Player Matchup

Neith
Neith
Gold II
 
Neith
Gold II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Gold III
Crynub93
Fafnir
Gold III
Level 104
God Stats
12W - 5L
1,740 SR
Queue Stats
50W - 51L
1,574 MMR
Solo
Chronos
Chronos
Platinum IV
Nevermore190
Chronos
Platinum IV
Level 127
God Stats
15W - 11L
1,661 SR
Queue Stats
526W - 536L
1,580 MMR
Solo
Arachne
Arachne
Gold IV
Stealth683
Arachne
Gold IV
Level 60
God Stats
4W - 4L
1,621 SR
Queue Stats
45W - 51L
1,516 MMR
Solo
Mulan
Mulan
Gold II
Yasuke95
Mulan
Gold II
Level 159
God Stats
4W - 3L
1,500 SR
Queue Stats
332W - 322L
1,520 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 121
1,605 SR
1,538 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 117
1,585 SR
1,540 MMR
Hou Yi
Hou Yi
Platinum IV
 
Hou Yi
Platinum IV
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Gold II
BIúe
Baron Samedi
Gold II
Level 125
God Stats
27W - 27L
1,568 SR
Queue Stats
115W - 114L
1,594 MMR
Solo
Hercules
Hercules
Bronze III
Rokossovski
Hercules
Bronze III
Level 148
God Stats
2W - 1L
1,424 SR
Queue Stats
21W - 15L
1,500 MMR
Solo
Nemesis
Nemesis
Platinum III
pillymae
Nemesis
Platinum III
Level 67
God Stats
30W - 22L
1,626 SR
Queue Stats
75W - 71L
1,559 MMR
Solo
Sobek
Sobek
Platinum V
rShades45
Sobek
Platinum V
Level 129
God Stats
12W - 9L
1,806 SR
Queue Stats
164W - 165L
1,545 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
1
0 / 0 / 0
2,527
505
0
0
0
Fafnir
Crynub93
Fafnir
6
0 / 2 / 0
3,547
709
1,855
5,473
3,189
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Chronos
Nevermore190
Chronos
5
0 / 2 / 0
3,155
631
2,747
3,104
837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Arachne
Stealth683
Arachne
6
0 / 2 / 0
3,270
654
773
5,254
1,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Mulan
Yasuke95
Mulan
6
0 / 4 / 0
3,467
693
2,298
6,402
2,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bans
AgniSun WukongAthena

VS

Bans
King ArthurErlang ShenThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
6
1 / 0 / 2
3,939
788
3,311
1,955
533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
BIúe
Baron Samedi
8
2 / 0 / 1
4,700
940
1,509
792
244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Hercules
Rokossovski
Hercules
8
3 / 0 / 1
4,720
944
4,239
3,780
2,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
pillymae
Nemesis
7
3 / 0 / 4
4,267
853
2,707
3,567
1,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sobek
rShades45
Sobek
6
1 / 0 / 3
4,190
838
2,269
3,868
1,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
10
10
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
0
0
0
W
Hou Yi
 
Hou Yi
1
0
2
2
W
Baron Samedi
BIúe
Baron Samedi
2
0
1
2.5
L
Fafnir
Crynub93
Fafnir
0
2
0
0
L
Chronos
Nevermore190
Chronos
0
2
0
0
W
Hercules
Rokossovski
Hercules
3
0
1
3.5
L
Arachne
Stealth683
Arachne
0
2
0
0
L
Mulan
Yasuke95
Mulan
0
4
0
0
W
Nemesis
pillymae
Nemesis
3
0
4
5
W
Sobek
rShades45
Sobek
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,673
Damage
14,035
20,233
Taken
13,962
7,548
Mitigated
6,614
7,216
Healing
6,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
0
0
0
0
0
0
0
0
0
0
0
W
Hou Yi
 
Hou Yi
3,311
1,821
0
749
1,955
533
0
1,044
812
0
21,318
W
Baron Samedi
BIúe
Baron Samedi
1,509
405
29
51
792
244
438
0
792
22,107
495
L
Fafnir
Crynub93
Fafnir
1,855
853
813
1,781
5,473
3,189
0
1,529
3,944
5,926
0
L
Chronos
Nevermore190
Chronos
2,747
1,131
0
664
3,104
837
0
546
2,558
17,163
865
W
Hercules
Rokossovski
Hercules
4,239
1,857
0
1,860
3,780
2,907
0
0
3,780
0
25,356
L
Arachne
Stealth683
Arachne
773
398
0
2,085
5,254
1,360
0
1,360
3,790
0
15,011
L
Mulan
Yasuke95
Mulan
2,298
677
0
1,873
6,402
2,162
0
149
6,213
0
16,693
W
Nemesis
pillymae
Nemesis
2,707
1,202
0
1,239
3,567
1,052
0
980
2,500
0
18,729
W
Sobek
rShades45
Sobek
2,269
340
0
2,750
3,868
1,878
0
2,216
1,510
8,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,966
Gold Earned
21,816
127
Minions Killed
188
0
Camps Cleared
0
471,533
Distance Traveled
560,614
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
2,527
505
0
0
0
0
0
W
Hou Yi
3,939
788
36
7
0
97,850
0
W
Baron Samedi
4,700
940
54
11
0
105,048
0
L
Fafnir
3,547
709
17
3
0
126,606
0
L
Chronos
3,155
631
38
8
0
102,492
0
W
Hercules
4,720
944
54
11
0
96,231
0
L
Arachne
3,270
654
35
7
0
130,626
0
L
Mulan
3,467
693
37
7
0
111,809
0
W
Nemesis
4,267
853
34
7
0
146,693
2
W
Sobek
4,190
838
10
2
0
114,792
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role