Player Matchup

Chronos
Chronos
ArielleSr
Chronos
Level 140
God Stats
4W - 3L
1,788 SR
Queue Stats
364W - 376L
1,496 Elo+
Solo
Apollo
Apollo
FlowerPotHat
Apollo
Level 157
God Stats
43W - 47L
1,519 SR
Queue Stats
891W - 974L
1,495 Elo+
Party 1
Horus
Horus
LMS_Lukestar247
Horus
Level 116
God Stats
24W - 13L
1,679 SR
Queue Stats
349W - 404L
1,473 Elo+
Party 1
Ravana
Ravana
ObviousChief
Ravana
Level 128
God Stats
6W - 19L
1,302 SR
Queue Stats
871W - 911L
1,521 Elo+
Party 1
Cthulhu
Cthulhu
TTVMooN_NinjA_C
Cthulhu
Level 129
God Stats
5W - 6L
1,335 SR
Queue Stats
237W - 294L
1,497 Elo+
Party 1
Team Averages
Level 134
1,525 SR
1,496 Elo+

VS

Team Averages
Level 88
1,550 SR
1,400 Elo+
Chernobog
Chernobog
 
Chernobog
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
JopxUK
Cthulhu
Level 61
God Stats
8W - 14L
1,279 SR
Queue Stats
13W - 31L
1,302 Elo+
Party 2
Erlang Shen
Erlang Shen
Vexurial
Erlang Shen
Level 84
God Stats
6W - 3L
1,685 SR
Queue Stats
107W - 162L
1,358 Elo+
Party 2
Vulcan
Vulcan
We2Trippie
Vulcan
Level 94
God Stats
2W - 1L
1,655 SR
Queue Stats
69W - 85L
1,425 Elo+
Party 2
King Arthur
King Arthur
temp-509251
King Arthur
Level 81
God Stats
12W - 17L
1,632 SR
Queue Stats
154W - 195L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ArielleSr
Chronos
11
1 / 0 / 2
6,024
602
2,592
3,548
1,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apollo
10
1 / 1 / 1
5,485
549
6,853
5,657
1,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 1 / 1
5,470
547
3,144
6,676
4,548
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ravana
11
6 / 0 / 1
6,132
613
4,171
3,496
1,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 1 / 3
5,788
579
4,234
7,054
3,689
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
11
0 / 1 / 2
5,328
533
4,239
4,611
1,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cthulhu
JopxUK
Cthulhu
9
2 / 1 / 0
5,245
525
2,823
7,655
3,385
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
Vexurial
Erlang Shen
9
0 / 2 / 1
4,867
487
3,055
8,219
2,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
We2Trippie
Vulcan
9
0 / 3 / 0
5,292
529
2,359
4,777
1,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
temp-509251
King Arthur
10
1 / 2 / 0
5,864
586
3,559
9,111
4,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
9
Kills
3
3
Deaths
9
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
0
1
2
1
W
Chronos
ArielleSr
Chronos
1
0
2
2
W
Apollo
1
1
1
1.5
L
Cthulhu
JopxUK
Cthulhu
2
1
0
2
W
1
1
1
1.5
W
Ravana
6
0
1
6.5
W
0
1
3
1.5
L
Erlang Shen
Vexurial
Erlang Shen
0
2
1
0.25
L
Vulcan
We2Trippie
Vulcan
0
3
0
0
L
King Arthur
temp-509251
King Arthur
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,994
Damage
16,035
26,431
Taken
34,373
12,117
Mitigated
13,940
12,106
Healing
10,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
4,239
2,321
0
1,324
4,611
1,214
0
0
4,611
0
43,989
W
Chronos
ArielleSr
Chronos
2,592
807
0
1,226
3,548
1,037
788
1,548
2,000
35,566
1,352
W
Apollo
6,853
3,913
0
3,415
5,657
1,743
0
1,333
4,324
0
48,292
L
Cthulhu
JopxUK
Cthulhu
2,823
245
1,245
2,793
7,655
3,385
0
0
7,655
11,716
0
W
3,144
1,474
440
2,630
6,676
4,548
0
1,735
4,941
0
10,392
W
Ravana
4,171
699
0
2,174
3,496
1,100
0
566
2,930
0
34,448
W
4,234
489
0
2,221
7,054
3,689
0
0
7,054
33,626
3,204
L
Erlang Shen
Vexurial
Erlang Shen
3,055
1,604
0
3,628
8,219
2,848
0
494
7,725
0
38,792
L
Vulcan
We2Trippie
Vulcan
2,359
436
0
510
4,777
1,501
0
2,303
2,474
35,491
0
L
King Arthur
temp-509251
King Arthur
3,559
751
0
1,140
9,111
4,992
0
3,602
5,509
0
36,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,899
Gold Earned
26,596
308
Minions Killed
302
0
Camps Cleared
0
1,052,204
Distance Traveled
1,018,212
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
5,328
533
83
8
0
196,242
0
W
Chronos
6,024
602
77
8
0
198,380
0
W
Apollo
5,485
549
72
7
0
200,750
1
L
Cthulhu
5,245
525
14
1
0
213,604
4
W
Horus
5,470
547
26
3
0
215,197
2
W
Ravana
6,132
613
68
7
0
252,103
0
W
Cthulhu
5,788
579
65
7
0
185,774
2
L
Erlang Shen
4,867
487
63
6
0
222,213
0
L
Vulcan
5,292
529
70
7
0
183,449
0
L
King Arthur
5,864
586
72
7
0
202,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role