Player Matchup

Anubis
Anubis
HAIGHY44
Anubis
Level 28
God Stats
1W - 7L
1,476 SR
Queue Stats
53W - 81L
1,440 Elo+
Party 2
Anhur
Anhur
Jankeboi1337
Anhur
Level 69
God Stats
1W - 3L
1,686 SR
Queue Stats
86W - 68L
1,514 Elo+
Party 1
Thanatos
Thanatos
KjellDHunter
Thanatos
Level 15
God Stats
0W - 3L
1,540 SR
Queue Stats
5W - 6L
1,513 Elo+
Party 1
Cthulhu
Cthulhu
MEGSON7
Cthulhu
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 47L
1,447 Elo+
Party 2
Sylvanus
Sylvanus
Pellufo_Manin
Sylvanus
Level 146
God Stats
0W - 1L
1,493 SR
Queue Stats
8W - 5L
1,633 Elo+
Solo
Team Averages
Level 77
1,539 SR
1,509 Elo+

VS

Team Averages
Level 113
1,561 SR
1,533 Elo+
Baron Samedi
Baron Samedi
Amlo125
Baron Samedi
Level 91
God Stats
30W - 19L
1,898 SR
Queue Stats
234W - 216L
1,512 Elo+
Solo
Kuzenbo
Kuzenbo
Coolboy0519
Kuzenbo
Level 88
God Stats
1W - 2L
1,285 SR
Queue Stats
47W - 44L
1,606 Elo+
Solo
Chernobog
Chernobog
DIOSEDSELA01
Chernobog
Level 106
God Stats
104W - 94L
1,503 SR
Queue Stats
144W - 140L
1,459 Elo+
Solo
Medusa
Medusa
LazyPrawn
Medusa
Level 136
God Stats
13W - 17L
1,449 SR
Queue Stats
91W - 99L
1,456 Elo+
Solo
Mercury
Mercury
Yoda_mhm
Mercury
Level 145
God Stats
1W - 1L
1,670 SR
Queue Stats
43W - 32L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
HAIGHY44
Anubis
14
3 / 6 / 1
8,472
498
6,813
12,810
6,574
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

15
5 / 3 / 3
9,138
538
11,889
17,875
6,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
KjellDHunter
Thanatos
13
2 / 7 / 5
7,922
466
6,591
15,906
6,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cthulhu
MEGSON7
Cthulhu
15
2 / 4 / 0
9,230
543
10,747
15,922
16,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sylvanus
Pellufo_Manin
Sylvanus
10
1 / 4 / 4
7,706
453
5,698
16,122
13,931
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Amlo125
Baron Samedi
16
6 / 3 / 8
10,127
596
16,049
12,515
4,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kuzenbo
Coolboy0519
Kuzenbo
14
2 / 1 / 14
9,481
558
7,782
12,913
14,770
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
DIOSEDSELA01
Chernobog
15
6 / 3 / 10
10,431
614
13,125
15,581
5,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
LazyPrawn
Medusa
15
1 / 5 / 4
9,094
535
8,440
11,620
3,249
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Mercury
Yoda_mhm
Mercury
19
8 / 1 / 7
10,950
644
10,983
12,176
5,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
66
13
Kills
23
24
Deaths
13
13
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Amlo125
Baron Samedi
6
3
8
3.33
W
Kuzenbo
Coolboy0519
Kuzenbo
2
1
14
9
W
Chernobog
DIOSEDSELA01
Chernobog
6
3
10
3.67
L
Anubis
HAIGHY44
Anubis
3
6
1
0.58
L
5
3
3
2.17
L
Thanatos
KjellDHunter
Thanatos
2
7
5
0.64
W
Medusa
LazyPrawn
Medusa
1
5
4
0.6
L
Cthulhu
MEGSON7
Cthulhu
2
4
0
0.5
L
Sylvanus
Pellufo_Manin
Sylvanus
1
4
4
0.75
W
Mercury
Yoda_mhm
Mercury
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,738
Damage
56,379
78,635
Taken
64,805
49,408
Mitigated
33,253
28,842
Healing
20,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Amlo125
Baron Samedi
16,049
1,198
319
4,943
12,515
4,824
1,377
5,348
7,059
67,710
1,394
W
Kuzenbo
Coolboy0519
Kuzenbo
7,782
3,544
0
2,958
12,913
14,770
125
3,459
9,408
29,598
3,228
W
Chernobog
DIOSEDSELA01
Chernobog
13,125
8,680
0
6,799
15,581
5,054
0
8,074
6,462
0
65,336
L
Anubis
HAIGHY44
Anubis
6,813
85
130
3,458
12,810
6,574
152
6,697
6,113
52,458
0
L
11,889
5,808
0
6,628
17,875
6,353
462
4,421
13,454
0
69,924
L
Thanatos
KjellDHunter
Thanatos
6,591
1,212
0
6,711
15,906
6,051
0
4,964
10,942
0
47,473
W
Medusa
LazyPrawn
Medusa
8,440
4,333
0
3,259
11,620
3,249
2,840
2,815
8,805
0
70,589
L
Cthulhu
MEGSON7
Cthulhu
10,747
398
0
4,588
15,922
16,499
91
1,732
14,190
63,956
1,670
L
Sylvanus
Pellufo_Manin
Sylvanus
5,698
1,517
3,769
3,558
16,122
13,931
94
5,457
10,665
20,640
0
W
Mercury
Yoda_mhm
Mercury
10,983
5,419
0
1,930
12,176
5,356
0
2,455
9,673
0
120,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,468
Gold Earned
50,083
413
Minions Killed
549
0
Camps Cleared
0
1,578,154
Distance Traveled
1,712,787
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,127
596
105
6
0
316,685
0
W
Kuzenbo
9,481
558
43
3
0
366,852
5
W
Chernobog
10,431
614
114
7
0
314,679
2
L
Anubis
8,472
498
96
6
0
272,179
3
L
Anhur
9,138
538
120
7
0
308,946
0
L
Thanatos
7,922
466
63
4
0
371,049
0
W
Medusa
9,094
535
114
7
0
303,744
0
L
Cthulhu
9,230
543
118
7
0
314,652
2
L
Sylvanus
7,706
453
16
1
0
311,328
6
W
Mercury
10,950
644
173
10
0
410,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role