Player Matchup

Ares
Ares
BishopSmooth555
Ares
Level 254
God Stats
4W - 0L
1,294 SR
Queue Stats
126W - 142L
1,434 Elo+
Party 1
Arachne
Arachne
SavenDay
Arachne
Level 124
God Stats
2W - 4L
1,500 SR
Queue Stats
307W - 338L
1,474 Elo+
Solo
Kumbhakarna
Kumbhakarna
Shawtyvelli
Kumbhakarna
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,395 Elo+
Solo
Eset
Eset
ZenkoLove
Eset
Level 143
God Stats
1W - 2L
1,278 SR
Queue Stats
53W - 61L
1,275 Elo+
Party 1
Atlas
Atlas
maanmochlir
Atlas
Level 154
God Stats
7W - 4L
1,560 SR
Queue Stats
543W - 558L
1,512 Elo+
Solo
Team Averages
Level 157
1,426 SR
1,418 Elo+

VS

Team Averages
Level 162
1,607 SR
1,501 Elo+
Anhur
Anhur
 
Anhur
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 214
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Bigperk
Cerberus
Level 146
God Stats
5W - 2L
1,920 SR
Queue Stats
296W - 320L
1,529 Elo+
Solo
Olorun
Olorun
FuryQuake23
Olorun
Level 192
God Stats
1W - 5L
1,190 SR
Queue Stats
424W - 451L
1,490 Elo+
Solo
Danzaburou
Danzaburou
MrCanadianHobbit
Danzaburou
Level 100
God Stats
6W - 1L
1,926 SR
Queue Stats
405W - 421L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 3
6,371
1,274
3,477
4,981
4,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
SavenDay
Arachne
11
2 / 0 / 6
6,202
1,240
2,729
3,209
2,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kumbhakarna
Shawtyvelli
Kumbhakarna
10
1 / 1 / 6
5,757
1,151
2,008
5,220
4,480
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Eset
12
1 / 0 / 7
6,254
1,251
3,706
2,869
1,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 0 / 6
5,629
1,126
3,969
3,559
3,080
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
1 / 1 / 2
5,236
1,047
1,440
1,856
549
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Tiamat
 
Tiamat
11
0 / 2 / 3
5,200
1,040
3,624
3,738
2,265
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
Bigperk
Cerberus
9
0 / 3 / 2
5,147
1,029
4,223
8,129
5,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
1
0 / 0 / 0
1,372
274
0
0
0
Danzaburou
MrCanadianHobbit
Danzaburou
11
2 / 2 / 1
5,923
1,185
3,958
4,139
1,445
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
8
Kills
3
3
Deaths
8
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
1
2
2
L
Tiamat
 
Tiamat
0
2
3
0.75
L
Cerberus
Bigperk
Cerberus
0
3
2
0.33
W
4
2
3
2.75
L
Olorun
0
0
0
0
L
Danzaburou
MrCanadianHobbit
Danzaburou
2
2
1
1.25
W
Arachne
SavenDay
Arachne
2
0
6
5
W
Kumbhakarna
Shawtyvelli
Kumbhakarna
1
1
6
4
W
Eset
1
0
7
4.5
W
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,889
Damage
13,245
19,838
Taken
17,862
15,819
Mitigated
9,825
5,358
Healing
5,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
1,440
585
0
313
1,856
549
0
1,352
427
0
3,181
L
Tiamat
 
Tiamat
3,624
124
0
732
3,738
2,265
0
2,331
1,194
10,717
0
L
Cerberus
Bigperk
Cerberus
4,223
35
495
2,196
8,129
5,566
0
4,833
2,565
9,624
0
W
3,477
141
0
407
4,981
4,316
137
1,540
3,315
3,844
0
L
Olorun
0
0
0
0
0
0
0
0
0
0
0
L
Danzaburou
MrCanadianHobbit
Danzaburou
3,958
1,450
243
1,271
4,139
1,445
0
3,619
372
0
15,258
W
Arachne
SavenDay
Arachne
2,729
2,291
578
481
3,209
2,901
363
1,457
1,621
0
6,003
W
Kumbhakarna
Shawtyvelli
Kumbhakarna
2,008
128
252
922
5,220
4,480
43
2,358
2,775
3,765
0
W
Eset
3,706
41
500
150
2,869
1,042
454
864
2,005
17,246
351
W
3,969
1,096
1,022
1,046
3,559
3,080
178
1,244
2,275
7,668
1,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,213
Gold Earned
22,878
60
Minions Killed
59
0
Camps Cleared
0
589,167
Distance Traveled
362,315
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,236
1,047
6
1
0
66,440
0
L
Tiamat
5,200
1,040
14
3
0
98,103
0
L
Cerberus
5,147
1,029
19
4
0
98,232
0
W
Ares
6,371
1,274
3
1
0
107,614
0
L
Olorun
1,372
274
0
0
0
0
0
L
Danzaburou
5,923
1,185
20
4
0
99,540
0
W
Arachne
6,202
1,240
10
2
0
120,585
0
W
Kumbhakarna
5,757
1,151
0
0
0
114,155
0
W
Eset
6,254
1,251
42
8
0
116,995
0
W
Atlas
5,629
1,126
5
1
0
129,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role