Player Matchup

Nu Wa
Nu Wa
ElFirulays
Nu Wa
Level 99
God Stats
8W - 5L
1,721 SR
Queue Stats
112W - 79L
1,587 Elo+
Solo
Anhur
Anhur
FancysSon
Anhur
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 5L
1,276 Elo+
Party 1
Hou Yi
Hou Yi
MadDogGerty
Hou Yi
Level 101
God Stats
3W - 10L
1,371 SR
Queue Stats
282W - 243L
1,570 Elo+
Party 2
King Arthur
King Arthur
MrWarriorMan
King Arthur
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
110W - 107L
1,582 Elo+
Party 2
Fafnir
Fafnir
U1timateN1Nja69
Fafnir
Level 144
God Stats
3W - 3L
1,528 SR
Queue Stats
156W - 128L
1,585 Elo+
Party 1
Team Averages
Level 75
1,524 SR
1,520 Elo+

VS

Team Averages
Level 118
1,565 SR
1,521 Elo+
Charybdis
Charybdis
 
Charybdis
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Mellirix
Scylla
Level 46
God Stats
6W - 10L
1,390 SR
Queue Stats
79W - 105L
1,415 Elo+
Solo
Artio
Artio
Metapoic
Artio
Level 159
God Stats
6W - 6L
1,625 SR
Queue Stats
279W - 252L
1,597 Elo+
Solo
King Arthur
King Arthur
PcUniverse237
King Arthur
Level 123
God Stats
11W - 10L
1,558 SR
Queue Stats
253W - 234L
1,527 Elo+
Solo
Da Ji
Da Ji
bnguppy00
Da Ji
Level 108
God Stats
2W - 3L
1,750 SR
Queue Stats
39W - 40L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
14
5 / 2 / 5
8,923
595
12,263
7,692
1,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
FancysSon
Anhur
14
7 / 3 / 3
8,712
581
10,727
12,372
4,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hou Yi
13
1 / 2 / 0
7,311
487
3,264
9,807
3,001
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
MrWarriorMan
King Arthur
15
1 / 0 / 5
9,186
612
10,166
15,393
14,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
6 / 2 / 3
8,211
547
5,864
9,902
7,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
2 / 1 / 2
8,158
544
6,105
7,793
2,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
Mellirix
Scylla
12
3 / 6 / 4
7,604
507
6,181
9,060
2,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
Metapoic
Artio
11
2 / 5 / 3
6,464
431
4,252
13,975
9,117
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
PcUniverse237
King Arthur
13
0 / 2 / 1
7,213
481
8,796
18,852
14,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
bnguppy00
Da Ji
12
2 / 6 / 4
6,971
465
5,441
12,754
3,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
23
20
Kills
9
9
Deaths
20
16
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
2
1
2
3
W
Nu Wa
5
2
5
3.75
W
Anhur
FancysSon
Anhur
7
3
3
2.83
W
Hou Yi
1
2
0
0.5
L
Scylla
Mellirix
Scylla
3
6
4
0.83
L
Artio
Metapoic
Artio
2
5
3
0.7
W
King Arthur
MrWarriorMan
King Arthur
1
0
5
3.5
L
King Arthur
PcUniverse237
King Arthur
0
2
1
0.25
W
6
2
3
3.75
L
Da Ji
bnguppy00
Da Ji
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,284
Damage
30,775
55,166
Taken
62,434
31,023
Mitigated
31,887
14,916
Healing
16,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
6,105
1,223
0
3,661
7,793
2,254
0
2,601
5,073
0
77,496
W
Nu Wa
12,263
3,388
0
2,460
7,692
1,941
1,042
3,758
3,524
59,110
1,046
W
Anhur
FancysSon
Anhur
10,727
4,815
0
2,650
12,372
4,440
985
1,752
10,534
0
68,701
W
Hou Yi
3,264
968
0
3,154
9,807
3,001
128
965
8,824
0
55,269
L
Scylla
Mellirix
Scylla
6,181
364
0
582
9,060
2,384
0
4,366
4,606
46,298
0
L
Artio
Metapoic
Artio
4,252
408
840
3,012
13,975
9,117
0
6,820
6,811
20,206
0
W
King Arthur
MrWarriorMan
King Arthur
10,166
1,336
0
4,816
15,393
14,184
66
599
14,794
644
74,012
L
King Arthur
PcUniverse237
King Arthur
8,796
724
0
4,887
18,852
14,702
0
999
17,853
0
58,533
W
5,864
1,436
0
1,836
9,902
7,457
334
2,721
7,057
30,237
2,511
L
Da Ji
bnguppy00
Da Ji
5,441
804
0
3,774
12,754
3,430
0
3,053
9,613
0
42,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,343
Gold Earned
36,410
475
Minions Killed
443
0
Camps Cleared
0
1,427,194
Distance Traveled
1,488,149
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,158
544
135
9
0
266,394
6
W
Nu Wa
8,923
595
94
6
0
283,194
2
W
Anhur
8,712
581
96
6
0
312,439
0
W
Hou Yi
7,311
487
104
7
0
271,312
0
L
Scylla
7,604
507
106
7
0
296,870
1
L
Artio
6,464
431
25
2
0
303,138
2
W
King Arthur
9,186
612
128
9
0
255,857
3
L
King Arthur
7,213
481
107
7
0
286,807
0
W
Fafnir
8,211
547
53
4
0
304,392
0
L
Da Ji
6,971
465
70
5
0
334,940
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role