Player Matchup

Khepri
Khepri
AltGarlic900986
Khepri
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 18L
1,203 Elo+
Solo
Ne Zha
Ne Zha
CrazyGibbon135
Ne Zha
Level 107
God Stats
13W - 5L
1,500 SR
Queue Stats
399W - 412L
1,494 Elo+
Solo
Cthulhu
Cthulhu
Nitrotron
Cthulhu
Level 125
God Stats
3W - 1L
1,500 SR
Queue Stats
28W - 28L
1,490 Elo+
Party 1
Anhur
Anhur
dropma
Anhur
Level 149
God Stats
8W - 11L
1,441 SR
Queue Stats
350W - 328L
1,526 Elo+
Party 1
Rama
Rama
nsanbal
Rama
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 134L
1,461 Elo+
Solo
Team Averages
Level 104
1,488 SR
1,435 Elo+

VS

Team Averages
Level 134
1,633 SR
1,485 Elo+
Susano
Susano
 
Susano
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Jeicsuli
Skadi
Level 140
God Stats
7W - 4L
1,698 SR
Queue Stats
231W - 220L
1,549 Elo+
Solo
Cerberus
Cerberus
Sergio0vtS
Cerberus
Level 155
God Stats
2W - 3L
1,849 SR
Queue Stats
340W - 339L
1,448 Elo+
Solo
Raijin
Raijin
TILEY8
Raijin
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,457 Elo+
Solo
Vamana
Vamana
Zornik_87
Vamana
Level 142
God Stats
5W - 3L
1,618 SR
Queue Stats
301W - 297L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 8
8,205
912
2,086
10,362
5,736
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
6 / 2 / 10
9,018
1,002
8,528
9,972
4,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Nitrotron
Cthulhu
15
1 / 1 / 12
9,019
1,002
15,734
8,722
5,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anhur
dropma
Anhur
15
9 / 2 / 8
9,264
1,029
9,463
8,310
2,963
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rama
nsanbal
Rama
14
3 / 3 / 7
8,099
900
4,160
6,657
2,326
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
12
2 / 2 / 5
7,275
808
5,766
5,868
1,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
Jeicsuli
Skadi
13
1 / 6 / 8
7,472
830
4,292
10,182
2,752
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cerberus
Sergio0vtS
Cerberus
13
3 / 5 / 6
7,649
850
9,054
11,244
9,238
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Raijin
TILEY8
Raijin
13
3 / 4 / 5
7,722
858
11,860
6,480
2,215
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Vamana
Zornik_87
Vamana
12
1 / 3 / 6
7,250
806
5,086
8,558
7,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
40
20
Kills
10
12
Deaths
20
45
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
2
2
5
2.25
W
1
4
8
1.25
W
6
2
10
5.5
L
Skadi
Jeicsuli
Skadi
1
6
8
0.83
W
Cthulhu
Nitrotron
Cthulhu
1
1
12
7
L
Cerberus
Sergio0vtS
Cerberus
3
5
6
1.2
L
Raijin
TILEY8
Raijin
3
4
5
1.38
L
Vamana
Zornik_87
Vamana
1
3
6
1.33
W
Anhur
dropma
Anhur
9
2
8
6.5
W
Rama
nsanbal
Rama
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,971
Damage
36,058
44,023
Taken
42,332
21,272
Mitigated
23,290
12,981
Healing
9,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
5,766
781
0
1,019
5,868
1,944
0
2,540
3,328
0
12,343
W
2,086
252
1,728
538
10,362
5,736
448
5,974
4,233
5,414
0
W
8,528
1,232
0
2,400
9,972
4,353
1,992
3,864
6,072
0
17,596
L
Skadi
Jeicsuli
Skadi
4,292
2,119
1,058
1,641
10,182
2,752
62
3,592
6,590
0
13,633
W
Cthulhu
Nitrotron
Cthulhu
15,734
153
927
1,812
8,722
5,894
144
5,357
3,261
29,509
1,786
L
Cerberus
Sergio0vtS
Cerberus
9,054
244
0
1,900
11,244
9,238
0
4,133
7,111
18,029
0
L
Raijin
TILEY8
Raijin
11,860
874
362
173
6,480
2,215
0
3,011
3,469
21,002
0
L
Vamana
Zornik_87
Vamana
5,086
2,033
1,649
1,404
8,558
7,141
0
2,758
5,800
0
11,828
W
Anhur
dropma
Anhur
9,463
5,089
2,062
3,155
8,310
2,963
2,112
3,444
4,715
0
18,627
W
Rama
nsanbal
Rama
4,160
2,613
13
346
6,657
2,326
2,328
2,275
4,306
0
14,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,605
Gold Earned
37,368
109
Minions Killed
101
0
Camps Cleared
0
958,037
Distance Traveled
792,379
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,275
808
15
2
0
147,532
0
W
Khepri
8,205
912
13
1
0
183,165
0
W
Ne Zha
9,018
1,002
24
3
0
205,889
0
L
Skadi
7,472
830
11
1
0
178,928
0
W
Cthulhu
9,019
1,002
31
3
0
203,173
0
L
Cerberus
7,649
850
32
4
0
156,129
0
L
Raijin
7,722
858
18
2
0
145,581
0
L
Vamana
7,250
806
25
3
0
164,209
0
W
Anhur
9,264
1,029
26
3
0
192,146
0
W
Rama
8,099
900
15
2
0
173,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role