Player Matchup

King Arthur
King Arthur
CainTheHeirToSin
King Arthur
Level 105
God Stats
61W - 65L
1,519 SR
Queue Stats
321W - 303L
1,556 Elo+
Party 1
Bacchus
Bacchus
Innom1nis
Bacchus
Level 88
God Stats
3W - 8L
1,359 SR
Queue Stats
269W - 270L
1,534 Elo+
Party 1
Aphrodite
Aphrodite
NAARBASH
Aphrodite
Level 104
God Stats
18W - 14L
1,550 SR
Queue Stats
97W - 97L
1,540 Elo+
Solo
Team Averages
Level 99
1,476 SR
1,543 Elo+

VS

Team Averages
Level 74
1,642 SR
1,518 Elo+
Ah Muzen Cab
Ah Muzen Cab
ALGEEN
Ah Muzen Cab
Level 144
God Stats
4W - 1L
1,646 SR
Queue Stats
26W - 20L
1,582 Elo+
Solo
Mulan
Mulan
OgCrazyPenиs
Mulan
Level 36
God Stats
17W - 10L
1,637 SR
Queue Stats
52W - 59L
1,486 Elo+
Party 2
Nu Wa
Nu Wa
purpleGhoste
Nu Wa
Level 42
God Stats
18W - 11L
1,643 SR
Queue Stats
52W - 59L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CainTheHeirToSin
King Arthur
13
1 / 3 / 0
7,459
746
5,882
11,728
8,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
Innom1nis
Bacchus
12
0 / 4 / 1
7,030
703
5,807
11,732
10,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Aphrodite
NAARBASH
Aphrodite
13
0 / 1 / 1
7,484
748
4,168
8,034
2,336
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ALGEEN
Ah Muzen Cab
16
5 / 0 / 3
9,800
980
12,109
8,469
3,313
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

14
1 / 1 / 5
8,319
832
5,517
8,935
5,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 0 / 6
8,400
840
9,476
4,005
1,320
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
1
Kills
8
8
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
ALGEEN
Ah Muzen Cab
5
0
3
6.5
L
King Arthur
CainTheHeirToSin
King Arthur
1
3
0
0.33
L
Bacchus
Innom1nis
Bacchus
0
4
1
0.13
L
Aphrodite
NAARBASH
Aphrodite
0
1
1
0.5
W
1
1
5
3.5
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,857
Damage
27,102
31,494
Taken
21,409
21,937
Mitigated
10,389
7,847
Healing
7,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
ALGEEN
Ah Muzen Cab
12,109
4,198
0
3,394
8,469
3,313
1,660
3,102
5,061
0
52,943
L
King Arthur
CainTheHeirToSin
King Arthur
5,882
199
0
198
11,728
8,879
0
3,986
7,436
675
26,969
L
Bacchus
Innom1nis
Bacchus
5,807
111
0
825
11,732
10,722
0
3,425
7,973
16,675
1,564
L
Aphrodite
NAARBASH
Aphrodite
4,168
220
3,304
3,520
8,034
2,336
0
2,488
5,381
31,381
1,021
W
5,517
1,037
0
3,581
8,935
5,756
258
3,664
4,870
405
25,988
W
9,476
3,221
0
573
4,005
1,320
1,829
2,465
1,453
22,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,973
Gold Earned
26,519
153
Minions Killed
139
0
Camps Cleared
0
561,615
Distance Traveled
562,864
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,800
980
68
7
0
192,412
0
L
King Arthur
7,459
746
48
5
0
189,592
0
L
Bacchus
7,030
703
42
4
0
184,888
0
L
Aphrodite
7,484
748
63
6
0
187,135
0
W
Mulan
8,319
832
46
5
0
195,803
0
W
Nu Wa
8,400
840
25
3
0
174,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role