Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
FattMattMW
Artemis
Level 28
God Stats
6W - 2L
2,013 SR
Queue Stats
35W - 23L
1,706 Elo+
Party 1
The Morrigan
The Morrigan
RexzTroop
The Morrigan
Level 225
God Stats
39W - 43L
1,554 SR
Queue Stats
293W - 271L
1,574 Elo+
Party 1
Hun Batz
Hun Batz
Tracial
Hun Batz
Level 149
God Stats
32W - 20L
1,701 SR
Queue Stats
341W - 339L
1,629 Elo+
Party 1
King Arthur
King Arthur
evilgenesis
King Arthur
Level 134
God Stats
5W - 6L
1,468 SR
Queue Stats
86W - 68L
1,599 Elo+
Party 1
Team Averages
Level 120
1,647 SR
1,602 Elo+

VS

Team Averages
Level 92
1,537 SR
1,442 Elo+
Mulan
Mulan
 
Mulan
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
JDragon52
Odin
Level 41
God Stats
0W - 1L
1,727 SR
Queue Stats
19W - 35L
1,358 Elo+
Solo
Zeus
Zeus
MEL K1PER JR JR
Zeus
Level 116
God Stats
19W - 8L
1,786 SR
Queue Stats
98W - 115L
1,373 Elo+
Solo
Ishtar
Ishtar
Schumachers5
Ishtar
Level 155
God Stats
130W - 119L
1,560 SR
Queue Stats
167W - 153L
1,491 Elo+
Solo
Anubis
Anubis
i_Snipe_u187
Anubis
Level 46
God Stats
0W - 5L
1,110 SR
Queue Stats
57W - 57L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
10
3 / 1 / 8
6,607
661
2,775
5,912
2,408
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
FattMattMW
Artemis
12
7 / 0 / 5
6,982
698
5,933
4,466
1,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Morrigan
RexzTroop
The Morrigan
12
5 / 1 / 5
7,209
721
5,176
4,242
1,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hun Batz
Tracial
Hun Batz
12
9 / 0 / 6
7,176
718
5,195
7,413
2,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

King Arthur
evilgenesis
King Arthur
12
3 / 0 / 2
7,280
728
5,630
7,684
4,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+250
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
7
0 / 5 / 0
4,443
444
2,957
6,716
4,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Odin
8
0 / 3 / 0
4,915
492
2,199
8,129
5,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

8
0 / 6 / 2
4,660
466
2,180
5,098
976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
7
0 / 8 / 0
4,277
428
1,720
7,153
1,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
11
2 / 5 / 0
5,561
556
3,746
6,352
2,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
4
27
Kills
2
2
Deaths
27
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
3
1
8
7
L
Mulan
 
Mulan
0
5
0
0
W
Artemis
FattMattMW
Artemis
7
0
5
9.5
L
Odin
0
3
0
0
L
0
6
2
0.17
W
The Morrigan
RexzTroop
The Morrigan
5
1
5
7.5
L
Ishtar
0
8
0
0
W
Hun Batz
Tracial
Hun Batz
9
0
6
12
W
King Arthur
evilgenesis
King Arthur
3
0
2
4
L
Anubis
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,709
Damage
12,802
29,717
Taken
33,448
11,983
Mitigated
14,993
12,402
Healing
4,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
2,775
747
934
2,181
5,912
2,408
0
2,258
3,460
22,532
195
L
Mulan
 
Mulan
2,957
233
0
510
6,716
4,615
0
737
5,979
0
14,589
W
Artemis
FattMattMW
Artemis
5,933
3,344
0
1,821
4,466
1,142
0
1,154
3,276
0
44,823
L
Odin
2,199
448
0
2,110
8,129
5,857
0
0
8,129
0
21,998
L
2,180
213
0
170
5,098
976
0
2,187
2,911
16,226
404
W
The Morrigan
RexzTroop
The Morrigan
5,176
1,398
0
360
4,242
1,218
94
1,786
2,304
40,709
3,898
L
Ishtar
1,720
631
0
73
7,153
1,366
0
3,158
3,995
0
11,268
W
Hun Batz
Tracial
Hun Batz
5,195
1,388
0
4,637
7,413
2,298
0
384
6,949
0
53,014
W
King Arthur
evilgenesis
King Arthur
5,630
921
0
2,469
7,684
4,917
0
0
7,269
0
44,674
L
Anubis
3,746
209
0
1,819
6,352
2,179
0
1,081
5,271
34,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,254
Gold Earned
23,856
367
Minions Killed
203
0
Camps Cleared
0
1,026,018
Distance Traveled
808,808
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,607
661
35
4
0
178,269
0
L
Mulan
4,443
444
21
2
0
144,668
0
W
Artemis
6,982
698
82
8
0
183,544
2
L
Odin
4,915
492
53
5
0
179,359
0
L
Zeus
4,660
466
23
2
0
123,418
0
W
The Morrigan
7,209
721
85
9
0
197,744
0
L
Ishtar
4,277
428
21
2
0
160,846
0
W
Hun Batz
7,176
718
86
9
0
238,947
3
W
King Arthur
7,280
728
79
8
0
227,514
0
L
Anubis
5,561
556
85
9
0
200,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role