Kuzenbo
dougtwister
Kuzenbo
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,978
Damage
46,589
56,585
Taken
51,554
45,980
Mitigated
27,803
24,555
Healing
20,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
8,250
787
4,232
6,464
19,046
17,103
32
11,849
6,345
11,230
1,788
W
Baron Samedi
Alvernaaz
Baron Samedi
8,069
719
2,834
2,036
11,948
6,054
0
8,132
3,816
14,784
0
W
Agni
9,317
731
837
2,739
9,161
3,526
1,123
5,573
3,588
13,964
0
L
Merlin
Juc3iJ
Merlin
13,311
1,133
922
2,137
7,088
2,544
652
4,322
2,589
39,658
0
L
6,103
2,308
599
2,387
8,931
2,851
0
7,005
1,585
0
9,412
W
11,173
750
133
248
6,831
2,730
272
3,656
3,175
32,079
0
L
Persephone
Saint_Nissen
Persephone
13,064
529
207
2,400
10,029
3,367
293
7,437
2,260
25,537
0
W
Erlang Shen
St Den POWER
Erlang Shen
9,206
3,127
1,001
4,907
13,134
12,201
0
7,358
5,776
0
16,185
L
Susano
TokenPOOCH
Susano
5,861
829
474
395
6,460
1,938
0
3,664
2,538
0
11,294
W
Kuzenbo
dougtwister
Kuzenbo
7,213
2,177
4,052
5,768
15,511
21,469
30
8,254
7,257
18,098
1,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,098
Gold Earned
42,924
141
Minions Killed
129
0
Camps Cleared
0
1,058,452
Distance Traveled
931,473
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,070
825
11
1
0
218,223
0
W
Baron Samedi
8,698
791
12
1
0
197,708
0
W
Agni
9,463
860
22
2
0
219,023
0
L
Merlin
9,141
831
54
5
0
168,887
0
L
Bastet
7,942
722
13
1
0
229,073
0
W
Janus
9,351
850
63
6
0
205,392
0
L
Persephone
9,714
883
30
3
0
209,890
0
W
Erlang Shen
8,351
759
23
2
0
208,243
0
L
Susano
7,057
642
21
2
0
105,400
0
W
Kuzenbo
10,235
930
21
2
0
228,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role