Player Matchup

Zhong Kui
Zhong Kui
Dr_NathanPopper
Zhong Kui
Level 30
God Stats
6W - 8L
1,500 SR
Queue Stats
9W - 10L
1,668 Elo+
Solo
Mercury
Mercury
Hazzird
Mercury
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
241W - 251L
1,439 Elo+
Solo
Surtr
Surtr
XILordzIX
Surtr
Level 114
God Stats
4W - 8L
1,240 SR
Queue Stats
272W - 270L
1,438 Elo+
Solo
Sobek
Sobek
hatetank14
Sobek
Level 96
God Stats
33W - 31L
1,491 SR
Queue Stats
329W - 300L
1,411 Elo+
Solo
Jing Wei
Jing Wei
itsbravenwolf
Jing Wei
Level 123
God Stats
10W - 10L
1,468 SR
Queue Stats
174W - 152L
1,441 Elo+
Solo
Team Averages
Level 102
1,440 SR
1,480 Elo+

VS

Team Averages
Level 70
1,613 SR
1,524 Elo+
Thanatos
Thanatos
MelonMaxxer
Thanatos
Level 62
God Stats
10W - 4L
1,575 SR
Queue Stats
196W - 245L
1,386 Elo+
Party 1
Zhong Kui
Zhong Kui
Psycotik420
Zhong Kui
Level 159
God Stats
47W - 27L
1,608 SR
Queue Stats
68W - 46L
1,557 Elo+
Solo
Ares
Ares
Sameri_Blossom
Ares
Level 37
God Stats
3W - 0L
1,792 SR
Queue Stats
27W - 18L
1,660 Elo+
Solo
Arachne
Arachne
foamy10
Arachne
Level 89
God Stats
157W - 106L
1,588 SR
Queue Stats
212W - 182L
1,517 Elo+
Solo
Neith
Neith
gawekilikesboys
Neith
Level 3
God Stats
5W - 6L
1,500 SR
Queue Stats
12W - 13L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Dr_NathanPopper
Zhong Kui
14
5 / 4 / 2
8,643
480
14,949
13,319
10,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Mercury
Hazzird
Mercury
15
4 / 5 / 1
8,460
470
8,492
14,716
7,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Surtr
XILordzIX
Surtr
13
2 / 4 / 2
7,966
443
6,239
15,492
11,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Sobek
11
2 / 5 / 5
8,010
445
6,311
20,266
21,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Jing Wei
itsbravenwolf
Jing Wei
15
3 / 4 / 4
9,412
523
10,424
12,304
4,511
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
MelonMaxxer
Thanatos
13
2 / 7 / 1
7,921
440
4,057
16,726
5,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
Psycotik420
Zhong Kui
20
11 / 0 / 1
12,848
714
17,716
14,572
11,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

14
4 / 1 / 5
8,855
492
7,795
14,073
14,387
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
foamy10
Arachne
15
2 / 6 / 4
9,336
519
14,279
16,476
5,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

15
3 / 2 / 5
9,043
502
11,209
10,945
3,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
38
16
Kills
22
22
Deaths
16
14
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Dr_NathanPopper
Zhong Kui
5
4
2
1.5
L
Mercury
Hazzird
Mercury
4
5
1
0.9
W
Thanatos
MelonMaxxer
Thanatos
2
7
1
0.36
W
Zhong Kui
Psycotik420
Zhong Kui
11
0
1
11.5
W
4
1
5
6.5
L
Surtr
XILordzIX
Surtr
2
4
2
0.75
W
Arachne
foamy10
Arachne
2
6
4
0.67
W
3
2
5
2.75
L
Sobek
2
5
5
0.9
L
Jing Wei
itsbravenwolf
Jing Wei
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,415
Damage
55,056
76,097
Taken
72,792
55,112
Mitigated
40,738
17,224
Healing
33,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Dr_NathanPopper
Zhong Kui
14,949
2,055
0
3,938
13,319
10,105
0
6,254
7,065
58,087
1,420
L
Mercury
Hazzird
Mercury
8,492
4,765
0
790
14,716
7,327
0
3,254
11,462
0
75,091
W
Thanatos
MelonMaxxer
Thanatos
4,057
959
0
9,500
16,726
5,606
0
3,514
12,873
0
42,947
W
Zhong Kui
Psycotik420
Zhong Kui
17,716
4,219
0
12,590
14,572
11,173
3,015
2,702
11,053
112,791
4,911
W
7,795
2,577
0
1,755
14,073
14,387
0
5,161
8,666
25,487
2,131
L
Surtr
XILordzIX
Surtr
6,239
2,081
0
3,663
15,492
11,392
0
9,518
5,974
839
36,738
W
Arachne
foamy10
Arachne
14,279
11,915
198
6,964
16,476
5,988
713
7,334
8,678
0
65,911
W
11,209
4,267
0
2,974
10,945
3,584
0
1,321
9,584
0
60,312
L
Sobek
6,311
459
214
5,716
20,266
21,777
312
4,386
15,880
28,654
0
L
Jing Wei
itsbravenwolf
Jing Wei
10,424
7,555
0
2,903
12,304
4,511
0
1,865
10,439
0
68,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,491
Gold Earned
48,003
420
Minions Killed
499
0
Camps Cleared
0
1,642,940
Distance Traveled
1,724,134
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,643
480
98
5
0
292,213
1
L
Mercury
8,460
470
119
7
0
359,882
0
W
Thanatos
7,921
440
68
4
0
345,459
1
W
Zhong Kui
12,848
714
210
12
0
299,715
0
W
Ares
8,855
492
33
2
0
355,928
0
L
Surtr
7,966
443
58
3
0
316,573
0
W
Arachne
9,336
519
101
6
0
385,004
4
W
Neith
9,043
502
87
5
0
338,028
0
L
Sobek
8,010
445
33
2
0
316,782
2
L
Jing Wei
9,412
523
112
6
0
357,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role