Player Matchup

Erlang Shen
Erlang Shen
ImDemigod
Erlang Shen
Level 124
God Stats
3W - 0L
1,736 SR
Queue Stats
40W - 50L
1,346 Elo+
Party 1
Janus
Janus
JewBagelBite
Janus
Level 148
God Stats
16W - 9L
2,058 SR
Queue Stats
169W - 163L
1,579 Elo+
Solo
King Arthur
King Arthur
Silent_Wolfy_
King Arthur
Level 122
God Stats
7W - 7L
1,522 SR
Queue Stats
132W - 130L
1,587 Elo+
Solo
Medusa
Medusa
TheHunter26
Medusa
Level 148
God Stats
7W - 4L
1,785 SR
Queue Stats
55W - 57L
1,527 Elo+
Solo
Thor
Thor
gaag2
Thor
Level 128
God Stats
6W - 4L
1,466 SR
Queue Stats
89W - 90L
1,463 Elo+
Party 1
Team Averages
Level 134
1,713 SR
1,501 Elo+

VS

Team Averages
Level 114
1,544 SR
1,494 Elo+
Nemesis
Nemesis
AcidCartoon688
Nemesis
Level 126
God Stats
0W - 2L
1,291 SR
Queue Stats
201W - 163L
1,514 Elo+
Party 2
Xbalanque
Xbalanque
Gangmemberfo
Xbalanque
Level 53
God Stats
22W - 25L
1,513 SR
Queue Stats
173W - 162L
1,465 Elo+
Solo
Izanami
Izanami
Mustral
Izanami
Level 79
God Stats
3W - 3L
1,826 SR
Queue Stats
221W - 205L
1,454 Elo+
Solo
Khepri
Khepri
SnippierCross8
Khepri
Level 154
God Stats
16W - 17L
1,584 SR
Queue Stats
173W - 161L
1,520 Elo+
Solo
King Arthur
King Arthur
xXsc0us3sc0pzXx
King Arthur
Level 156
God Stats
6W - 6L
1,508 SR
Queue Stats
102W - 100L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ImDemigod
Erlang Shen
12
1 / 1 / 5
6,025
603
4,029
7,738
3,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

12
2 / 2 / 2
6,663
666
6,298
4,498
1,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Silent_Wolfy_
King Arthur
12
2 / 0 / 0
6,945
695
8,467
8,974
5,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Medusa
11
1 / 2 / 1
6,434
643
5,423
6,777
1,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
gaag2
Thor
11
3 / 0 / 4
6,601
660
4,237
4,989
2,031
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 2
5,634
563
4,425
8,043
3,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
Gangmemberfo
Xbalanque
11
0 / 2 / 1
5,333
533
3,809
8,795
2,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Mustral
Izanami
12
1 / 0 / 0
5,774
577
3,549
6,674
1,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

10
2 / 2 / 1
5,591
559
1,966
7,000
4,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
xXsc0us3sc0pzXx
King Arthur
10
0 / 2 / 0
5,453
545
5,219
11,544
7,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
9
Kills
5
5
Deaths
9
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
L
Xbalanque
Gangmemberfo
Xbalanque
0
2
1
0.25
W
Erlang Shen
ImDemigod
Erlang Shen
1
1
5
3.5
W
2
2
2
1.5
L
Izanami
Mustral
Izanami
1
0
0
1
W
King Arthur
Silent_Wolfy_
King Arthur
2
0
0
2
L
2
2
1
1.25
W
Medusa
1
2
1
0.75
W
Thor
gaag2
Thor
3
0
4
5
L
King Arthur
xXsc0us3sc0pzXx
King Arthur
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,454
Damage
18,968
32,976
Taken
42,056
14,683
Mitigated
19,272
11,309
Healing
13,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,425
1,900
0
1,134
8,043
3,116
0
969
6,988
0
31,492
L
Xbalanque
Gangmemberfo
Xbalanque
3,809
1,325
0
3,016
8,795
2,518
0
3,303
5,222
0
40,857
W
Erlang Shen
ImDemigod
Erlang Shen
4,029
2,118
0
3,801
7,738
3,747
0
399
7,339
0
46,320
W
6,298
162
0
1,185
4,498
1,516
25
460
4,038
48,316
952
L
Izanami
Mustral
Izanami
3,549
2,227
0
3,330
6,674
1,792
0
0
6,674
0
49,760
W
King Arthur
Silent_Wolfy_
King Arthur
8,467
1,327
0
2,594
8,974
5,495
0
0
8,974
0
53,739
L
1,966
223
0
2,049
7,000
4,811
0
1,420
5,374
9,240
878
W
Medusa
5,423
1,919
0
1,749
6,777
1,894
441
149
6,628
0
47,389
W
Thor
gaag2
Thor
4,237
837
0
1,980
4,989
2,031
0
655
4,334
0
21,112
L
King Arthur
xXsc0us3sc0pzXx
King Arthur
5,219
353
0
3,610
11,544
7,035
0
0
11,544
0
38,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,668
Gold Earned
27,785
381
Minions Killed
313
0
Camps Cleared
0
1,147,007
Distance Traveled
1,053,111
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,634
563
60
6
0
258,365
0
L
Xbalanque
5,333
533
69
7
0
207,156
0
W
Erlang Shen
6,025
603
62
6
0
279,459
1
W
Janus
6,663
666
101
10
0
219,563
0
L
Izanami
5,774
577
100
10
0
208,640
0
W
King Arthur
6,945
695
102
10
0
190,019
0
L
Khepri
5,591
559
12
1
0
169,442
0
W
Medusa
6,434
643
79
8
0
219,946
2
W
Thor
6,601
660
37
4
0
238,020
1
L
King Arthur
5,453
545
72
7
0
209,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role