Player Matchup

King Arthur
King Arthur
Guiseris
King Arthur
Level 79
God Stats
3W - 3L
1,460 SR
Queue Stats
130W - 161L
1,364 Elo+
Party 1
Raijin
Raijin
SaMendiz
Raijin
Level 60
God Stats
12W - 20L
1,153 SR
Queue Stats
132W - 189L
1,332 Elo+
Party 1
Izanami
Izanami
TokeNsmok3zs
Izanami
Level 124
God Stats
5W - 3L
1,652 SR
Queue Stats
119W - 115L
1,502 Elo+
Solo
Ymir
Ymir
elmonocarlos
Ymir
Level 129
God Stats
115W - 76L
1,542 SR
Queue Stats
160W - 125L
1,489 Elo+
Solo
Erlang Shen
Erlang Shen
v9lar
Erlang Shen
Level 87
God Stats
5W - 0L
1,909 SR
Queue Stats
200W - 239L
1,369 Elo+
Party 1
Team Averages
Level 96
1,543 SR
1,411 Elo+

VS

Team Averages
Level 113
1,509 SR
1,611 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
AndreBoss
Kuzenbo
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,704 Elo+
Solo
Olorun
Olorun
FatherThiccMust
Olorun
Level 119
God Stats
0W - 3L
1,255 SR
Queue Stats
198W - 193L
1,554 Elo+
Solo
Susano
Susano
VC-Gods1Replay
Susano
Level 60
God Stats
1W - 1L
1,709 SR
Queue Stats
17W - 9L
1,756 Elo+
Solo
Baron Samedi
Baron Samedi
YAKOV AK74
Baron Samedi
Level 158
God Stats
74W - 49L
1,580 SR
Queue Stats
242W - 223L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Guiseris
King Arthur
10
2 / 1 / 4
5,470
497
4,557
8,356
4,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Raijin
SaMendiz
Raijin
10
1 / 2 / 1
5,531
503
2,137
5,840
1,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Izanami
TokeNsmok3zs
Izanami
12
1 / 1 / 4
6,470
588
5,230
6,839
2,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

12
6 / 0 / 1
6,830
621
6,276
6,127
2,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Erlang Shen
v9lar
Erlang Shen
12
0 / 1 / 1
6,498
591
6,156
8,945
4,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
1 / 0 / 0
5,971
543
3,583
8,416
7,123
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Kuzenbo
AndreBoss
Kuzenbo
9
0 / 1 / 2
5,259
478
2,719
8,308
7,474
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 3 / 1
5,392
490
3,892
6,271
1,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
1 / 1 / 1
5,520
502
4,651
7,173
2,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
YAKOV AK74
Baron Samedi
11
2 / 5 / 0
6,051
550
5,046
8,646
3,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
10
Kills
5
5
Deaths
10
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
0
0
1
L
Kuzenbo
AndreBoss
Kuzenbo
0
1
2
1
L
1
3
1
0.5
W
King Arthur
Guiseris
King Arthur
2
1
4
4
W
Raijin
SaMendiz
Raijin
1
2
1
0.75
W
Izanami
TokeNsmok3zs
Izanami
1
1
4
3
L
1
1
1
1.5
L
Baron Samedi
YAKOV AK74
Baron Samedi
2
5
0
0.4
W
6
0
1
6.5
W
Erlang Shen
v9lar
Erlang Shen
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,356
Damage
19,891
36,107
Taken
38,814
15,993
Mitigated
22,702
13,109
Healing
15,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
3,583
1,091
0
3,886
8,416
7,123
0
490
7,926
0
31,339
L
Kuzenbo
AndreBoss
Kuzenbo
2,719
1,363
0
3,126
8,308
7,474
66
1,023
7,285
12,319
0
L
3,892
1,734
180
2,693
6,271
1,899
260
1,132
5,139
43,467
0
W
King Arthur
Guiseris
King Arthur
4,557
100
0
1,236
8,356
4,321
0
2,385
5,971
0
25,712
W
Raijin
SaMendiz
Raijin
2,137
195
0
516
5,840
1,692
0
4,158
1,682
31,567
0
W
Izanami
TokeNsmok3zs
Izanami
5,230
2,945
0
2,888
6,839
2,135
0
4,435
2,404
0
54,736
L
4,651
979
0
3,760
7,173
2,277
0
1,666
5,507
0
37,673
L
Baron Samedi
YAKOV AK74
Baron Samedi
5,046
222
0
1,568
8,646
3,929
0
4,064
4,582
40,066
0
W
6,276
1,711
0
3,415
6,127
2,965
60
679
5,448
37,832
726
W
Erlang Shen
v9lar
Erlang Shen
6,156
3,159
0
5,054
8,945
4,880
0
0
8,945
0
44,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,799
Gold Earned
28,193
355
Minions Killed
307
0
Camps Cleared
0
1,092,617
Distance Traveled
1,074,858
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,971
543
71
6
0
201,770
0
L
Kuzenbo
5,259
478
22
2
0
213,331
0
L
Olorun
5,392
490
69
6
0
194,395
2
W
King Arthur
5,470
497
43
4
0
243,223
2
W
Raijin
5,531
503
67
6
0
204,858
3
W
Izanami
6,470
588
87
8
0
208,390
0
L
Susano
5,520
502
61
6
0
270,469
0
L
Baron Samedi
6,051
550
84
8
0
194,893
2
W
Ymir
6,830
621
71
6
0
231,719
0
W
Erlang Shen
6,498
591
87
8
0
204,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role